What FPS had the best campaign?

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SeriousSquirrel

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COD 4's campaign was pretty damn good. Though my vote would go for either of the Rainbow Six Vegas games

RaineHero said:
I still like Soldier of Fortune's storyline, so I'll just throw that out there.

Off Topic: @Kirov- When I saw the top of your avatar, I thought it was an Arbiter from SC XD
Even Payback? If so, I'll take you off of the list...
 

MCDeltaT

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Call of Duty 4. The story was relly well portrayed and had numerous shocking moments, it didn't play too badly either. Also it was the first FPS I really loved.
 

Vuljatar

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Deus Ex, obviously.

As far as more "conventional" (i.e. mindless run-and-gun) FPS, Halo 1.
 

L4hlborg

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I've got 3 favorites:

Bioshock. Amazing atmosphere, interesting powers and a shocking twist.

Metro 2033. Good gameplay, intense combat and remember when I said that Bioshock is atmospheric (you've probably suffered some damage to your head if you don''t)? Well, you can multiply that by 3. The metro was a really scary place and the Russian voiceacting was really good and fit the world well.

CoD4. Good action movie style story. This one gets most points for gameplay, since it's amazingly fluent. Plus the ghillies in the mist mission is extremely memoriable. And the epilogue mission is good (=fucking annoying) fun on veteran.

At the moment I'd choose Metro, but tomorrow I'll probably have changed my mind so I'll just put them all here.
 

repeating integers

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Hmm... Any one of the Halo games. I'm currently leaning towards either Halo 3: ODST for the wonderful open-world sandbox city (I know some found it boring, but I actually have an attention span... :p) and Reach's camapaign for general awesomness.

Half-Life 2 is overrated, but I feel its passive storytelling earns it an honourable mention here.
 

Sixcess

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Deus Ex, if it qualifies as an FPS.

Doom, because when the gameplay is that good you don't need a story.
 

Estarc

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I have to go with the original Killzone. I have spent more time with Killzone's campaign than I have for any other FPS. I loved the fact that you (eventually) had four characters to choose from for each chapter, and that aside, I just found it damn fun.
 

Damiv

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Nosferatu.

Even though I'm probably the only person who ever played that game...
 

Jester00

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JourneyThroughHell said:
MMModern Warfare 2.

Yes.

Yes, I am serious.

I enjoyed the hell out of it - it was fast-paced, well-acted, genuinely fun to play and had a ton of great set-pieces.
cloudandzack said:
Timespitters 3
these two.
 

MrShowerHead

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Modern Warfare 2

As much as I hate that game, campaign was fun. Sure it was always "Run forward, kill everyone, interactive movie scene, repeat" and the plot was what it was.... but I liked it that way
 

TheRightToArmBears

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JourneyThroughHell said:
MMModern Warfare 2.

Yes.

Yes, I am serious.

I enjoyed the hell out of it - it was fast-paced, well-acted, genuinely fun to play and had a ton of great set-pieces.
Hey, you're not alone.

I prefered others, but it was still enjoyable. I make a point of sticking up for MW2 against the waves of hatred.

That said, COD4's is much better. Or Rainbow Six Vegas 2 (which isn't an fps, but what the hey).
 

GundamSentinel

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Aug 23, 2009
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Half-Life 2 and the episodes had excellent storytelling and a great plot. First place for HL2.

My runner up would be Call of Duty 4. It was epic and enjoyable without being over the top. 'All ghillied up' remains one of my favorite missions from any game.
 

Mandal0re

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Tupolev said:
Halo: Combat Evolved, no question. It's visually beautiful, its simple story is paced and told perfectly, and the gameplay is simply phenomenal.


Half-Life 2 would probably be my runner up.
Halo CE for the exact reasons stated by Tupolev. I have not played any Half life games,although i have heard they are excellent. I love Halo CE's campaign though.
 

Defense

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Killzone 2. I actually have Bioshock and a few other FPSs, but I never got around to them, they just seem boring.
 

JourneyThroughHell

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TheRightToArmBears said:
JourneyThroughHell said:
MMModern Warfare 2.

Yes.

Yes, I am serious.

I enjoyed the hell out of it - it was fast-paced, well-acted, genuinely fun to play and had a ton of great set-pieces.
Hey, you're not alone.

I prefered others, but it was still enjoyable. I make a point of sticking up for MW2 against the waves of hatred.

That said, COD4's is much better. Or Rainbow Six Vegas 2 (which isn't an fps, but what the hey).
Would not agree, even though I absolutely love CoD4. I think it was better in multiplayer, but the singleplayer was not as condensed, sharp and polished.

Also, Vegas 2 - how is that not an FPS (excluding the magic third person cover vision).
 

imnot

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FreelanceButler said:
I liked a lot of Reach's campaign, at least all the parts where Brutes weren't involved.
I'm not that sure why I found it fun, but it was one of those things that I wanted to go back to playing about 5 minutes after I turned it off.
Still going to trade it in. Stupid multiplayer, why do I have to suck so much at you?
What was wrong with the brutes?
I loved it too though.
 

Azrael the Cat

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Depends whether we're counting Deus Ex and System Shock 2 as FPS or as FPS-RPGs. Deus Ex has strong rpg elements: non-combat skills (hacking, lockpicking, computers etc), choice+consequence, multiple solutions to tasks etc. System Shock 2 has hard skill requirements - can't wield a weapon without having sufficient points in the relevant skill, can't do decent damage without skillpoint investment, has psi-ops powers, major emphasis on scavenging materials and thriftness (using melee where possible to save on precious bullets), different skill trees (conventional weapons, energy weapons, melee, alien tech, hacking, repair, psi-ops etc) and rpg-style stats (str, agil, endurance, perception, intelligence, etc, which govern how high your skills can go). So I can see why you might put them as a different category of game. But if we're including them as FPSs, then they win hands down - even Bioshock was a generation behind them in gameplay despite coming out many years afterwards, and we're only just starting to catch back up to the games of that era now.

Otherwise, I'd probably say Halflife 1 - the sequel was fun as well, but there was something much more organic about the way the first one worked. Especially when after only a few hours of gameplay you reach the surface, thinking 'holy crap that game was short'...and then you realise that those marines aren't there to rescue you:). It helped that it was the first game to have decent AI, and the marines are the first time that the game shows it (until that point you've been fighting zombies, headcrabs and other aliens) - at the time you could expect to exploit a shooter's AI by hiding in a side-room and just blasting the enemies as they come around the corner (hell, you still CAN do that in most shooters) - it gave gamers a hell of a shock when the HL marines would just throw a couple of grenades into the room and be done with you.