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Undeadpope

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But,the great thing about fallout and elder scrolls is they are one player,you are the one and only reason the world exists and when you are overpowered running about with mini nukes,one shotting raiders with pistols,they can't tell your over powered,they just die.

I think if they redesigned it for multiplayer both would lose there charm.
 

mALX

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Undeadpope said:
But,the great thing about fallout and elder scrolls is they are one player,you are the one and only reason the world exists and when you are overpowered running about with mini nukes,one shotting raiders with pistols,they can't tell your over powered,they just die.

I think if they redesigned it for multiplayer both would lose there charm.
You are right, it definately won't have the charm of the single player. But will they turn it into a FPS?
 

Cheeseman Muncher

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If I remember rightly from some gamespot article I read a while back, there is talk of the next Elder Scrolls being set in Skyrim (the name was trademarked at some point last year I think) and its pencilled in for release some time in 2010.

From the same article Fallout 4 is apparently due two years later in 2012. So it looks something like a new ES every 4 years and the same with Fallout 2 years later.
 

mALX

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Cheeseman Muncher said:
If I remember rightly from some gamespot article I read a while back, there is talk of the next Elder Scrolls being set in Skyrim (the name was trademarked at some point last year I think) and its pencilled in for release some time in 2010.

From the same article Fallout 4 is apparently due two years later in 2012. So it looks something like a new ES every 4 years and the same with Fallout 2 years later.
As long as they keep up with the DLC in between times I could stand it, but still wish there wasn't such a long wait.

And if the Mayan calendar is right and the world ends in 2012......etc.
 

mALX

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Pete Hines announced:

http://kotaku.com/5219584/new-fallout-announced

and here is the WIKI on it:

http://fallout.wikia.com/wiki/Fallout:_New_Vegas

A new Fallout game being made by Obsidion (Feargus and 6 other original Fallout developers) will be making it - due to come out in 2010!
 

Knight of Cydonia

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mALX said:
TheFacelessOne said:
I think they're going to make an rpg about a biker gang dude who goes on one too many murders and gets arrested. He drops the soap in jail and escapes into a life of gay hookers and flowers. His enemy is a hooker who cheated him and he must write him an apology letter and win the game!

(Obviously not.)

I honestly can't think of what they'll do with a team like that...

Maybe...

A Fallout Enemy Terrority?

Mass Effect: Fallout?

Gears-of-Fall-Fable-Kill-Effect: Lego Adventure!

Ok i'm going to stop talking because this is useless.

Though whatever they're making, its likely going to be awesome.

I agree!!!
I agree too!!!
 

mALX

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** Fallout: New Vegas! Bethesda asked Obsidion to make it, Obsidion is (of course) where Feargus Urquhart and 6 developers from the original Fallout series went (and all are still there!) It will be an RPG for PS3, XBox 360, and the PC - and will not be Fallout 4, (which is still being worked on by Bethesda themselves) - and it won't be the MMO V13 which is at this time being made by Interplay!

So at this time we have up and coming:

*Fallout: New Vegas - Obsidion (with 7 original Fallout series developers on staff)
Fallout 4 - Bethesda
Vault 13 - Interplay - (with 2 original Fallout series members on staff, 1 is a developer)
Wasteland - InXile - (with 2 original Fallout series members on staff, 1 is a developer)

*Bethesda announced more Oblivion DLC coming out this year
*Bethesda announced TESV next year
*Bethesda announced more Fallout 3 DLC this year

(And we still don't know what Bethesda's Secret Project is)

I don't think I can take much more excitement, what do you think we are looking at on these upcoming games?
 

Gerazzi

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The Shade said:
Elder Scrolls V, if we're lucky.

Fallout Online? Ehh...I don't really see it. Could be cool, if handled right. Morrowindish, in a way.
You two are forgetting what made Fallout so accessible to everyone, the VATS aiming system.

Seriously, unless you have no aim, you can fire manually, roight?

the Chinese Assault rifle, specifically would ruin balance in the game.
there needs to be a steady supply of n00bs and since they already made Fallout 3, many people will still have said skills. Unless they had no aim and fired with VATS

yeah...
 

mALX

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Broken Steel Gameplay vid!!

http://g4tv.com/thepile/hdvideos/37879/Extended-X-Play-Exclusive-Fallout-3-Broken-Steel-Preview.html
 

Cheeseman Muncher

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mALX said:
Broken Steel Gameplay vid!!

http://g4tv.com/thepile/hdvideos/37879/Extended-X-Play-Exclusive-Fallout-3-Broken-Steel-Preview.html
I'm still rather peeved that they're not putting the DLC onto the PS3 version. =( Still, we can always hope for an Oblivion-esque Game of the Year edition. =) I would gladly trade in my copy of FO3 for that.
 

SimuLord

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SmoothNRK said:
mALX said:
Elder Scrolls V is already in the works, due to come out next year - I CAN'T WAIT !!

I wonder where TESV will be? I've heard rumors of Skyrim and rumors of Black Marsh.
cool just hope not so many gates or anything they get old quick
A 100% Chameleon suit comes in real handy after the fourth or fifth Gate so you can just charge through the damn things and get them out of the way.
 

JMeganSnow

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mALX said:
I half agree and half not. I am scared to death they will dilute the Oblivion/Elder Scrolls experience by making it an online, but at the same time think how Awesome an online game it would be.
Elder Scrolls online could be AWESOME, and you know why? THEY COULD GET RID OF ALL THOSE STUPID NPC'S AND JUST HAVE PLAYERS. Wouldn't that be neat? You could have your own dungeon and hang out with all your bandit friends! People could come try to take you out and you could smack them around and take their stuff!

If they did it that way, it would be sweet.
 

jonnopon3000

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TheFacelessOne said:
I think they're going to make an rpg about a biker gang dude who goes on one too many murders and gets arrested. He drops the soap in jail and escapes into a life of gay hookers and flowers. His enemy is a hooker who cheated him and he must write him an apology letter and win the game!

(Obviously not.)

I honestly can't think of what they'll do with a team like that...

Maybe...

A Fallout Enemy Terrority?

Mass Effect: Fallout?

Gears-of-Fall-Fable-Kill-Effect: Lego Adventure!
I LOLed so much at this post. Nice!
 

StormShaun

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Feb 1, 2009
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More Edler Scrolls DLC finnaly....yes...i already got every DLC and completed the new houses (tower,Castle,Evilbase,Piratebase) what next....well more quests I say with more houses and a main story.......also hope their is gonna be Elder Scrolls V
 

quellan_thyde

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Sounds like overkill to me. Am I missing the massive upsurge in demand for additional Fallout games? Anyway, since when has a saturation marketing approach done anything but damage a core brand? Yes, all these games could potentially be life-altering in their awesomeness, but given the lacklusterness of Fallout 3, I kinda doubt it.
 

SimuLord

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Aug 20, 2008
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JMeganSnow said:
mALX said:
I half agree and half not. I am scared to death they will dilute the Oblivion/Elder Scrolls experience by making it an online, but at the same time think how Awesome an online game it would be.
Elder Scrolls online could be AWESOME, and you know why? THEY COULD GET RID OF ALL THOSE STUPID NPC'S AND JUST HAVE PLAYERS. Wouldn't that be neat? You could have your own dungeon and hang out with all your bandit friends! People could come try to take you out and you could smack them around and take their stuff!

If they did it that way, it would be sweet.
If they found a way to create real differentiation between player styles so not only could you be a bandit/marauder but you could actually thrive in the game that way so people weren't tempted away to become grinding heroes like in every other MMO, THAT would be sweet. To appeal to TES's core audience Bethesda would have to make the game as un-WoW-like as possible so that the kinds of people who like Morrowind and Oblivion would actually want to play it.
 

The Great JT

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There already is a Fallout MMO. It's called Fallen Earth. Ok, it really ISN'T a Fallout MMO, but it's so easy to identify the scenery (desert wasteland scarred by nuclear conflict) that it might as well be a Fallout MMO. Plus the guys who made Fallen Earth are in this state and can have me killed at their whim, so I'm kinda holding back on saying anything negative about them.

As for what Bethesda is doing, my vote goes to Elder Scrolls V. I've heard it's going to take place in Skyrim (much as I want it to encompass the entire empire (Skyrim, Hammerfall, Vvardenfell, Sommerset Isle, Morrowind, Cyrodil, Black Marsh, any other location I forgot) and know that current-generation technology will not allow for it), and it will be set after the events of Elder Scrolls IV: Oblivion. Maybe they should call it Elder Scrolls V: Shadows of Oblivion since it's possible that with no emperor, attacks from the daedra could be quite common and that Oblivion, the realm of the daedric lord Mehrunes Dagon (Me runes, Dagon! "Oh shut up, Taven!" Sorry, lost my train of thought to Dagon being the name of a Mortal Kombat character.) may be casting a shadow of obliteration upon the Empire by first conquering its frozen reaches, Skyrim. Now, I'm curious...WHY WOULD ANY ARMY ATTACK THE COLDEST PLACE FIRST!? I mean, has nobody learned from Napoleon Bonaparte?! This guy starts his campaign against Russia, which may as well change its name to Really Fucking Cold Land, right at the start of winter and gets his ass kicked more by the weather than the Russians! And when did Adolf Hitler start his campaign against the Soviet Union? ON THE SAME FUCKING DAY AS BONAPARTE! Now, with Napoleon I can give a little leverage, he may have made a miscalculation or something. But Hitler?! I kinda thought they had invented meterology by 1939! Now, from what I hear, Skyrim might as well change its name to "What In The Hell Is Warmth Land" since the place looks like Bruma year-round. And it's full of mountains and natural deterrents, so why would the daedra attack, or even then why would the Nords LIVE, in this unforgiving, inhospitable place?! It makes no sense! It's like trying to live in Antartica! Unless you can survive by catching penguins, nobody in their right mind would try to do it!
 

JMeganSnow

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SimuLord said:
If they found a way to create real differentiation between player styles so not only could you be a bandit/marauder but you could actually thrive in the game that way so people weren't tempted away to become grinding heroes like in every other MMO, THAT would be sweet. To appeal to TES's core audience Bethesda would have to make the game as un-WoW-like as possible so that the kinds of people who like Morrowind and Oblivion would actually want to play it.
I think one thing they could do would be to reduce or even eliminate the "penalty" for dying, or do what Gothic did and make it actually pretty durn difficult if not impossible (short of special circumstances) to kill people. So if you get some friends together and go to clear out a dungeon, maybe the local bandit guild will kick you to the curb, maybe you'll win, but either way you'll earn some points toward your skills. The only problem is that maybe they'll take some of your stuff, but since most of the items in the Elder Scrolls games are generic and relatively easy to duplicate, who cares? (Also, make it so that you can't take cash from other people, only gear--that way you can stockpile the means to replace lost stuff if necessary.)

This could actually make opportunities to earn some cash/train your skills outside of running around trying to find someone to beat on worthwhile, because then you could easily replace any gear you happened to lose. It'd also add an extra element for the Unique items, because they really would be unique and having one on a given server would be a bit of a coup.

If they use the skill/leveling system from Oblivion but eliminate the ability to just sit in the middle of town and cast Detect Life eleventy-billion times to level up Mysticism--maybe you can only level up skills in situations where you'd actually be *using* them, i.e. in combat. (Stealth would only level if you ACTUALLY backstab, pickpocket, or steal something, for instance. They could also add positive versions of skills like a Detect to go with Stealth and a Set Locks to go with Open Locks. They could also add Set Traps and Disable Traps as additional skills.

It could be a very fun, cooperative game if they do it right, since one of the cooler features of Elder Scrolls is that a horde of newbies working together can still take down a high-level character. There could also still be monsters and guards, so if you, say, get rich and buy a house to store your gear when you're not around, you can "hire" a few NPC guards to protect the place.