Lagao said:
Dragon Age 2 was fine. It was the same fucking area because the game was set around that fucking area. They wanted to add in a main character with a voice, is that really so fucking bad?
Dragon Age 2 was fundamentally broken in just about every way. There were two redeeming features of the game: the combat mechanics and Varric. Everything else ranges from "absolute shit" to "mediocre at best", including the design for combat encounters (read: it was shit, endless waves of mooks spawning means the only valid strategy is to stand in a clump and AOE the shit out of everything). There was definitely a lot of potential in it, and if they'd had another year or two, they almost certainly would have met that potential. The fact of the matter is though, they didn't have that time and couldn't meet it.
Lagao said:
Mass Effect 3 was also fine, stop your bitching about the ending and admit it. The game was fucking perfect all the way through. They're also adding in events every weekend for multiplayer.
Mass Effect 3 is far from perfect. It's an excellent game, and I thoroughly enjoy playing it, but it's definitely not perfect. Also, the ending is an abomination that fails to meet
any objective standard of quality. It was atrocious. Almost everything else about the game is most excellent though, and it's definitely worth the money.
Lagao said:
And TOR. I'm sorry, not enough end game for you? Didn't the game just come out.. OH YEAH IT JUST FUCKING DID.
Re-roll a new toon and get it to 50. Enjoy all the stories they put in the fucking game. It's utterly fucking amazing. Sure, its the same old Kill x things, but so is every other fucking mmo out there. Deal with it.
TOR is a bad MMO. It's a very high quality RPG, with fantastic story telling and really, really good level design. The problem is that Bioware failed to make the MMO aspects anywhere near the same level of quality. See:
1) The economy is ridiculously broken (credits become utterly meaningless within 3 days of hitting the level cap due to dailies
edit: and slicing, can't forget about slicing)
2) Crafting professions are silly at best (there's no reason to be anything other than biochem or artificing, the best crafted gear in the game is on par with Tionese gear)
3) The end game is boring outside of dungeons (mostly due to #1)
4) Dungeons are both incredibly easy and are designed in such a way as to encourage burn out (read: multi-tiered difficulty in the same dungeon, with higher tier rewards in lower tiers, is
not good design)
There's a few other issues with it, but they're minor quibbles at best. It mostly comes down to the fact that Bioware has never done an MMO before, and that EA is atrocious when dealing with MMOs. From what I've heard, they're starting to figure out what the issues are, and I may even come back in another 4 months or so and see what they've done with it, but the game as it stood in March is simply not a good MMO.
Lagao said:
Bioware made these games, not you, you are NOT entitled to ANYTHING. It's their choice, and honestly they're doing well from it.
Also, I really need to point out that the customer, in any transaction is entitled to whatever they want. They can ***** and cry about whatever, and it comes down to the seller to determine whether or not losing a sale is worth the price of not catering to them. That's just how business works.