SpaceBat said:
The first game became unbelievably boring due to me having become overpowered as hell and able to just plow through everything I came across. The UI was also awful. I hope they improve upon these two.
Also, NO. FUCKING. GAMESPY.
Rock Beefchest said:
Also perhaps fewer guns but more drastic differences between the effects of the fewer guns. Give us a reason to use one gun or another depending upon the situation. That way we hoard weapons. Borderlands was just an exercise is use whatevers most powerful until you find something even more powerful then use that.
This seems to be what most RPG fans want though, due to it offering more customization options. Just look at the backlash ME2 got from using less weapons instead of just giving you the boring task of replacing old weapons with the same, but slightly better new weapons.
DLC3 did that pretty well. It added that one super boss that kills you in one hit and has up to 3 other minions that deal the same damage. You can only damage it in certain spots, one is on its back. Good lucky trying to get there without being a Siren.
In addition the overall difficulty of DLC3, not just Circle of Duty and the main final boss, just the enemies all around, tend to be more difficult to kill.
OT: Couldn't give a rat's ass about the story, that's hardly what the game is about. All I really want is more loot, more areas to explore, perhaps some randomly generated dungeons, more enemies, more diversity between classes and among skill trees, crazier effects on guns... And by all means, do NOT add the ability to create your own guns. Not going to even bother explaining how badly that is going to damage the loot-hunting aspect of the game.
Seems like a lot, but generally, all I want is the same game but more improved and refined, more stuff too.