Weapons of Skyrim

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Zantos

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Jan 5, 2011
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I'll be happy providing they have a decent set of swords in the big-ass variety. I'm easily pleased.
 

chromewarriorXIII

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Oct 17, 2008
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vivalahelvig said:
I bet those bandits will be scared of some guy with foot long blunt metal! Bandits with like...longswords and warhammers![/quote]

Like I said, have better ones have blades on the end. Plus dual wield them. They'd be really fast weapons so if you used them right the bandits wouldn't have a chance to attack with their longswords and warhammers.

ChupathingyX said:
I think it would be fun using a tonfa. it would make killing a dragon with one make you feel even more epic. Plus I could go all Sun Ce on everyone's ass if they let us dual wield them.
Exactly, this is what I want. I just want to have fun, running around, beating on random things with them.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Psycho-Toaster said:
As mentioned before, enchantments should have visual effects. There needs to be just more general variety than Oblivion as well. In Oblivion, there was a set tier of materials, I'd like having more choice than just "Glass is better than Elven is better than Mithril is better than Chainmail is better than Leather is better than Fur." Have multiple best bows in the game, that are all the best in different ways, so I can have a bit of choice.
I just pictured a chainmail sword.

>_<

It doesn't compute!
 

blaize2010

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Sep 17, 2010
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Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
 

captaincabbage

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Apr 8, 2010
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Scabadus said:
I'd also like to see a 'tiger-claw' style weapon that could use the martial arts skill. Actually, more martial arts weapons in general would be good, though there would need to be a bonus, or ability or... something that also made bare hands a viable option.
TBH if you go up againt some guy with a broadsword with fisticuffs, you shouldn't be surprised at the outcome, so I don't reckon bare hands is really needed as a viable option, unless it was, say, a race-based advantage. Like for example, Khajiit, or Argonians having slightly longer, more powerful arms, with clawed fingers, so you could at least swipe like a savage beast.

Also, crafting would be epic, I think they might be implementing, I remember hearing it somewhere.
 

A Weary Exile

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Aug 24, 2009
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captaincabbage said:
TBH if you go up againt some guy with a broadsword with fisticuffs, you shouldn't be surprised at the outcome, so I don't reckon bare hands is really needed as a viable option, unless it was, say, a race-based advantage. Like for example, Khajiit, or Argonians having slightly longer, more powerful arms, with clawed fingers, so you could at least swipe like a savage beast
Damn it. Now I want an Argonian character that can maul people. Imagine skulking around in the shadows, pouncing on an unsuspecting bandit, then proceeding to eviscerate him with your bare claws. :D

That would be a sweet feature if they could have a sort of pounce attack (Think the Hunter in L4D2 Versus mode).
 

Superhyperactiveman

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Jul 23, 2009
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I just hope they still have katanas. I don't know why. I just prefer katana-style weapons to conventional longswords. Aesthetically, mind you. That was a gripe I had with Oblivion. It had katanas, and they were awesome, but eventually a crapload of other, better weapons showed up and using the katanas became impractical. If you're going to have weapons of various designs, you should have the quality of them all upgrade, so that people who prefer a certain design can continue to use it.
 

DracoSuave

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Jan 26, 2009
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I'll just be content if they can put forth a game engine that works.

They've done it once before; Where's Waldo was surprisingly bug free. It's been 20 years, they're due!

It's their time!
 

blaize2010

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Sep 17, 2010
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Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.

And dual wielding is confirmed. For anything but 2H weapons.
 

blaize2010

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Sep 17, 2010
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Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.

And dual wielding is confirmed. For anything but 2H weapons.
really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.

And dual wielding is confirmed. For anything but 2H weapons.
really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!
CONFIRMATION!

http://www.uesp.net/wiki/Oblivion:Sneak#Sneak_Attacks

Longswords rule, daggers drool, basically.

Longswords totally get 6x.
 

Bobbity

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Mar 17, 2010
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Just so long as I can actually whack people with my staff this time, I'm happy.

Anyhow, what sort of weapon combos are you guys going to go for?

Personally, chameleon and a dagger for my rogue-y guy, two longswords for my super awesome warrior, and a lightning staff and sword for my wizardly chap.
 

Orcus The Ultimate

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Nov 22, 2009
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Orcs Katanas...
among other exotic weapons, i mean, they could add jousting lances + matchs, throwing axes/daggers/lance; magic grenades...

i want liquid swords, gas swords, Magical lamps/torches that never fades...; grunts too.
 

blaize2010

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Sep 17, 2010
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Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.

And dual wielding is confirmed. For anything but 2H weapons.
really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!
CONFIRMATION!

http://www.uesp.net/wiki/Oblivion:Sneak#Sneak_Attacks

Longswords rule, daggers drool, basically.

Longswords totally get 6x.
i tip my hat to you sir, your idea was much better than mine. though i do not wear hats, as i am the main character, and main characters do not wear head gear. either way, it might only be 6x with higher stealth, because i know i just got 2x from my sword and 6x from my dagger. in which case daggers are okay for a short amount of time, but as a rule stealthy people are smarter and more dashing than warriors. alright, got it.
 

Merkavar

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Aug 21, 2010
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Irridium said:
I want my longsword of fire to actually be ON FIRE.
Same.

hopefully there are a full range of weapons. from halberd and olearms and maces, the maces that are on the end of a chain.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
17,032
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blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
blaize2010 said:
Onyx Oblivion said:
Irridium said:
I'd like enchantments on weapon/armor to be more visually appealing. Rather then just a feint aura.

I want my longsword of fire to actually be ON FIRE.
But that just looked so stupid in Dragon Age...

The aura wasn't great though. Morrowind let you launch a fireball out the end of your sword. That work for you?

I don't really care, as long as daggers aren't ass like in Morrowind and Oblivion.
daggers got 6x stealth kill damage. they were assassin weapons, and pretty damn good at it too.
Longswords had the same, iirc. With longer reach, too.

Never stealthed in Morrowind, though, due to how horrid it was.
i only got 2x stealth damage with longswords, and 3x with shortswords. and if you stealth right, reach isnt a problem. what i want is for a bow and arrow mechanic that doesnt suck bawls. and spears back.maybe some more exotic weapons, possibly katana wakizashi tanto for longsword shortsword dagger. i still think they should have gone all out with the blades and added the other two, instead of claymore and longsword. AND KUKRI! KUKRI ARE BADASS!
did you have a mod installed that made dagger do more for stealth?

And I like the reach for when I'm caught.
no mod, but my character was a custom class with high stealth, blade, bow, and destruction magic skills. and the spears were efficent for taking out weaker enemies, such as a large grouping of wolves. one hit dead, move along. i only used my sword for fighting one on one with high level enemies and other warriors. i also hope they bring in tanto and wakizashi, and make dual wielding possible even if its only with an offhand dagger. i'm a very offensive player and i dont take to this shield bullshit very well.
I should also mention Longswords had higher base damage stats, so daggers were inferior in all ways but attack speed.

And dual wielding is confirmed. For anything but 2H weapons.
really? friggin sweet. i think if they had 6x damage for stealth naturally, then that validates their existence. i'm cracking open oblivion, i'll tell you whats up with stealth crits. 6x on 10 is much better than 2x on 20, so it might be that they were designed solely to be weapons for assassinations, to quickly be replaced by your DUAL WIELDING MOTHERFUCKING KUKRI LIKE THAT ONE SCENE IN THAT ONE RESIDENT EVIL MOVIE THAT DIDNT SUCK, WHICH IS ODD WHEN COMPARED TO OTHER SCENES FROM THE SAME MOVIE!
CONFIRMATION!

http://www.uesp.net/wiki/Oblivion:Sneak#Sneak_Attacks

Longswords rule, daggers drool, basically.

Longswords totally get 6x.
i tip my hat to you sir, your idea was much better than mine. though i do not wear hats, as i am the main character, and main characters do not wear head gear. either way, it might only be 6x with higher stealth, because i know i just got 2x from my sword and 6x from my dagger. in which case daggers are okay for a short amount of time, but as a rule stealthy people are smarter and more dashing than warriors. alright, got it.
The only 2x is actually for Bows, pre-25 Sneak. Swords and daggers share the same stealth damage. x4 with Sneak below 25. x6 when above.