What are you most exited for in Halo 3:ODST

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MercurySteam

Tastes Like Chicken!
Legacy
Apr 11, 2008
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The story, Nathan Fillion playing Buck, new characters, the resurrection of the pistol, firefight, and the new HUD.
 

Fauxity

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Sep 5, 2009
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Amnestic said:
Fauxity said:
Cryo84R said:
Fauxity said:
Anton P. Nym said:
I'm looking forward to exploring the ruins of New Mombasa and finding out more about the city and the invasion. I'm also interested about the sub-plot that IGN mentioned, involving tracking down the fate of one resident of the city caught up in the chaos... that sort of hidden story stuff is Bungie's forte.

-- Steve
Bungie does stories?

Wait a second, Bungie does stories WELL?
Never played Halo have you?
I have. It was a pretty good game. The story, on the other hand, was typical space marine drivel.
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Games? Who's talking about games?
 

oppp7

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Aug 29, 2009
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Hm... I'm caught between the survival mode and the new maps for multiplayer (aka the ones they tried to make me pay extra for).
 

Amnestic

High Priest of Haruhi
Aug 22, 2008
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Fauxity said:
Amnestic said:
Fauxity said:
Cryo84R said:
Fauxity said:
Anton P. Nym said:
I'm looking forward to exploring the ruins of New Mombasa and finding out more about the city and the invasion. I'm also interested about the sub-plot that IGN mentioned, involving tracking down the fate of one resident of the city caught up in the chaos... that sort of hidden story stuff is Bungie's forte.

-- Steve
Bungie does stories?

Wait a second, Bungie does stories WELL?
Never played Halo have you?
I have. It was a pretty good game. The story, on the other hand, was typical space marine drivel.
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Games? Who's talking about games?
Oh I'm sorry, I guess Gaming Discussion in a thread about games put me into the wrong mindset. My bad. Don't know what came over me.
 

Fauxity

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Sep 5, 2009
171
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Amnestic said:
Fauxity said:
Amnestic said:
Fauxity said:
Cryo84R said:
Fauxity said:
Anton P. Nym said:
I'm looking forward to exploring the ruins of New Mombasa and finding out more about the city and the invasion. I'm also interested about the sub-plot that IGN mentioned, involving tracking down the fate of one resident of the city caught up in the chaos... that sort of hidden story stuff is Bungie's forte.

-- Steve
Bungie does stories?

Wait a second, Bungie does stories WELL?
Never played Halo have you?
I have. It was a pretty good game. The story, on the other hand, was typical space marine drivel.
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Games? Who's talking about games?
Oh I'm sorry, I guess Gaming Discussion in a thread about games put me into the wrong mindset. My bad. Don't know what came over me.
Hahah.

No, I'm sorry. I meant that these kinds of stories are all too typical in books and movies and other media, just not games. I'll openly admit that Halo was the first really popular story of this kind. But if you consider stories not in games, then it's very clichéd.
 

Kermi

Elite Member
Nov 7, 2007
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Christemo said:
that the trilogy will soon be over. now we just have to wait for Reach untill all the halo fanboys can finally be put to rest.
Part of me wishes Halo would die off so people like you wouldn't have anything to whine about.
 

Kermi

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Nov 7, 2007
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Fauxity said:
No, I'm sorry. I meant that these kinds of stories are all too typical in books and movies and other media, just not games. I'll openly admit that Halo was the first really popular story of this kind. But if you consider stories not in games, then it's very clichéd.
Please list all pieces of literature and cinema from history that involves the following key plot points of Halo.

-A parasitic alien race that feeds off other life forms
-A superweapon designed to wipe out all sentient life in the universe as a last ditch effort to kill off the parasites race by starving them
-An alien covenant that wishes to activate the weapon because they believe it will cause them to "ascend"

Hell, name one.
Alternatively, look up the definition of "cliché".
 

Eagle Est1986

That One Guy
Nov 21, 2007
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Excited, with a C, damn it really bugs me when that's spelt wrong, a lot more than most other words.

Amnestic said:
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Marathon had practically the same story.

Kellerb said:
looking forward to the darker, more realistic setting.
Really? From what I've seen it doesn't look that much darker or more realistic.
My god I wish it were though, I see those live action videos and that's exactly how I'd want Halo to be, instead it's all painfully bright and clean, with no where near as good an atmosphere as those videos.
 

Amnestic

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Aug 22, 2008
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Eagle Est1986 said:
Excited, with a C, damn it really bugs me when that's spelt wrong, a lot more than most other words.

Amnestic said:
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Marathon had practically the same story.
Yeah, but see that's only one trilogy of games. Hardly makes Halo conform to a 'typical' genre, which was my point.

But I fear I'm slipping into a Sorites Paradox, so perhaps I should give up while I'm not digging myself too deep a hole.
 

Fauxity

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Sep 5, 2009
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Kermi said:
Fauxity said:
No, I'm sorry. I meant that these kinds of stories are all too typical in books and movies and other media, just not games. I'll openly admit that Halo was the first really popular story of this kind. But if you consider stories not in games, then it's very clichéd.
Please list all pieces of literature and cinema from history that involves the following key plot points of Halo.

-A parasitic alien race that feeds off other life forms
-A superweapon designed to wipe out all sentient life in the universe as a last ditch effort to kill off the parasites race by starving them
-An alien covenant that wishes to activate the weapon because they believe it will cause them to "ascend"

Hell, name one.
Alternatively, look up the definition of "cliché".
How about no?

Quit being so damn specific. I'm not saying Halo was taken word for word from other sources, I'm saying that, yeah, the general idea of it? Not so original. You're deliberately trying to word it as difficultly as possible to make it harder for me to come up with similar or identical stories, as well, which is not really very sports-man like.

Addendum to my original post if it will shut you up: Halo's plot is like the hashing together of every decently celebrated sci-fi anything in the last thirty or forty years.

EDIT: Alright, since I'm starting to be a dick, I'll admit: Halo's plot is not the reason I don't like Halo's story. It's the characters, mainly Master Chief. He's faceless, clichéd, and really, rather annoying. And if anyone can think of an argument against this, I'll listen and try to be civil in return.

Sorry. I'm kind of pig-headed. Don't like admitting I'm wrong.
 

Flaxbot

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Sep 7, 2009
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First i was most exited about both the new story and Firefight but upon learning that there was'nt going to be any matchmaking support it's just story now.
 

Cowabungaa

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Feb 10, 2008
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I just want that ol' Halo feeling; well-paced, engaging firefights and a story only made more dramatic by the amazing soundtrack.
 

TheSapphireKnight

I hate Dire Wolves...
Dec 4, 2008
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Eagle Est1986 said:
Excited, with a C, damn it really bugs me when that's spelt wrong, a lot more than most other words.

Amnestic said:
Eh? Typical? How many Space Marine games had that story before Halo?

I'm honestly curious. Not to say Halo made up that storyline (not at all in fact) but I'm curious as to how popular they were for it to be typical. I was under the impression that Halo helped to popularise it.
Marathon had practically the same story.
Marathon had the same story as Halo? You know that's weird Marathon also had this map editing thing called Forge and anvil didn't it? And that mode kill the guy with the ball is basically oddball. Halo 3 also had these terminals that gave us more information about the story just like in Marathon. And you know what ties these all together?

Hint: It starts with a B