What do you want to see in Mass Effect 3?

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Flig

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Nov 24, 2009
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Female aliens. Now I'm not just talking for some alien fetish "paramour" scene, I'm talking about just making female character models for races other than Asari, Qurians, and humans. Am I the only one who noticed that there has yet to be a single female Salarain, Turian, Elcor, Hanar, Volus, Drell, Krogan or Batarian? I'm just sayin' here, where did all the women go? I know the Krogan keep the women and children separate, but what about the other races? Are they all just kept in harems for when the men need to breed?

Also, a return of ME1's RPG feel. I know the developers said that the first one felt like a shooter where you couldn't shoot anything in the beginning, but there are better ways to fix this than dumbing down the skill tree with endless possibilities into a four(five?) skill tree with four levels to each skill and a couple optional skills. Also, more sidequests. Loyalty missions don't count. Speaking of which...

Can we stop with the team building? Yes I get it, you made a great cast of characters, but ME2 just put WAY too much emphasis on this whole team building thing. Saving Liara in ME1 felt awesome, but when I'm spending the vast majority of the game hoping around the galaxy finding these people and then jumping around again to solve their little problems when the galaxy is about to be shat upon, it gets a little old. I swear, if they just cut out the cast of ME2 next game after all the work I did I'm going to shoot some Bioware staff(dramatic, eh?).

Oh, and the mining mini-game...fuck it.

/rant

EDIT: Oh, and the inventory system of ME1 did need an overhaul...but to completely remove the armor classes, different armors, and the amazing array of weaponry...I get what they were trying to do, make it so the people who didn't like the micromanagement feel more at home...but it still felt so damn generic.

Also, regenerating health can kiss my ass.

So can chest-high walls.
 

dashiz94

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Apr 14, 2009
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Dr Snakeman said:
dashiz94 said:
Honestly, Mass Effect 2 was so god awfully bad that I really don't care at this point.
...

Wha-?

I... I just don't know why yo-ASSUMING CONTROL
IF I MUST TEAR YOU APART, DASHIZ94, I WILL!
RELEASING CONTROL

*ahem*

I do not agree with you.

You're that big a fan of it? There was so much wrong with it compared to the first game. For one, and this is something Bioware cannot be excused for ever, is the story was incredibly weak and almost pointless as far as the series goes. I know the planet scanning wasn't a necessity, but I still needed upgrades for the more difficult sections, especially on the hard difficulties. And the gunplay is just so, bland, that it makes me sit there and think, "Why the hell am I not playing Gears of War?" God awfully bad may have been a hyperbole, but as far as third person shooters go, it's fairly mediocre. As far as BIOWARE games go, it's absolutely fucking atrocious.
 

ThePuzzldPirate

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Oct 4, 2009
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R Man said:
ThePuzzldPirate said:
These are at least my hopes.

Have your crew killable the entire game, not just the end. Too many bad decisions could either lead to crippling wounds or death. And don't make them choices in a option but instead, by what actions you take. If you can, don't even let us know we are making them.
Wait? Are you aware of what this means? If this happens every combat/quest or social interaction (depending on implementation) will essentially be an escort quest with players constantly watching their actions lest they loose someone to an unforeseen side effect. And then they will re-load their games. It will only serve to annoy people and will either kill the game or have no storywise effect at all.
And that is how life his, imagine running through Mass Effect with you actually making real decisions instead of what gives you either paragon or renegade. Now your decisions have weight and you could actually relate to the troubles that Shepard goes through.

This is also the final chapter, they need to set in stone that death actually means the end with the main character included or the fight will have no meaning.

I don't mean absolute death with everything, it would kinda suck if you died from a lucky shot. What I mean of is take the recruit arch angel mission, you have a chance of sabotaging the helicopter, and if you didn't, Garrus died there from it. It would put a lot of weight that is needed to make this game actually dark, not just dimming the lights.
 

R Man

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Dec 19, 2007
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It won't work unless the players want to kill the character. In most places, players will just re-load. Like the Garrus example, people will just go back and re-load to an earlier point. Or failing that it will punish players who don't look up guides on how to do things, especially true of some of the more involved quests.

As a result all it will do is anger players or force more people to use guides, or to act out of character.
 

Wayneguard

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Jun 12, 2010
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Higher level caps than me2 had. In me1, you could beat the game with a single character 3 or 4 times and still not reach level 60. In ME2, I hit the cap a third of the way through my second playthrough. I didn't like that.
 

Dr Snakeman

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Apr 2, 2010
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powergamer8 said:
never show tali's face. Her aura of mystery would be gone, plus everyone is so built up on this it would be a big disappointment for alot of people and send a large chunk of the fan base plummeting.
I disagree. A few people have said this, but I really think that they should show what Tali really looks like. It would be an excellent way to bring her romance subplot to an end. And really, anyone who would actually get angry if she didn't look exactly like they envisioned should really get their priorities straghtened out. As long as they don't make her look like some kind of squid-face, I'm fine.

As James Cameron proved in Avatar, it isn't too hard to make an attractive, yet alien-looking character. If she winds up looking something like
Heck, from what you can see through her visor, she certainly could look like that.
 

Dr Snakeman

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Apr 2, 2010
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dashiz94 said:
Dr Snakeman said:
dashiz94 said:
Honestly, Mass Effect 2 was so god awfully bad that I really don't care at this point.
...

Wha-?

I... I just don't know why yo-ASSUMING CONTROL
IF I MUST TEAR YOU APART, DASHIZ94, I WILL!
RELEASING CONTROL

*ahem*

I do not agree with you.

You're that big a fan of it? There was so much wrong with it compared to the first game. For one, and this is something Bioware cannot be excused for ever, is the story was incredibly weak and almost pointless as far as the series goes. I know the planet scanning wasn't a necessity, but I still needed upgrades for the more difficult sections, especially on the hard difficulties. And the gunplay is just so, bland, that it makes me sit there and think, "Why the hell am I not playing Gears of War?" God awfully bad may have been a hyperbole, but as far as third person shooters go, it's fairly mediocre. As far as BIOWARE games go, it's absolutely fucking atrocious.
Okay, well, I'll give you that the main plotline was pretty weak when compared with the first game. However, all the characters were infinitely more interesting; there were also a lot more of them. Almost every character (except for Jack and Samara) grew on me in their own special way. And yes, if you play the Soldier class, then the combat is not all that great. My recommendation? Play as an Adept. Fun times, that.

Also, "absolutely atrocious" is not exactly a step up from "godawfully bad". I'm getting the feeling that hyperbole is actually your native tongue. Just saying.
 

dashiz94

New member
Apr 14, 2009
681
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Dr Snakeman said:
dashiz94 said:
Dr Snakeman said:
dashiz94 said:
Honestly, Mass Effect 2 was so god awfully bad that I really don't care at this point.
...

Wha-?

I... I just don't know why yo-ASSUMING CONTROL
IF I MUST TEAR YOU APART, DASHIZ94, I WILL!
RELEASING CONTROL

*ahem*

I do not agree with you.

You're that big a fan of it? There was so much wrong with it compared to the first game. For one, and this is something Bioware cannot be excused for ever, is the story was incredibly weak and almost pointless as far as the series goes. I know the planet scanning wasn't a necessity, but I still needed upgrades for the more difficult sections, especially on the hard difficulties. And the gunplay is just so, bland, that it makes me sit there and think, "Why the hell am I not playing Gears of War?" God awfully bad may have been a hyperbole, but as far as third person shooters go, it's fairly mediocre. As far as BIOWARE games go, it's absolutely fucking atrocious.
Okay, well, I'll give you that the main plotline was pretty weak when compared with the first game. However, all the characters were infinitely more interesting; there were also a lot more of them. Almost every character (except for Jack and Samara) grew on me in their own special way. And yes, if you play the Soldier class, then the combat is not all that great. My recommendation? Play as an Adept. Fun times, that.

Also, "absolutely atrocious" is not exactly a step up from "godawfully bad". I'm getting the feeling that hyperbole is actually your native tongue. Just saying.
You conveniently left out the Bioware part. I stated earlier it was god awfully bad as gaming goes. I changed that too mediocre, to be more fair and with less hyperbole. Bioware has made numerous other games that far surpass this in nearly every facet of their respective gameplay, that compared to them, this game is atrocious. To be fair, it's just poor compared to them.
 

Romblen

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Oct 10, 2009
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I actually don't mind the planet scanning, I found that kind of fun. The gunplay should stay exactly the same. It was kind of flawed in Mass Effect 1, but they absolutely perfected it in Mass Effect 2.

Keep that FireWalker vehicle, that was infinity better than the Mako. As far as O'm concerned the Mako can stay on that frozen planet.

Make the female character's appearance less, for lack of better terms, stupid. With characters like Miranda and Samara, it was obvious that they were designed just to look sexy. Just think of their shoes, both of them wear high heels, but they go into combat on a regular basis. Why? Being a guy I don't wear high heels, but it's my understanding that they're not really good for running in? And don't even get me started with their upper body, you can figure that one out on your own.

Make the game dark, like Mass Effect 2. I've found articles in the past saying that Bioware was planning on making the 3rd game lighter, don't, just don't. The dark Mass Effect Universe is one of the things that made it so interesting, it was believable.

I want the Quarians to make a come back. The Migrant Fleet is going to do something in the 3rd game I'm sure of it, both Mass Effect 2 and the Mass Effect books have hinted at it. I won't go into detail so I don't spoil anything.

I know I don't have the popular opinion on this, but don't show Tali's face. Everyone probably has their own idea of what quarians look like, so if they reveal it, everyone will be disappointed because it's not what they had in mind. The only idea I have to what they look like is that(according to the Mass Effect Wiki and a Mass Effect book) they have no hair and that whatever their ears look like, it doesn't look like a human's ear.

Don't blow up the Normandy again.

Keep Tali as a team mate.

I want to be Shepard the Spectre again, not the Cerberus official.

Let me land on Earth already.
 

aussiebee

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Apr 4, 2010
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The first thing that comes to mind: more Kaidan sexytimes. Mmmmmmm.

Other than that, I am totally happy with how they've been doing so far, I just really hope they make the variant endings really matter, so that if you saved *coughcoughcough* or destroyed the *hackcoughchoke* it really makes a difference in how the universe is left when the game is over.

And of course, another vote for seeing Tali's face. =)