Blatherscythe said:
What, No Mutants Allowed got shut down and you had to come here? Hell, you picked the wrong 2 games in the whole Fallout Series. You could have picked Tatics, which wasen't even a damn RPG that fucked up Fallout lore with hairy deathclaws and ariships or BOS an isometric shoot 'em up that makes me thankful Bethesda went with the first person view and if you thought Tatics was bad when it came to raping the lore whoo nelly you should have seen this one.
And how is the plot forced in Fallout 3? Sure the parts with finding your dad are boring, after the Enclave shows up it becomes much better than finding your lost reletive, you don't even need to follow the plot, you are supposed to explore the world anyways. In fact, the whole "Find your dad" bit was to make you go into DC and the Wastes to show off the world they made. As for Little Lamplight how hard is it to fathom that a group of kids under the age or 16 who run the place like an orphanage and training ground hard to fathom? The scouts can survive like that and Lamplight has scav teams and the fungus to fight rads, how is it stupid? It's weird all right but we have mutants dubbed "Super Mutants" how is a cave of survivalist kids hard to grasp?
Also, exploding GECK... Your talking about Project Purity, the GECK didn't explode, an Enclave jackass rigged the place to blow. By the way, Harold had a tree growing in his skull, I think you should be happy he is probably alive rather than a skeleton who's skull is crushed under a tree. Oh and before you bring up the Enclave, the oil rig exploded and some headed East, again, why is it hard to fathom that? Not all personel were at the oil rig (that part is just if you bring the Enclave up).
As for black and white morality, the good options are what a kind person would do/say, the neutral one's are the mercenary options for those looking out for number one, the only one I'll give you is the evil options, even Fallout 1/2 made evil make you seem more like a god-damn psychopath.
Back on topic with it's screwed up lore. Again Tatics and BOS fucked that aspect up worse and Fallout 1/2 took place on the West Coast, Fallout 3 took place on the East Coast to carve out it's own lore, with little contrainst from the old lore.
1. I'm not a member of NMA. I've only visited that website once to download the Van Buren demo.
2. The reason I didn't mention Tactics or BoS is because those games did not do well and not many people knew about them. Fallout 3 was very popular and poisoned the minds of many people. Basically F3 had a much larger effect on the Fallout universe.
3. The plot is very forced not because you're forced to do it, but because you're forced to do things during it. You're forced to find your dad, you're forced to love him and even calling him an asshole will do nothing, you're forced to acquire the GECK and activate Project Purity, you're forced to join the BoS, you're forced to fight against the Enclave.
4. Please tell me how Little Lamplight acquire new people? Do children just wander the wastes and then happen to stumble upon it and join? If children are banished at the age of 16 then how do they reproduce, how will they keep their numbers? How
have they not already crumbled?
5. Yes the GECK does explode. When you go to Vault 87 you can go get the GECK yourself and if you activate it, it explodes in a large blue blast which makes no sense.
6. There was no reason to get Harold stuck into the ground. He appeared in both F1 and 2 and Bethesda practically killed him out of the series and now we'll never see him again. At least Obsidian brought back a character from the originals and didn't kill him ff.
7. Why was the Enclave even in this game? Couldn't Bethesda have made up their own new faction?
8. The morality in Fallout 3 is stupid, it's literally Jesus or the Devil:
Save or blow up Megaton.
Kill or free slaves.
Sabotage or save Project Purity.
In New Vegas the choices you make (especially who will run New vegas) take more thought and are not black and white.
9. Carve out their own lore? Then why are the BoS, Enclave, Super Mutants, Deathclaws, Raiders, sentry bots, robobrains, radscorpions etc ect still in this game? The only new enemies were mirelurks, protectrons, turrets and some minor new factions with barely any backstory.
And don't even get me started on the atrocity that was Mothership Zeta, I didn't mention it because New Vegas partially fixed the problem MZ created.