I bet those bandits will be scared of some guy with foot long blunt metal! Bandits with like...longswords and warhammers![/quote]vivalahelvig said:
Exactly, this is what I want. I just want to have fun, running around, beating on random things with them.ChupathingyX said:I think it would be fun using a tonfa. it would make killing a dragon with one make you feel even more epic. Plus I could go all Sun Ce on everyone's ass if they let us dual wield them.
I just pictured a chainmail sword.Psycho-Toaster said:As mentioned before, enchantments should have visual effects. There needs to be just more general variety than Oblivion as well. In Oblivion, there was a set tier of materials, I'd like having more choice than just "Glass is better than Elven is better than Mithril is better than Chainmail is better than Leather is better than Fur." Have multiple best bows in the game, that are all the best in different ways, so I can have a bit of choice.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
TBH if you go up againt some guy with a broadsword with fisticuffs, you shouldn't be surprised at the outcome, so I don't reckon bare hands is really needed as a viable option, unless it was, say, a race-based advantage. Like for example, Khajiit, or Argonians having slightly longer, more powerful arms, with clawed fingers, so you could at least swipe like a savage beast.Scabadus said:I'd also like to see a 'tiger-claw' style weapon that could use the martial arts skill. Actually, more martial arts weapons in general would be good, though there would need to be a bonus, or ability or... something that also made bare hands a viable option.
Damn it. Now I want an Argonian character that can maul people. Imagine skulking around in the shadows, pouncing on an unsuspecting bandit, then proceeding to eviscerate him with your bare claws.captaincabbage said:TBH if you go up againt some guy with a broadsword with fisticuffs, you shouldn't be surprised at the outcome, so I don't reckon bare hands is really needed as a viable option, unless it was, say, a race-based advantage. Like for example, Khajiit, or Argonians having slightly longer, more powerful arms, with clawed fingers, so you could at least swipe like a savage beast
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.blaize2010 said:no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!Onyx Oblivion said:I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.blaize2010 said:no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
And dual wielding is confirmed. For anything but 2H weapons.
CONFIRMATION!blaize2010 said:really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!Onyx Oblivion said:I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.blaize2010 said:no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
And dual wielding is confirmed. For anything but 2H weapons.
i tip my hat to you sir, your idea was much better than mine. though i do not wear hats, as i am the main character, and main characters do not wear head gear. either way, it might only be 6x with higher stealth, because i know i just got 2x from my sword and 6x from my dagger. in which case daggers are okay for a short amount of time, but as a rule stealthy people are smarter and more dashing than warriors. alright, got it.Onyx Oblivion said:CONFIRMATION!blaize2010 said:really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!Onyx Oblivion said:I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.blaize2010 said:no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
And dual wielding is confirmed. For anything but 2H weapons.
http://www.uesp.net/wiki/Oblivion:Sneak#Sneak_Attacks
Longswords rule, daggers drool, basically.
Longswords totally get 6x.
Same.Irridium said:I want my longsword of fire to actually be ON FIRE.
The only 2x is actually for Bows, pre-25 Sneak. Swords and daggers share the same stealth damage. x4 with Sneak below 25. x6 when above.blaize2010 said:i tip my hat to you sir, your idea was much better than mine. though i do not wear hats, as i am the main character, and main characters do not wear head gear. either way, it might only be 6x with higher stealth, because i know i just got 2x from my sword and 6x from my dagger. in which case daggers are okay for a short amount of time, but as a rule stealthy people are smarter and more dashing than warriors. alright, got it.Onyx Oblivion said:CONFIRMATION!blaize2010 said:really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!Onyx Oblivion said:I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.blaize2010 said:no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.Onyx Oblivion said:did you have a mod installed that made dagger do more for stealth?blaize2010 said:i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!Onyx Oblivion said:Longswords had the same, iirc. With longer reach, too.blaize2010 said:daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.Onyx Oblivion said:But that just looked so stupid in Dragon Age...Irridium said:I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.
I want my longsword of fire to actually be ON FIRE.
The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?
I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
Never stealthed in Morrowind, though, due to how horrid it was.
And I like the reach for when I'm caught.
And dual wielding is confirmed. For anything but 2H weapons.
http://www.uesp.net/wiki/Oblivion:Sneak#Sneak_Attacks
Longswords rule, daggers drool, basically.
Longswords totally get 6x.