What is Sony's Problem?

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Bulletinmybrain

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SinisterDeath said:
sheic99 said:
popdafoo said:
Well, they have the most expensive and least selling in North America at least, and since I live here in the states I don't really give a shit about how well it's selling in other countries.

Most expensive + least selling + cheap bastards like me won't cough up enough change to buy one = FAIL in my eyes and I think someone at Sony needs to wise up and do something incredible.
The only reason it is still so expensive is because of the blu-ray player. Microsoft was able to drop their price so much because they dropped their hd player.
Uhh, I thought the 360 always had a DVD player, and the HD-Player was an External USB HD-DVD Drive?
DVD players are barely 20$ while a blu-ray drive hovers around 130$. They are pushing the arcade verison which is 200$ which only has a 512mb I think USB like drive. You have to fork over 60 or so $ to get a 20g drive and 120+ for a 60g if I am right.

Woe Is You said:
songnar said:
Finally, there is the simple fact of a higher limit for the PS3. Face it, if my computer has a 2gig video card and 4 gigabytes of ram and yours only has half of each, we may both be able to play game X, however, next year when game X-2 is released there is a stunningly high chance that, while we will both be capable of playing game X-2, I will be running it at full graphical potential without video lag.
An interesting analogy considering it is the GPU and the RAM that are the bottlenecks of the PS3.
You do know the ps3 and 360 have the same amount of GPU and RAM space right?

The only difference is that the ps3's 512mb is shared while the 360's is locked out at 256mb/256mb a piece.

The extra proccessing power allows for games to load said data faster. The problem is stated above with the unlocked values.
 

Woe Is You

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Bulletinmybrain said:
You do know the ps3 and 360 have the same amount of GPU and RAM space right?

The only difference is that the ps3's 512mb is shared while the 360's is locked out at 256mb/256mb a piece.

The extra proccessing power allows for games to load said data faster. The problem is stated above with the unlocked values.
Is this post intentionally dumb and riddled with non-facts and unsubstantiated claims? At least take your time to know your hardware before you post anything about it. In fact, I suggest you do that regardless of topic.
 

Bulletinmybrain

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Woe Is You said:
Bulletinmybrain said:
You do know the ps3 and 360 have the same amount of GPU and RAM space right?

The only difference is that the ps3's 512mb is shared while the 360's is locked out at 256mb/256mb a piece.

The extra proccessing power allows for games to load said data faster. The problem is stated above with the unlocked values.
Is this post intentionally dumb and riddled with non-facts and unsubstantiated claims? At least take your time to know your hardware before you post anything about it. In fact, I suggest you do that regardless of topic.
Ps3:The PlayStation 3 has 256 MB of XDR main memory and 256 MB of GDDR3 video memory for the RSX

360: 512mb RAM(Because the proper GPU is 10mb embedded DRAM.)

(I think I have it backwards for some reason.)
 

Jumplion

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cuddly_tomato said:
Sony had a virtual monopoly on consoles ever since the PS1 arrived. The PS2 then swept all their competition away like so much sea-water before the arms of Moses. They really thought they didn't have to bother to make the PS3 a success, so they made it the most expensive console, released it a year later than the competition, and did so without actually having any decent games for it. They were assured by legions of screaming Sony fanboys that their console would be the best thing ever no matter what. They never listened to the people who actually made their previous machines so successful - the gamers who played them because they liked the games.
I've just had an observation.

While most of what you said in the rest of your post is generally true, I'd just like to comment on this a bit.

The 360 came out during the PS2/Gamecube era, giving it a year head start on the "next-gen" era. The PS2 already had a huge library of games, but the 360 was more powerful than the PS2 (I'm assuming here, either that will reinforce or collapse my entire argument)

The 360, with it's lead start, and more power (yet familiar (PC-like)) than the PS2 got a huge library of games itself.

Now, with developers nice and comfy with the 360 hardware, it would be stupid to release another console with inferior hardware than its competitor yet still be the same thing without introducing something new. This is what Nintendo did with the Wii, the whole motion control and all that.

So, you've got the new "PS2 on da' block", so to speak, and unless you introduce something new (Wii), you've basically screwing with everyone. Every single PS-console has been hard to develop for, from the PSX being hard to work with to the PS2 being hard to work with. The thing is, developers got used to it, but nonetheless it was still hard to work with because it didn't have very much similarities to the PC (ala 360). Sony is a hardware maker, not software (Vice versa for Microsoft, software for them)

So, now you've either got to make a new "innovative" console or make something atleast more powerful than it's competitor no matter how small an edge. Might as well go overboard a little.

But that's just something I thought up, Sony did rely on their fanboys heavily at first, but we live and learn.
 

sheic99

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SinisterDeath said:
sheic99 said:
popdafoo said:
Well, they have the most expensive and least selling in North America at least, and since I live here in the states I don't really give a shit about how well it's selling in other countries.

Most expensive + least selling + cheap bastards like me won't cough up enough change to buy one = FAIL in my eyes and I think someone at Sony needs to wise up and do something incredible.
The only reason it is still so expensive is because of the blu-ray player. Microsoft was able to drop their price so much because they dropped their hd player.
Uhh, I thought the 360 always had a DVD player, and the HD-Player was an External USB HD-DVD Drive?
The first few generations had it installed. When it was removed you could buy it as an add-on.
 

SinisterDeath

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sheic99 said:
SinisterDeath said:
sheic99 said:
popdafoo said:
Well, they have the most expensive and least selling in North America at least, and since I live here in the states I don't really give a shit about how well it's selling in other countries.

Most expensive + least selling + cheap bastards like me won't cough up enough change to buy one = FAIL in my eyes and I think someone at Sony needs to wise up and do something incredible.
The only reason it is still so expensive is because of the blu-ray player. Microsoft was able to drop their price so much because they dropped their hd player.
Uhh, I thought the 360 always had a DVD player, and the HD-Player was an External USB HD-DVD Drive?
The first few generations had it installed. When it was removed you could buy it as an add-on.
Uhh, Are you sure? I was pretty sure that the HD-DVD player was always an add-on?
Maybe the '2nd generation' of 360s had a 'installed hd-dvd drive' but I was pretty sure you always had to buy the hd-dvd drive seperately, hence why the 360 has always been able to maintain that $100 differnce between 360 and ps3...
 

sheic99

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Jumplion said:
So, you've got the new "PS2 on da' block", so to speak, and unless you introduce something new (Wii), you've basically screwing with everyone. Every single PS-console has been hard to develop for, from the PSX being hard to work with to the PS2 being hard to work with. The thing is, developers got used to it, but nonetheless it was still hard to work with because it didn't have very much similarities to the PC (ala 360). Sony is a hardware maker, not software (Vice versa for Microsoft, software for them)
I remember that the PSX was very easy to develop for. Especially with the fact that games were cheap to make and they let any game be released on to it.
 

Jumplion

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sheic99 said:
Jumplion said:
So, you've got the new "PS2 on da' block", so to speak, and unless you introduce something new (Wii), you've basically screwing with everyone. Every single PS-console has been hard to develop for, from the PSX being hard to work with to the PS2 being hard to work with. The thing is, developers got used to it, but nonetheless it was still hard to work with because it didn't have very much similarities to the PC (ala 360). Sony is a hardware maker, not software (Vice versa for Microsoft, software for them)
I remember that the PSX was very easy to develop for. Especially with the fact that games were cheap to make and they let any game be released on to it.
I heard the opposite, but I know for sure that the PS2 was hard to work for at first.
 

SinisterDeath

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sheic99 said:
Jumplion said:
So, you've got the new "PS2 on da' block", so to speak, and unless you introduce something new (Wii), you've basically screwing with everyone. Every single PS-console has been hard to develop for, from the PSX being hard to work with to the PS2 being hard to work with. The thing is, developers got used to it, but nonetheless it was still hard to work with because it didn't have very much similarities to the PC (ala 360). Sony is a hardware maker, not software (Vice versa for Microsoft, software for them)
I remember that the PSX was very easy to develop for. Especially with the fact that games were cheap to make and they let any game be released on to it.
Compared to the SNES? Yea it was easy to program for, or at least easier to put on disk then on cartridge. ;)
But that still doesn't mean there weren't difficulties, at least compared to the pc.
Thats why PC gaming will never die, The only way Video Games can be created, is on a PC and going from pc to another completely different hardware is always going to be a pain since they do have limitiations.
 

AceDiamond

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Indigo_Dingo said:
AceDiamond said:
On another note I'm a bit confused as to why it took so long for people to remember what could now be considered "old news", which is FF XIII not being a PS3 exclusive anymore. Then again it's hard to remember any PS3 exclusives (other than Killzone 2: Because Killzone 1 was such a Halo-Killer, and Little Big Planet: Fun will Overcome Everything but Copyright Law)
At this point when anyone refers to FF XIII moving sony platforms its pretty much assumed they would be referring to Versus, Agito, all three in Japan, and Final Fantasy fans who haven't got a next-gen game yet, and who want the best experience, and not 20 disjointed hours of gaming and switching discs.
Yes because switching a disk is such a horrible travesty. However will I cope with the 30 seconds it takes me to get up and do that? Oh wait I'm not buying FF XIII anyway, so it doesn't affect me. Even if it did I'd hardly consider it such a big deal. Also you left out the variable that is DVD 2.0 technology. Is it being used? No. But that's something to think about. Unlike "Do I need Blu-Ray" because that answer is still no

Also if you're buying the assorted spinoffs you're switching discs anyway. Or is the umpteenth iteration of PS3 hardware going to include a blu-ray disc changer add-on?

And how will Japan's versions enter into this for those of us who aren't from the Land of the Rising Sun, and aren't into importing? Personally I know of nobody who is into such a thing, at least not to the point they'd import Final Fantasy. Maybe something else, but not that.

Also I was talking about Final Fantasy XIII, not Versus, Agito, Arigato, Arpeggio, or any other subversion/spinoff/microsequel/diet brand/add-on/standalone/whatever. Just Final Fantasy XIII.
 

songnar

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AceDiamond said:
Indigo_Dingo said:
AceDiamond said:
On another note I'm a bit confused as to why it took so long for people to remember what could now be considered "old news", which is FF XIII not being a PS3 exclusive anymore. Then again it's hard to remember any PS3 exclusives (other than Killzone 2: Because Killzone 1 was such a Halo-Killer, and Little Big Planet: Fun will Overcome Everything but Copyright Law)
At this point when anyone refers to FF XIII moving sony platforms its pretty much assumed they would be referring to Versus, Agito, all three in Japan, and Final Fantasy fans who haven't got a next-gen game yet, and who want the best experience, and not 20 disjointed hours of gaming and switching discs.
Yes because switching a disk is such a horrible travesty. However will I cope with the 30 seconds it takes me to get up and do that? Oh wait I'm not buying FF XIII anyway, so it doesn't affect me.

Also if you're buying the assorted spinoffs you're switching discs anyway. Or is the umpteenth iteration of PS3 hardware going to include a blu-ray disc changer add-on?
Note - with the PS3, a game would need to be over 50gigs large in order to warrent a disc change. The power of blueray.
 

songnar

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SinisterDeath said:
sheic99 said:
Jumplion said:
So, you've got the new "PS2 on da' block", so to speak, and unless you introduce something new (Wii), you've basically screwing with everyone. Every single PS-console has been hard to develop for, from the PSX being hard to work with to the PS2 being hard to work with. The thing is, developers got used to it, but nonetheless it was still hard to work with because it didn't have very much similarities to the PC (ala 360). Sony is a hardware maker, not software (Vice versa for Microsoft, software for them)

I remember that the PSX was very easy to develop for. Especially with the fact that games were cheap to make and they let any game be released on to it.
Compared to the SNES? Yea it was easy to program for, or at least easier to put on disk then on cartridge. ;)
But that still doesn't mean there weren't difficulties, at least compared to the pc.
Thats why PC gaming will never die, The only way Video Games can be created, is on a PC and going from pc to another completely different hardware is always going to be a pain since they do have limitiations.
Truthfully, in this day and age, PC and Console are becoming more and more alike. Take, for example, the fact that the PS3 is capable of using Linux as an OS instead of XMB. Yeah, it's not exactly fish and chips like it is on a computer, but honestly, the big deal now is just making sure that the console's controllers will work with the game and avoiding overstepping the console's limits.
 

Eagle Est1986

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popdafoo said:
I just want to know if anyone is more informed than me or knows what the heck is going on.

Sony currently not only has the lowest selling handheld, but home platforms. They also have the most expensive of each. 400 dollars for a PS3, and 160 for a PSP. DS beats the PSP evey month, and the Wii and 360 outsell the PS3 every month. They haven't dropped their prices ever.

Now, I want a PS3, but for 400 dollars, I'll just stick to my 360. It may be because I'm cheap, but I think that's crazy. I want to play Resistance, and I want to play LittleBigPlanet, but I just heard that Sony denied planning a price drop. It's not like they're selling a lot, because they're selling the least amount of consoles.

It may just be a little rant, but can someone please tell me what's going on or why they won't lower prices?
They cost the most because they are the best made gaming machines at the moment. Save a few uber PCs of course.
The 360 is made from the cheapest components that Microsoft could get their hands on, that's why so many 360s break.
The Wii is made from slightly older technology, so the components are cheaper but still of a good quality.
 

Bulletinmybrain

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songnar said:
AceDiamond said:
Indigo_Dingo said:
AceDiamond said:
On another note I'm a bit confused as to why it took so long for people to remember what could now be considered "old news", which is FF XIII not being a PS3 exclusive anymore. Then again it's hard to remember any PS3 exclusives (other than Killzone 2: Because Killzone 1 was such a Halo-Killer, and Little Big Planet: Fun will Overcome Everything but Copyright Law)
At this point when anyone refers to FF XIII moving sony platforms its pretty much assumed they would be referring to Versus, Agito, all three in Japan, and Final Fantasy fans who haven't got a next-gen game yet, and who want the best experience, and not 20 disjointed hours of gaming and switching discs.
Yes because switching a disk is such a horrible travesty. However will I cope with the 30 seconds it takes me to get up and do that? Oh wait I'm not buying FF XIII anyway, so it doesn't affect me.

Also if you're buying the assorted spinoffs you're switching discs anyway. Or is the umpteenth iteration of PS3 hardware going to include a blu-ray disc changer add-on?
Note - with the PS3, a game would need to be over 50gigs large in order to warrent a disc change. The power of blueray.
DVD 2.0 technology is just fail technology. Let me make an anology. Blu-Ray is a Ferrari, DVD is just a old beat up mustang.. Here comes DVD 2.0 as a souped up mustang. Ferrari still beats it.
 

asinann

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Might help if they would put out a few good games that you can't get on other systems (there's only one I can think of off hand MGS4.)
 

Bulletinmybrain

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asinann said:
Might help if they would put out a few good games that you can't get on other systems (there's only one I can think of off hand MGS4.)

Need I point you to the advertising they did in I think Ireland for Resistance 2? That was just pure awesome what they did..
 

asinann

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-Seraph- said:
^No battery life?! what the hell are you talking about, that's another cold faced lie about the PSP that just gets thrown around. I can get like 5 hours of non stop game play with the battery, which is not that bad. Also don't forget the extended life battery, so your looking at an extra 2 or 3 hours.
Compared to the 18-20 of of the DS. That's almost enough to last through a long car ride without buying accessories to plug it into the car lighter there on the PSP (which also has the same problem with having few games.)
 

D_987

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Bulletinmybrain said:
Any more actual 360 exslusive you want to throw up?
OK, how about this - they are exclusive to the 360 in the console war. Do you really need that spelling out to you?

*views his other posts in this thread*

GeoW is meh
Hmm..insulting game widly called Game of the Year, exclusive to the 360...stating his personal opinion as fact...

It appears we have a fanboy on this thread (not suprising)...

In my opinion Sony's problem is simple - price. I bought a 360 last year because the PS3 was so expensive. I might buy a PS3 this Christmas, now the Price has gone down and they are finally sorting out their online setup.
 

WhitemageofDOOM

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Sony's problem is that sony lost touch with it's intended audience. It didn't take into consideration how much it's audience was willing to pay, and it released late.

TsunamiWombat said:
new IP that isn't made for kids... and stuff...*mumble*
Your complaining about Kid friendly IPs with a toy?