What if zombies invaded a video game world?

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propertyofcobra

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Oct 17, 2007
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*Tries to imagine zombie invasions in actual videogames*
I'd love to see it in Mario. Eat fire flower, zombies!
And then when Mario takes his cap off for his peck on the forehead from Peach...
CHOMP!

Or how about Final Fantasy? Which one? Doesn't matter.
Imagine replacing every single random encounter with a zombie. Yeah. Now go do something more fun, like take a hammer to your tongue.

Or how about Resident Ev-.....Wait.... Nevermind.
 

Sib

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Dec 22, 2007
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Uszi said:
We surround ourselves in Koreans, who will play/defend us from the zombie invasion for 48 hours straight without a break for food or the bathroom.
the koreans? they will mount up an assault on the zombie capital and wipe them off the face of the gaming universe before we wake up, besides they may be classed as overpowered :p

But id appeal to the gaming rule of cool, in which the cooler something is the more chance it has of winning. All i can say is that it involves explosives, alot of fire, a truck and Dragonforce played at 300% volume on the most badass guitar solo
 

hell4raizer

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Feb 20, 2008
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They'd have no chance in any strategy game. Company of Heroes would be pretty sweet, with land mines, air strikes, and MG42's mowin' 'em down. Starcraft Terran would wipe 'em out like the Zerg they are. I'd personally would want to chop 'em up like Assassin's creed with counters for when they plunge at me. You could climb away from them and throw infinite daggers precisely into their heads/necks.
 

knumpify

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Feb 15, 2008
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lead em into wet cement, see if they can make it through before it dries.

if all else fails, do the classic for zombie elimination.

1. remove shoe
2. throw at zombie
3. retrieve shoe
4. return to throw point
5. repeat 1-4
 

dukeofdaggers

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Feb 8, 2008
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here what id do gather up master cheif, fenix, the doom guy, duke nukeum, and possibly samus and or larra croft fox sexual tension then record everything finnaly when the zombie die sell the recoding to hollywood then die rich as hell or plan b get michal jackson to dance them off a cliff then give him about two hundred children to pay him off
 
Nov 28, 2007
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On gears of War they would either do Really well or Really badly,
They would either infect the world by coming from the underground, reaching all nations and all corners of the globe, and the weakened world would be tender meat for the picking...

Or they would just fall down holes all the time (hehehe) and be great fodder for fighting Locust.
"Dude Zombies! We have Locust and ZOMBIES attacking us!"
"... Dumbo watch" *a Locust pop up through hole, a zombie falls down hole*
"Ok so the zombies are really doing much but the locust-"
"Dumbo Watch!" *Other Zombies attack Locust and try to eat it, at the same time Locust starts shooting, wasting Zombies and ammo*
"Now dumbo thank the random undead legion" *Shoots Locust as it tries to reload*
*Earth survivng Population* "THANK YOU MR RANDOM UNDEAD LEGION SIR!"

...
 

Meliz

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Apr 9, 2008
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I'd pick up a sword, venture out in to the world, find three people with various magic and or rogue background and gather elemental crystals and have a final fantasy made about me but with us looking more like the angsty teens in anime fashion.
 

Professor Ardwulf

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Feb 15, 2008
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So ... I interpret this question as 'if there were a video game world with real world rules/laws of physics except for the ones we would have to change to allow for a zombie attack, how would you handle the situation?'

There is a helpful video from the folks at CommonCraft called "Zombies in Plain English" -- it's a light-hearted explanation of how to deal with a zombie attack. I think it could be useful to you: http://www.commoncraft.com/zombies

My own counter-zombie strategies are usually non-violent, and would probably be boring in a video game. Basically, I'd treat their condition as a progressive illness; if unable to cure it, I'd try to distract, convert, or otherwise manipulate the zombies into doing stuff other than eating my brain, etc., until I could escape the dangerous zone. As a back-up strategy, I'd recruit non-zombified people to assist with the plan ("hey, why don't you go out there and check to see what's up?")

If different zombies represent different types of games, it's likely there will be different ways to defeat them. You have to grind your way up, do side quests, and get enough points in your skill tree to defeat the RPG zombie. There's going to be a ninja-y zombie you have to stealth up on to defeat. There will be a zombie you can just blow up (you'll know him 'cause he will stand next to barrels of explosive fuel). There will be a zombie you can assassinate from distance using a realistic sniper rifle (proving, perhaps, the lone gunman theory is plausible). There will be a zombie who organizes a terror cell - he's really hard to find, but he keeps occasionally releasing video or audio tape of himself instructing his forces to eat your brain (one way to deal with this guy is to go to war with some country he ain't in). And there will be a zombie who makes you solve puzzles (that are either too easy, too hard, or make you go d'oh!) to defeat him. Why don't you go out there and look for these zombies (got to catch them all, y'know) while I stay here in the lab working ...

There is a zombie survival thread at http://www.escapistmagazine.com/forums/read/18.56182 -- you can read about various approaches there. I like the "go to Canadian Tire" strategy. In the US, you might try Walmart or maybe Home Depot. Gather the items you need to implement your strategy - guns, ammo, chain-saws, duct tape. Meanwhile, I will be in the lab working on the anti-zombie cure, recruiting other zombie fodder, or developing zombie behavioral conditioning techniques... maybe I can train them to walk over cliffs at the sound of a bell.

If the game uses real world physics, some items, like a chainsaw or sawed-off shotgun, may not behave as you expect. Be careful to experiment on less-menacing zomboids before expecting to tank in and take 'em all with whatever you think looks cool. If chainsaws were such great weapons, they'd be standard issue in the military or commonly employed by terrorists. They're really great if you want to have a weapon that jams up a lot, commonly injures you more than your opponent, and just isn't meant to be used that way.
 

boyitsme95

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Feb 26, 2008
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Get the characters from the Resident Evil to use ase bait, because (I'm going to guess that every character has the control and difficulty of there newist games) everyone in Resident Evil: Umbrella Chronicles will die in about thirty secondes, Ashaly will be killed and cause Leon to die for no reason, and by then I will be twenty feet farther away then I was when they started fighting. Then relese Kratos on those poor, unlucky, B******s. Ahaha!
 

The_Toe_Bighter98

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Mar 22, 2008
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Poor Dukeofdaggers, grabbing that many video game characters is considered cheating. So the super admin is on his way to totally fuck you up. =(

It is right, zombies come in multiple types of video game genres. Trying to use tactics that would apply here is madness, as zombies have access to many abilities and items that you would find in video games. They dont just lie down and die people, also Mars is a hotspot seeing that in Doom 3 the portal was opened and now a super admin zombie lies in wait... PLOTTING!

The professors hypothesis is correct, normal rules do not apply only the rules of video games do. You can carry an absurd amount of things, yet you cant push a bin over. Unless you have the gravity gun.
 

TheHaunt

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Mar 23, 2008
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Besides the Resident Evil flicks... there's one other movie that captures more of what I feel might be closer to my personal experience, should zombies pop up outside...

and yeah... Aim for the head...

[http://s69.photobucket.com/albums/i68/TheHaunt/MISC/?action=view&current=poster31.jpg]
 

RTR

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Mar 22, 2008
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What's wrong with that? It all makes things more exciting!
 

Lucane

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Mar 24, 2008
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As a Terran Squad commander i'd set up bases Firebats Marines ANd bunkers with a few Seige tanks as support and a few Science vesslies on scouting patrol irraddiating any strays.

Also i'd be in/near a Dropship with a small starfleet ready to fall back to a new area or planet incase anything went bad. i'd probaly be a Goliath unit to pervent direct infection.

(And i didn't even use the protoss to incenerate the planet.)
 

H0ncho

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Feb 4, 2008
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I see that I weren't altogether original when I though about the RTS solution to this problem.

In any case a zombie apocalypse wouldn't be all that frightening, seeing as it spreads through touch and fast walking speed is 6 km/hour. The zombie horde would probably use months if not years to reach my destination, seeing as they rarely walk fast and even rarer in a determined march towards distant lands.

This is more than enough time for me to go buy a small laser and start building reactors and energy powerplants. A few hours would be enough for me to make a dozen T3 power and energy generators. I will then build a force of monkeylords backed up by soul rippers. Gunships and loyalists will patrol the borders of my city, and scout planes will scout the entire country and detect even the smallest sign of infestation. Heavy bombers will intervene as needed.

Eventually I'll build myself an ACU and cleanse the world of zombie scum.
 

JC123

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Apr 10, 2008
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knumpify said:
if all else fails, do the classic for zombie elimination.

1. remove shoe
2. throw at zombie
3. retrieve shoe
4. return to throw point
5. repeat 1-4
That is, by far, the best Zombie killing idea I've ever heard.

I'd have to choose the good ol' GTA universe. There's just something fun about being able to make it like a giant Rampage mission, where I get a chaingun with infinite ammo. Or a katana. Or a sniper rifle. Or a shotgun. Or any weapon for that matter. Not to mention, you could just get in a car, get a bit of distance between you and the Zeds, then speed back around and play Zombie bowling.