What do you want in Skyrim?

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mcnally86

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Apr 23, 2008
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Maybe something you wish was in the other Elder Scrolls games.

I want a true windowed mode. I mean the ability to tab out and look at a map or adjust system volume without my game crashing. I will admit team fortress doesn't like me tabbing out either but it will let me turn my volumeup and down while in game.
 

varulfic

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Jul 12, 2008
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A decent combat system for once would be nice, combat always was the weakest link in the Elder Scrolls in my opinion.
 

RADlTZ

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Nov 19, 2009
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More than anything I want immersion, I could think up a bunch of things Id love to see in the game but in the end most of them would be there to help the immersion.

Personally I'm hopeing Skyrim will be the most brilliant thing anyones ever played, it looks like it has a bit of the magic that got so many people excited about Project Offset. Except luckily bethesda have money to put behind their ideas.
 

Wuggy

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Jan 14, 2010
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I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
 

corcus

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Feb 1, 2011
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Wuggy said:
I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
+1

Also mounted combat
 

Maclennan

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Jul 11, 2010
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Giant tentacle bears...

Having a move varied world the oblivion where there is a few trippy places and creatures and to be able to fly again, remember jet packs even magic ones make everything better
 

Tartarga

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Jun 4, 2008
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Guards that don't know where I am the moment I commit a crime would be nice. Also, some kind of spell the teleports you to the entrance of a dungeon so you don't have to walk all the way back to it. Although that's just a small grievance of mine, I make do without it.
 

KefkaCultist

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Jun 8, 2010
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I want PONIES!!!!

In all seriousness though: less bugs, improved combat, freakin' dragons, some more character creation options, [sub]and ponies.[/sub]

EDIT:
bleachigo10 said:
Guards that don't know where I am the moment I commit a crime would be nice.
Also this. So stupid that if I kill someone in one blow while inside their house the guards instantly know of it for some magical reason.
 

Lazy Kitty

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May 1, 2009
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A pet baby dragon, which you can raise to be good/evil/something in between and eventually even ride.
EDIT: Starting out from an egg of course.

AND: Mortal children.
 

mcnally86

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Apr 23, 2008
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bleachigo10 said:
Guards that don't know where I am the moment I commit a crime would be nice. Also, some kind of spell the teleports you to the entrance of a dungeon so you don't have to walk all the way back to it. Although that's just a small grievance of mine, I make do without it.
Zelda and Pokemon figured out that dungeon thing lets hope they add a spell to Skyrim. Also ya the guards in Oblivion are terrible that why I run the "no more psychic guards" mod. Sad I have to have a mod for it though.

Wuggy said:
I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
Defying the laws of gravity was the best part of Morrowind and I was sad they fixed it in Oblivion. In Morrowind I stole every fork ,spoon, and pillow in the world. I build a pillow house and all my tables and bookshelves were made of silverware I spun into webs.
 

Wuggy

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mcnally86 said:
Wuggy said:
I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
Defying the laws of gravity was the best part of Morrowind and I was sad they fixed it in Oblivion. In Morrowind I stole every fork ,spoon, and pillow in the world. I build a pillow house and all my tables and bookshelves were made of silverware I spun into webs.
I did mean Oblivion though.
 

mcnally86

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Apr 23, 2008
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Wuggy said:
mcnally86 said:
Wuggy said:
I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
Defying the laws of gravity was the best part of Morrowind and I was sad they fixed it in Oblivion. In Morrowind I stole every fork ,spoon, and pillow in the world. I build a pillow house and all my tables and bookshelves were made of silverware I spun into webs.
I did mean Oblivion though.
Don't remember anyone flying in that game.
 

Wuggy

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Jan 14, 2010
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mcnally86 said:
Wuggy said:
mcnally86 said:
Wuggy said:
I want a gameworld that's not filled with bugs and more than five voice actors. And perhaps physics engine that doesn't defy the laws of gravity on a regular basis.
Defying the laws of gravity was the best part of Morrowind and I was sad they fixed it in Oblivion. In Morrowind I stole every fork ,spoon, and pillow in the world. I build a pillow house and all my tables and bookshelves were made of silverware I spun into webs.
I did mean Oblivion though.
Don't remember anyone flying in that game.
I didn't mean 'defying the laws of gravity' as in flying. More like a figure of speech, perhaps "defying laws of physics" would've been more suitable but it would've sounded redundant with the "physics engine" being in the same sentence. But I meant like stepping on a plate and it goes off 110 km/h and crashes to a wall.
 

BloodSquirrel

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I want a character creation/advancement system that doesn't require highly counter-intuitive metagaming to not wind up with a broken, useless character.
 

Scizophrenic Llama

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bleachigo10 said:
Guards that don't know where I am the moment I commit a crime would be nice. Also, some kind of spell the teleports you to the entrance of a dungeon so you don't have to walk all the way back to it. Although that's just a small grievance of mine, I make do without it.
This, I don't want to so much as pick up an item, not put it in my inventory; but pick it up and move it around without having to pay a fine ten seconds later because a guard twenty feet away knew I was fucking with stuff.

I'd prefer something like how Read Dead Redemption handled it. If you committed a crime and a person saw they would take off and go to warn the sheriff, and you had a chance to stop and bribe them or kill them before they got to them.

As for the dungeons, a way to mark the path you've taken would be nice. A spell that would show the pathway you walked would be nice. Similar to detect life, just it would show where you've walked for [x] amount of distance based on a stat or the spell's power(minor, major, etc.)
 

Jakub324

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Jan 23, 2011
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Mounted combat, more voice actors, less clunky interface, less cave/dungeon levels, levelling system similar to the one from Fallout, the diagonal running thing fixed (you know the one I mean and the thing where you running diagonally but still performing the forward running animation).
 

Terminal Blue

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Feb 18, 2010
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A levelling system which rewards you for actually doing stuff your character should be doing, rather than leaving a heavy object on the 'cast spell' key for exactly long enough to gain 10 levels in a skill you aren't mean to be focusing at all twice every time you want to level up.
 

Twad

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Nov 19, 2009
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That a pure rogue, a pure warrior and a pure mage can be equally fun/efficient in the endgame.
A leveling system that makes sense.

THat, and COOP multiplayer.
 

Zay-el

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Apr 4, 2011
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A revamp to the leveling system, above all else. Don't make me do utterly unneeded busywork, just so I'd get decent multipliers.