Ok, I'm going to reply to some other comments first, THEN I'll go say what I want out of borderlands 2.
omega 616 said:
A woman who's special power is a "skip this bit"
You clearly never played the Siren, or if you did, you played her wrong.
The phasewalk isn't just a teleport. It also makes an explosion when you enter it and exit it.
So phasewalk is useful for this:
Flanking the enemy while your co-op buddies have their attention.
Retreating if you get into trouble (since the siren is kinda fragile for a close/midrange combat class)
Rapid Area of effect damage (enter phasewalk to make explosion, then immediately melee, causing melee damage and ANOTHER explosion)
If you have the right skills for it, you can stun enemies with it, making them so slow that you can unload an entire magnum clip into their back by the time they've turned around to shoot you.
Getting places fast when your car inevitably explodes.
So yeah, phasewalk is awesome.
Plus, the Siren's class mods boost her elemental damage. Near the end of playthrough 1, I would RUN up to those armored soldiers, spray them with a half-clip of Acid SMG rounds, and then ignore them, because I knew that my heavily boosted acid damage-over-time would kill them within about 3-4 seconds.
omega 616 said:
and another dude who specializes in a gun that doesn't scale well or ironically is inaccurate (sniper rifle) and hand guns that are useless in every game! (I have yet to find a game with a decent hand gun against assault rifles).
...You realize that his hand gun bonuses ALSO apply to Magnums, Right? And magnums are freakin amazing at close/mid range? I'm about halfway through playthough 2 with some friends, and I'm rolling with two magnums. One fire, one lightning. And they are murder machines.
Also, my friend played a sniper/hunter for a while, and one of his final skills is unbelievably good. It makes his bullets IGNORE SHIELDS. You know those annoying enemies with ridiculously strong shields at the end of the game? He was murdering them like they were stray skags.
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What I want out of Borderlands 2
1: I want them to preserve the sense of anarchy that most battles present. My friends and I have gotten into fights with 3 badass elemental skags, badass physhos and tons of random enemies to the point where we didn't even know where some of us were. Those battles that we barely scraped through alive...those were the best. And we've been in TONS of those.
2: More gun variations. The ones we had were nice, but more is always better.
3: More useful skills/classes.
4: Better terrain variety. The desert was starting to get a bit boring by the end...
5: Hopefully they won't upgrade the required specs too much...I still want to be able to run the game on my (pretty good) laptop.
6: And if there's time, make the story more engaging. Oh, and while I LIKED the idea for the twist at the end of Borderlands 1.......They REALLY botched it. The concept was good, but the execution was atrocious.
EDIT: Oh yeah! And a better UI would be nice too.