what are your "unpopular" opinions on gaming?

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May 20, 2009
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Vault101 said:
here at the escapist OR anywhere else

1. I dont give a damn about regenerating health

2. I like dark and gritty

3. cutscenes are not the devil (that is unless they are 5 hours long)

4. generally I think voicless is only ok if you can customize your charachter (yes there are exceptions)

5. the Wii has absolutly nothing to offer ASIDE from the obvious nintendo franchises (metroid prime 3 was amazing)

6. Red faction Gurrela is a good game

7. people who scoff at "dark gritty COD fanboys" in favour of more "colurful" titles can be JUST as obnoxious and annoying using eaquality stupid arguments

letting the tearing apart of people favorites begin
You are correct my good man. I don't care about number 4. It's either way to me as long as the game's fun.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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pspman45 said:
Vault101 said:
6. Red faction Gurrela is a good game
Red Faction Guerrilla is a good game, who told you otherwise? Its Armageddon that sucked. Guerrilla was all like, here is a hammer that ignores the laws of physics, have fun!
and I did
I did have fun!

Alright, time for my unpopular beliefs! (careful, it is a long list)

1. Majora's Mask was the best Zelda game

2. Mario can just fuck right off

3. the Nintendo 64 controller was the second worst gaming peripheral ever

4. It feels awkward to hold Dreamcast controllers, what with only one analogue stick and all (though it is still awesome)

5. Sonic was never really that great

6. Mass Effect 2 was a good game

7. Lost Planet 2 was a good game

8. Halo: Reach was the best in the franchise, because they got rid of Master Chief (who was getting really boring when he started talking a whole bunch)

9. 2D fighting games are still fun

10. League of Legends is good (and its free!)

11. any DLC that is above 10 US dollars can fuck right off (either its over-priced - yea I'm looking at YOU Call of Duty!- or it takes up way too much hard-drive space!)

12. Being able to customize your appearance, even if it means only using pre-made skins, is a really cool idea, and should be implemented more!
I still have my un-installed copy of armageddon...I'm kicking myself because I wish I waited untill after I got pas3 to get it, I duno It looks pretty cool

as for gurrella I didnt expect much at first but as I went on I found less and less reasons to dislike it (and I was having so much fun)

anyway

2. yes he can...and so can the fanboys

3. or perhaps evidence that we all had 3 hands at that time

5. possible, anyway he was like a child star that could never have a decent carerr afterwards

6. yes a million times over

11. depends...somtimes I think its worth it...but NOT pointless stuff like map packs and extra weopons (stuff that adds extra story and all that)

12. saints row 2 had the right Idea...and I can think of several games where that couls totally work (RFG for example)
 

Ultramatic

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Jan 12, 2010
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1. Valve games are terribly average.

2. Nintendo is awesome.

3. SW:TOR will be decent.

4. Fallout 3/NV are better than Fallout 1&2.

5. Notch should pull his finger out and focus on his game.
 

Woodsey

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Aug 9, 2009
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Most gamers wouldn't know good writing, storytelling or dialogue if it slapped them in the face and then fucked their mum.
 

Jazoni89

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ManueleunaM said:
Vault101 said:
here at the escapist OR anywhere else

1. I dont give a damn about regenerating health

2. I like dark and gritty

3. cutscenes are not the devil (that is unless they are 5 hours long)

4. generally I think voicless is only ok if you can customize your charachter (yes there are exceptions)

5. the Wii has absolutly nothing to offer ASIDE from the obvious nintendo franchises (metroid prime 3 was amazing)

6. Red faction Gurrela is a good game

7. people who scoff at "dark gritty COD fanboys" in favour of more "colurful" titles can be JUST as obnoxious and annoying using eaquality stupid arguments

letting the tearing apart of people favorites begin
You are correct my good man. I don't care about number 4. It's either way to me as long as the game's fun.
um...she's a girl by the way.

My opinions

1. I don't consider the I-phone as a legitimate gaming platform.
2. Minecraft is just a glorified Lego builder, nothing more.
3. The Dreamcast is the Greatest console ever made.

Their are more, but i just can't think of them at the moment.
 

subject_87

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Jul 2, 2010
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Maybe its because I only started playing it about last spring, but I'm completely fine with TF2's menagerie of hats and unlockables, and I didn't start bitching and moaning when it became free.

Oh yeah, and I concede that Call of Duty is actually pretty alright (I'll still take TF2 over it any day, though).
 

ChupathingyX

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Assassin Xaero said:
- New Vegas also sucked. It was smaller and less open than Fallout 3 was, and the whole game was bland, especially the ending...
Care to expand on that?

The Mojave and DC are not very comparable in size, they are different shapes, F3 is wider while NV is taller. Also how is it "less open", in what way?
 

Assassin Xaero

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Jul 23, 2008
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ChupathingyX said:
Assassin Xaero said:
- New Vegas also sucked. It was smaller and less open than Fallout 3 was, and the whole game was bland, especially the ending...
Care to expand on that?

The Mojave and DC are not very comparable in size, they are different shapes, F3 is wider while NV is taller. Also how is it "less open", in what way?
When playing through it, it felt more linear even. Along with all the mountains and the place where the ermm... one guys were... I don't remember there name but you could talk them into leaving... those places really only had one way to get into them. And with some of the creatures and how strong they were, you pretty much had to follow a certain path at the beginning. Fallout 3, almost everywhere had many ways to get into it... you didn't have to follow the edge of a cliff for a mile to find a way up it...
 

Simalacrum

Resident Juggler
Apr 17, 2008
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I think that anti-videogame advocates do have a point when saying that a lot of games are overly violent these days and are just appealing to gore junkies.

You heard me. Bring on the flame.
 

ntw3001

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Sep 7, 2009
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Dragon Age: Origins was not a very good RPG.

Nintendo are the most innovative console manufacturers.

Mario is still good.

Bioshock was pretty bad.

Experience and levelling is tiresome an old-fashioned and developers really ought to have grown out of it.

Games should be shorter.
 

Nazulu

They will not take our Fluids
Jun 5, 2008
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1) We used to have a lot better selection of games to choose from. More genres and more high quality games.

2) Metroid died after Metroid Prime.

3) Starcraft 2 is pathetic, the first kills it 10 times over.

4) Games with good story's doesn't make for better games. I reckon game play, design and the soundtrack are far more important.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Woodsey said:
Most gamers wouldn't know good writing, storytelling or dialogue if it slapped them in the face and then fucked their mum.
to be fair (at least in my case) I cut games a little slack for that
ChupathingyX said:
Assassin Xaero said:
- New Vegas also sucked. It was smaller and less open than Fallout 3 was, and the whole game was bland, especially the ending...
Care to expand on that?

The Mojave and DC are not very comparable in size, they are different shapes, F3 is wider while NV is taller. Also how is it "less open", in what way?
if I may offer some explanation

I certainly got the feeling the game "kind of" restricts where you can go (through frustratingly unclimbable cliffs that you have to get past to get where you need to go somtimes or dangers monsters when your at a lower level)

Fallout 3 was more "just go in any direction" Fallout NV didnt quite have that as much

anyway overall I shouldnt start defeding things...as thats beside the point (and the point here is anything goes)
 

AlotFirst

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Mar 29, 2011
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ChupathingyX said:
Assassin Xaero said:
- New Vegas also sucked. It was smaller and less open than Fallout 3 was, and the whole game was bland, especially the ending...
Care to expand on that?

The Mojave and DC are not very comparable in size, they are different shapes, F3 is wider while NV is taller. Also how is it "less open", in what way?
I think with "less open" the person you quoted refers to the invisible walls put in place by Obsidian to prevent you from advancing in a quest through a different way than that Obsidian wants you to do.
 

ChupathingyX

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Jun 8, 2010
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Assassin Xaero said:
When playing through it, it felt more linear even. Along with all the mountains and the place where the ermm... one guys were... I don't remember there name but you could talk them into leaving... those places really only had one way to get into them. And with some of the creatures and how strong they were, you pretty much had to follow a certain path at the beginning. Fallout 3, almost everywhere had many ways to get into it... you didn't have to follow the edge of a cliff for a mile to find a way up it...
So you're only referring to exploration, correct?

I have no idea what you're talking about when you mention one guy, however, when talking about creatures it is actually a god thing because the reason for it is that NV didn't have the crappy scaling system from Oblivion and F3, the enemies were all mostly set, and it wasn't impossible, you coudl sneak past or just take a detour or just kill them with skill and luck.
 

Woodsey

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Aug 9, 2009
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Vault101 said:
Woodsey said:
Most gamers wouldn't know good writing, storytelling or dialogue if it slapped them in the face and then fucked their mum.
to be fair (at least in my case) I cut games a little slack for that
You shouldn't - we'll keep getting stuck with third-rate writing if everyone says "that'll do".