What I dislike about ME 3 (other than the ending)

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Bara_no_Hime

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jensenthejman said:
5. Udina as the human councilor: Thanks Bioware for making my choice from ME 1 mean absolutely nothing. There is a point when it is discovered that Udina is an undercover Cerberus agent. (Wow, who saw that coming, except everyone.) And there is an assassination attempt on the council. During this whole sequence, I just kept repeating: "This shit wouldn't have happened if Anderson was councilor, like I picked him to be". It just feels contrived.
That's addressed in the novels. During Mass Effect Retribution, David Anderson (as either the Human Council member or the Human Ambassador - it is never mentioned which) orders an attack on Cerberus that goes badly. During the political fall-out, he resigns from his post (whichever it is) and goes off with Kahlee Sanders (to stop Cerberus and have sex with Kahlee, in that order).

So basically, whichever you chose in ME1, Anderson quits between ME2 and ME3.
 

Bara_no_Hime

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Elamdri said:
They needed a magic off button. I knew it was coming. I was really thinking it would be like in Independence Day or something with a Virus. The problem was that Bioware billed the Reapers as some completely unstoppable killing force and then was like...well crap.

I mean, you gotta realize that no matter how big a fleet you could potentially build in ME3, there is NO WAY that they could have stopped the Reapers. None.

Reapers you kill in Mass Effect:

1. Sovereign in ME1, who pretty much annihilates most of the entire Alliance fleet that kills him.

2. The human reaper on ME2 that isn't even done yet.

3. The mini-reaper on Tuchanka that you need THE BIGGEST AND OLDEST THRESHER MAW IN HISTORY to kill it.

4. The mini-reaper on Rannoch that you kill by blasting it from orbit WHILE it's distracted by you.

It's just not possible. They would have either had to have seriously broken with the established continuity of the Reapers or did what they did, a magic McGuffin that stops the Reapers.
Which is why my theory was that we'd spend ME3 using Tali's research from ME2 (from her recruitment mission) to blow up the Star Systems where the Reapers were massed, and use the fleet for clean-up. Or just using the technique from Arrival.

Also, Sovereign doesn't kill the entire Alliance fleet - he only moderately damages that one. He mostly annihilates the Citadel fleet - or entirely, if you don't send in the Alliance fleet to help.

What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
 

The87Italians

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I hated Vega as a character, he was annoying and I never took him anywhere. I would have rather had Major Coates as a squadmate, he seemed a bit cooler then Mr. Muscles.

I also didn't like not having a Krogan squadmember, I was really looking forward to that.
 

KingofMadCows

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I think Bioware kind of screwed up with The Arrival since before that, a lot of fans speculated that the Reapers would be defeated by luring their forces to a solar system and then destroying that solar system either by blowing up the sun or destroying the Mass Relay. However, they kind of used that plan in The Arrival.

Also, the Reapers are vulnerable when they link their consciousness with their servants like how when Sovereign linked itself with Saren. When Shepard killed Sovereign possessed Saren, Sovereign's shields went down and got blowed up. They could have done something to exploit that vulnerability. Maybe they could have built a device that forced stronger telepathic links between the Reapers and their servants so that they're weakened when their servants are killed. They'd still be powerful but no longer invincible.
 

Elamdri

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Bara_no_Hime said:
Which is why my theory was that we'd spend ME3 using Tali's research from ME2 (from her recruitment mission) to blow up the Star Systems where the Reapers were massed, and use the fleet for clean-up. Or just using the technique from Arrival.
Well, I don't think that blowing up the star systems where everyone's homeworlds are would be a popular option. The whole point was to save them. Also, isn't everyone whining about losing the Mass Relays anyway? I mean, so instead of blowing them and only getting rid of the reapers, you instead want to blow them up in a way so that they kill everything in system that they're in? Talk about a Pyrrhic victory.

Bara_no_Hime said:
Also, Sovereign doesn't kill the entire Alliance fleet - he only moderately damages that one. He mostly annihilates the Citadel fleet - or entirely, if you don't send in the Alliance fleet to help.
Yeah, but you're splitting hairs. They're so powerful that each one can stand it's own vs. an entire fleet and yet there are THOUSANDS of them. To paraphrase Boromir "Not with 10,000 ships could you do this. It is folly."


Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
 

boag

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SirBryghtside said:
boag said:
5.- If you talk to Udina, its inferred that Anderson Stepped down to cover Sheps ass for the Alpha relay incident, but I do agree that it wasnt made clear enough so it becomes a WTF moment for lots of people.
Aaaaaand we see another problem. I got a pistol pointed at me by a Batarian for blowing up the Alpha Relay. Which never happened.
A little note, if you had the Sky is Falling DLC, the Batarian in question is Balak, an asshole terrorist that was going to crash an asteroid into a human Colony.

I know the game barely mentions the events of Arrival, so it is a WTF moment for people who didnt buy it.
 

Kapol

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1. I didn't mind the crucible so much, as it gave a very clear and present goal to everyone in the game which would allow them to start fighting together. It was more or less their final, almost impossible hope. Even when they didn't know what it did, it was something all species could hope would work.

2. Eh... I disagree. I think it was nice to see everyone even if they didn't join. And trying to add everyone to the crew would have just gotten cumbersome. It would have meant visiting each and every one of them, some of them leaving things that had become important to them like Jacob. And, of course, some just don't want to... and why would they? It's not like their chances on your ship are that good since the Normandy has a habit of endangering it's crew. I was actually more depressed by the lack of new characters even if I did like seeing the old ones.

3. Vega wasn't very good, but he wasn't awful. I do agree that he was the weakest character of them all. But he was still decent.

4. Two people isn't everyone. And it's possible he doesn't know to begin with. Remember, Wrex was on the ship with the group for a while before that part happened (if I remember correctly). Liara was using her resources on the ship, not to mention that it's not exactly subtle. It's also possible she just told him. For the illusive man, you have to remember that he got reports from Miranda on what happened to Shephard. It was even mentioned in the post-mission report about keeping an eye on the new Shadow Broker. Not to mention he did attack her ship to take her resources.

5. This I actually agree with completely. I had to check and make sure my save file had important properly. That was complete and utter BS if you ask me.
 

Mr Dizazta

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Why do people keep thinking that Wrex is a stupid character? I mean I know he is a Krogan, but damn the dude is smart. Also they tend to forget that Wrex used to work with the Shadow Broker or did they forget ME1 and Barla Von?
 

Shellsh0cker

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Elamdri said:
Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
Actually, if you find the SSV Leipzig, you'll get this little tidbit under "Alliance First Fleet" in your War Assets:

The SSV Leipzig was the first Alliance frigate to field-test the Thanix cannon, a compact version of a Reaper weapon developed after the Battle of the Citadel. The Leipzig's captain was so pleased with the results, she gave her unconditional recommendation that the Alliance begin mass-producing the cannon as soon as possible.
 

jensenthejman

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Jerry Pendleton said:
Why do people keep thinking that Wrex is a stupid character? I mean I know he is a Krogan, but damn the dude is smart. Also they tend to forget that Wrex used to work with the Shadow Broker or did they forget ME1 and Barla Von?
I certainly never implied that Wrex was stupid. In fact, he's one of the smartest characters around. Yes, he did work for the Shadow Broker in Me 1, but even he still didn't know who the Shadow Broker was.
 

Elamdri

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Shellsh0cker said:
Elamdri said:
Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
Actually, if you find the SSV Leipzig, you'll get this little tidbit under "Alliance First Fleet" in your War Assets:

The SSV Leipzig was the first Alliance frigate to field-test the Thanix cannon, a compact version of a Reaper weapon developed after the Battle of the Citadel. The Leipzig's captain was so pleased with the results, she gave her unconditional recommendation that the Alliance begin mass-producing the cannon as soon as possible.
Right, the Thanix isn't the one I was talking about. It's the armor and shields that if you read it in the codex it says it's either to expensive or unfeasible to do on a ship larger than a frigate (the Normandy).
 

jensenthejman

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Elamdri said:
Shellsh0cker said:
Elamdri said:
Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
Actually, if you find the SSV Leipzig, you'll get this little tidbit under "Alliance First Fleet" in your War Assets:

The SSV Leipzig was the first Alliance frigate to field-test the Thanix cannon, a compact version of a Reaper weapon developed after the Battle of the Citadel. The Leipzig's captain was so pleased with the results, she gave her unconditional recommendation that the Alliance begin mass-producing the cannon as soon as possible.
Right, the Thanix isn't the one I was talking about. It's the armor and shields that if you read it in the codex it says it's either to expensive or unfeasible to do on a ship larger than a frigate (the Normandy).
Yes, but that time you spend collection war assets could have been spent prepping ships with them, considering that you never run out of money. Hell, by the end of the game I had enough credits to fund the war effort myself.
 

Elamdri

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jensenthejman said:
Elamdri said:
Shellsh0cker said:
Elamdri said:
Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
Actually, if you find the SSV Leipzig, you'll get this little tidbit under "Alliance First Fleet" in your War Assets:

The SSV Leipzig was the first Alliance frigate to field-test the Thanix cannon, a compact version of a Reaper weapon developed after the Battle of the Citadel. The Leipzig's captain was so pleased with the results, she gave her unconditional recommendation that the Alliance begin mass-producing the cannon as soon as possible.
Right, the Thanix isn't the one I was talking about. It's the armor and shields that if you read it in the codex it says it's either to expensive or unfeasible to do on a ship larger than a frigate (the Normandy).
Yes, but that time you spend collection war assets could have been spent prepping ships with them, considering that you never run out of money. Hell, by the end of the game I had enough credits to fund the war effort myself.
I don't think they had the resources or the time to do that since the crucible.

But I mean, lets be real. I'M STILL TRYING TO FIGURE OUT WHY AT THE CRUX OF THE APOCALYPSE I STILL HAVE TO PAY FOR MY GUNS! I'M OUT THERE SAVING YOUR ASSES. HOW BOUT YOU GIVE ME THE GUN OR I'LL SHOOT YOU. /rage
 

jensenthejman

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Elamdri said:
jensenthejman said:
Elamdri said:
Shellsh0cker said:
Elamdri said:
Bara_no_Hime said:
What I don't understand is why someone didn't take your ship upgrades from ME2 and start mass-producing them. The shields and guns anyway. That gun was based off of Sovereign's weapon (that the Turians recovered from the Citadel) so having every cruiser and dreadnaught in the Alliance equipped with Reaper guns would probably help a bit.
If you read the codex entries for those upgrades, it says that a lot of them are cost and resource prohibitive to put on larger ships.
Actually, if you find the SSV Leipzig, you'll get this little tidbit under "Alliance First Fleet" in your War Assets:

The SSV Leipzig was the first Alliance frigate to field-test the Thanix cannon, a compact version of a Reaper weapon developed after the Battle of the Citadel. The Leipzig's captain was so pleased with the results, she gave her unconditional recommendation that the Alliance begin mass-producing the cannon as soon as possible.
Right, the Thanix isn't the one I was talking about. It's the armor and shields that if you read it in the codex it says it's either to expensive or unfeasible to do on a ship larger than a frigate (the Normandy).
Yes, but that time you spend collection war assets could have been spent prepping ships with them, considering that you never run out of money. Hell, by the end of the game I had enough credits to fund the war effort myself.
I don't think they had the resources or the time to do that since the crucible.

But I mean, lets be real. I'M STILL TRYING TO FIGURE OUT WHY AT THE CRUX OF THE APOCALYPSE I STILL HAVE TO PAY FOR MY GUNS! I'M OUT THERE SAVING YOUR ASSES. HOW BOUT YOU GIVE ME THE GUN OR I'LL SHOOT YOU. /rage
lol I know, right? My point was though that if you could fund the equipment of ships in the fleet with the Thanix cannon among other Normandy tech, then the Crucible wouldn't be necessary. Since it wasn't necessary to begin with. I don't know about everyone else, but I wanted to personally kick some Reaper ass.
 

Kolsteray

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Not getting to see Thessia properly.
I mean the place is cultural heart of the high culture of Mass effect - it's like the fellowship just hastily skirting along the edges of Lothlòrien.

Also, I'd easily pay some 200$ for a happy ending DLC, I'm going to play mass effect multiple times in the future and knowing at the back of my head that everything I do in ME1 and ME2 is basically for nothing will take so much of the pleasure, also I just need these people in the game to have some sort of fair outcome to all their hardships to be at ease with the ending.

If I'm to keep the ending out of it, a lot of my, admittedly dwarfed, upsets with the game (the vast majority of the game is so great) has something to do with Thessia, the whole Prothean-Asari connection was rushed, the Catalyst was rushed, and (even slight) exploration of basically one of the most successful high-cultures of any fantasy/sci-fi Universe since Tolkien-Elves was skipped, I think even the Escapist has an article on how bland elves (as the staple high-culture) has become. Here we had a chance to see a new take on it and it just didn't
 

jaffrosheep

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am i the only one that is at least content (i feel a bit screwed over that i have to die in every single one) with the ending
 

Crazy Zaul

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To add to #5 is the fact that in ME2 there was an all human council, then from the start of 3, suddenly it has been somehow disbanded and the other races were back on the council. Obviously the entire plot of the game wouldn't work without the alien councilors but it could have explained how they got back there instead of just changing it out of the blue.
 

jensenthejman

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jaffrosheep said:
am i the only one that is at least content (i feel a bit screwed over that i have to die in every single one) with the ending
First off: this thread isn't about the ending. Second: You are never the only one. I don't understand why some are content with the ending, but they have the right to enjoy it if they choose to.