What gaming cliche annoys you the most?

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Lord RPGs

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Save the President's Daughter!
Start off in the Nice, Happy Green World Of Happy Green Niceness!
Collect 100 Gubbins To Gain An Extra Life!
Bullet Time!
Quick-Time Event! Quick, Maul A/X/ the Space Bar until you have no thumb left!
You Play As The World's Ultimate Being! Who can be killed by a bunch of street thugs with sticks.
 

Silva

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shophius said:
She's too pristine for a bounty hunter. She looks like she just strolled comfortably out of the stripbar where she works part time and just happened to fnd herself on a distant planet infested by killer aliens.
But that's just evidence that her suit works properly! After all, it wouldn't have been made by the most technologically advanced race in the series' history (the Chozo) for nothing.
 

J-Man

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The token black sidekick (UT3)

Those 3-foot high walls that block you despite your ability to clamber or jump (loads of FPSs)

After beating the final boss, him coming back to life (Mass Effect)

The majority of characters that die, turn evil, or are related to you by the end of the game (Mirror's Edge, KOTOR, so many others).
 

Hedera_Helix

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shophius said:
xmetatr0nx said:
Kukul said:
I can see you don't know the meaning of the word "stereotype", which makes this thread very confusing at first.
You really are a bastard, but i second this.
I second that he's a bastard but I think that this deffintion is suitable. Go back to school or something kids.
Ha ha ha, I like you, girl!
 

Mockingjay

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Hedera_Helix said:
shophius said:
xmetatr0nx said:
Kukul said:
I can see you don't know the meaning of the word "stereotype", which makes this thread very confusing at first.
You really are a bastard, but i second this.
I second that he's a bastard but I think that this deffintion is suitable. Go back to school or something kids.
Ha ha ha, I like you, girl!
I'm flattered. I now like you too.
 

ultimateownage

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FeralPhantom said:
people saying "Black guy must die first." in L4D, annoying but hilarious to watch some ten year old playing Louis run straight at a Witch/Tank just so he can die first, even funnier when he's votekicked for it.
And it isn't even true.
the black guy in night of the living dead was the last to die, I found it hilariously ironic that he was shot by the army, the very people coming to save them.
 
May 17, 2007
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FeralPhantom said:
I also hate the the cliche that, when the games a sequel, you apparently forgot all those fancy moves you used to save the world in the first game and have to learn them all over. I understand it wouldn't be fun to just start out knowing every awesome combo that can kill just about anything, but at least give a reason for why you forgot them. I saw somebody make a game where at the beginning the protagonist suddenly bangs his head on a hard surface and for the next three levels thinks his name "Sebastian, king of the Flying Mushroom Ninjas" I'd be happy :)
I like the Baldur's Gate approach. By the end of Baldur's Gate 1, you've gradually grown into an immensely powerful hero with such incredible skills that you are able to defeat...
a demigod
although you are also a demigod
...and then Baldur's Gate II begins with your immensely powerful party being easily smacked down by some henchmen of the new big boss. You start the game as powerful as when you finished the original, but it turns out you're still small fry!

P.S. Shophius gets ten points for the withering comeback.
 

ultimateownage

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Glefistus said:
Bendon said:
I don't like the whole stoic, apeman protagonist thing. I'd like to play as an intelligent and interesting character for once. Like commander keen

God damn that sexy spaceman
cough* Gordon Freedman
Well actually Gordon Freeman never speaks so for all we know he could just have been hired to do all the dangerous stuff. I'm assuming you meant it has Gordon Freeman is interesting, not a stoic apeman.
 

Anachronism

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Smurfy 0151 said:
That all FPS's are the same...drives me nuts...the same with all RPG's and JRPG's which really should just be one category
I'd disagree with this. I don't think JRPGs should even be considered RPGs, because the player has no effect on how the story turns out, how their character develops, or, well, anything. In an RPG, you should control your character's development. In a JRPG, you watch your character's development.
 

DigitalSushi

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in days gone by, we had stories to racing games, and the main characters main rival was always a Russian brully.

The "sexualisation" of female characters, Samus Aran was more interesting when she kept her suit on.

Zero Suit Samus in brawl made me weep.
 

Gladion

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shophius said:
Glefistus said:
Bendon said:
Glefistus said:
Bendon said:
I don't like the whole stoic, apeman protagonist thing. I'd like to play as an intelligent and interesting character for once. Like commander keen

God damn that sexy spaceman
cough* Gordon Freedman
Well we don't really know how intelligent he is...
as far as we can tell, he's an apeman physicist mix. He pushes things into things and shoots things.

Plus he never says a word. Oh, and he has a pony tail.
I didn't find him very interesting :S
He's got a PhD in theoretical physics, and he doesn't look overexxagerated in the muscular department on the official artwork, rather, he's pretty slim.
I'll give you this actually, he isn't your normal muscley protagonist. He's relatively interesting as a character too in my opinion...
Sorry, I don't really get it. By looks, he's no stereotype, that's cool, but what makes him an interesting character and why does everyone in his games like him? He never says one thing, we find out nothing about his past. I really like the Half-Life games but I don't get why the main character is often praised like this.

For gaming clichés... I'd have to say the "everything must be resolved" thing. It's like in Hollywood movies, nothing is open to the viewer, like were not allowed to interpret stuff. Sometimes I feel like the developers don't believe their own audience has some brains, so they have to explain everything three times, it really annoys me.
 

Kinguendo

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All recent RPG characters are depressed/just a wimp. Whats that about? Bring back the Vincent Valentine types, the monster with a terrible past!!!
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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Maggot666 said:
the gun that has so little ammo that you only save it for boss fights
Ever played Turok on the N64?, you spend 6 months of your life looking for pieces of the Chronoscepter which is the most powerful thing in the game, stock up on Fusion Cores to nuke the boss, and he then goes and stops you using them.

I hated that arsehole, he comes up straight after the Trex boss, so you try to keep your best guns for him, then he steals them? prick.
 

Mockingjay

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Fraser.J.A said:
FeralPhantom said:
I also hate the the cliche that, when the games a sequel, you apparently forgot all those fancy moves you used to save the world in the first game and have to learn them all over. I understand it wouldn't be fun to just start out knowing every awesome combo that can kill just about anything, but at least give a reason for why you forgot them. I saw somebody make a game where at the beginning the protagonist suddenly bangs his head on a hard surface and for the next three levels thinks his name "Sebastian, king of the Flying Mushroom Ninjas" I'd be happy :)
I like the Baldur's Gate approach. By the end of Baldur's Gate 1, you've gradually grown into an immensely powerful hero with such incredible skills that you are able to defeat...
a demigod
although you are also a demigod
...and then Baldur's Gate II begins with your immensely powerful party being easily smacked down by some henchmen of the new big boss. You start the game as powerful as when you finished the original, but it turns out you're still small fry!

P.S. Shophius gets ten points for the withering comeback.
What whithering comeback?
 
May 17, 2007
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shophius said:
What whithering comeback?
This one:
shophius said:
xmetatr0nx said:
Kukul said:
I can see you don't know the meaning of the word "stereotype", which makes this thread very confusing at first.
You really are a bastard, but i second this.
I second that he's a bastard but I think that this deffintion is suitable. Go back to school or something kids.
 

PAGEToap44

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AstorSapolsky said:
The gamer who moves his hands along with the controller (i.e. "steering" in Mario Kart 64). It happens, to both my grandparents and some good gamers who just do it for some reason (*shrug*)... however, I feel like I've been slapped in the face whenever I see some "typical gamer" portrayed in a movie as falling over his couch as he turns a corner.
I occasionally play FPSs with my dad and every time the enemy comes close to him or he's backed into a corner he jumps out of his seat, expecting his virtual self to do likewise.
 

TheGreenManalishi

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Bad dialogue where there should be none (i.e. all the talking in any Mario game. Ever. All we need to know is how many stars we have (it is always stars, lol ZP refernce) and where we're meant to be jumping around. We know the Princess has been kidnapped, we know whodunnit, lets us carry on with the jumpage). Also, good voice acting with bad dialogue. It's an aural waste.