JeanLuc761 said:
HT_Black said:
Stop trying the be Uncharted 2.
*looks at Mass Effect 2, then looks at Uncharted 2*
...With the exception of being third-person shooters (both in the style of Gears of War), I can't think of ANYTHING the two games have in common.
Simply put, it was the quality of the writing. ME1 was a social comedy, a romance story, an action tale, and a pulp sci-fi throwback; in a nutshell, it was an entirely different universe brought to life via ones and zeroes. The characters were few, but they were all at elast as good as the characters Valve usually writes: and in several cases, they were even better. moreover, there were none of the classic Bioware archtypes: Wrex, who would normally be interchangable with Canderous or Sten, was made special because he didn't cling to the "Samuri Warrior" archtype like the others.
Mass Effect 2, on the other hand, was a dull, generic attempt at replicating Hollywood writing. It frequently sacrificed drama for dry and half-baked attempts at humor (which, it should be noted, were actually pretty funny whenever Seth Green as Joker did one), the characters were all cliche to no end (with the exceptions of Mordin and the absolutely
hilarious part where Grunt goes through puberty), and the combat was cut down and gimped in order to deliver a more "Visceral, realistic experience" that in the end just felt mechanical and uninspired. It was by no means bad, but neither was
Uncharted 2. It was--and this is not to be taken as Gospel, mind-- flat, flavorless, and frankly underwheling.
Also, the plot had f**k all to do with the story at large and the plot ate caulk towards the end, but that's just an aside.
EDIT: It should also be noted that while I hate many, many things about it, my buddies and I have clocked a combined ninety or so hours, and I'm going to play it again as soon as I'm tired of
Reach. Make of that what you will.