What is to be considered an "unfair" weapon?

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Woof26

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Feb 22, 2009
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The only unfair weapon would be one that defies the rules of the game ex:glitches or such.
I do agree that certain weapons in games are "overpowered or cheap" because they are much easier to use or have much more damage than other weapons. This does not mean they are unfair, it just seems like it because the enemies weapon is extreemely powerful or makes them very had to kill. I won't say that I've never called a weapon unfair because almost everyone rants. But,when you think about it theres nothing unfair about it since at some point you can use it too.
 

Aethonic

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Jan 10, 2008
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From a practical perspective, there will be no satisfying the players. They will always try to pass on the blame. One could try to circumvent that, but it's kind of pointless since most everyone already knows the truth.

But when we're discussing this academically, fairness implies that neither side has an advantage in equipment or, just as important, their use; just skill. Like if both sides have carpet bombs, but one side is in a cave underground that the other team can't access (easily or at all), that is not fair. Alternatively, the device could cause "degenerate" gameplay; if the theoretical cave was in the middle of the map, it would be a race to get there first, rather than whatever else they were intended to do, or whatever else is more interesting/fun/etc. I don't know if I would call that unfair, but it is a related phenomenon; there's also a distant possibility that it might work in the game's favor.
 

Samurai Goomba

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Oct 7, 2008
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Farsight or the equivalent gun (forgot the name) in Timesplitters: Future Perfect. The Injector in Future Perfect is also cheap, as it's a one-hit kill weapon that can be fired rapidly and even has a little zoom on the aiming.
 

Metalchair

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Feb 8, 2009
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ok, i found that the "unfair weapons" r mostly in futuristic games like Halo and space marines stuff, thats y i play modern day shooters where there arent really unfair weapons, like raibow six vegas 2. more tactics then big guns
 

Gingerpubes01

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Mar 1, 2009
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How bout the ray gun in COD world at war? mostly to nazi zombies, though, who toats deserve that shit in the first place.
 

scotth266

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Jan 10, 2009
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You know what: I'm not really sure if this counts, but I'm gonna say it anyway.

It's one of the most berated, yet useful tools in any game, ever.

It is: http://farm1.static.flickr.com/87/247650380_4e3f25b5e0.jpg?v=0

That's right. It's the almighty C-stick.

Using the C-stick around some Super Smash Bros Brawl players is like insulting their mother: they become rabidly furious, call you a n00b, and dedicate themselves to ruining your fun.

Why?

It was INCLUDED AS AN OPTION. You can't even charge up your smashes when using it. So why all the hate?

I use C-stick. The yellow wonder has saved my butt more than once. If you can't unbend your pride enough to use it as well, too bad, but I'll destroy you.

To demonstrate the ferocious ANGER that some people feel towards the stick:
I've never owned a Wii, so I have a profile on a dorm mate's box. A bunch of idiots decided that the C-stick was now illegal since I had been winning, and changed the settings around so that the C-stick was jump. Now I have to be "player 4" or I can't play the way I want to.

In conclusion: I hate people who hate on the stick.
 

Gitsnik

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May 13, 2008
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brainless906 said:
chronobreak said:
Grenades can be pretty unfair, when you're gettin' spammed with 12 of them in a space you can't manuever in.
There i will have to agree with you. not really the weapons fault i suppose. more or less a massive design problem when you add a grenade. not really a way to effectively stop that.
Which is the point of a grenade! Also, if you got yourself stuck in a small spot you can't manuever in, is that really the game designers fault?
 

ThePlasmatizer

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Sep 2, 2008
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I think there has to be some balance in the game. One weapon should never be godlike, for example something like a OHKO sniper rifle shouldn't be able to be used like a Shotgun where people are running around the map and shooting with it, it has to be weak in close quarters to make weapons balanced or it would just be a one weapon game.
 

steveo_justice

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Apr 4, 2008
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keyton777 said:
steveo_justice said:
keyton777 said:
steveo_justice said:
I'm not saying that at all. I'm saying a truly talented player would, instead of running around with a rocket&sword like a noob, or a BR and shotty like an average guy, would carry a sniper rifle and quickly score headshots before the otehr guy could do much damage.

I never said anything about using shitty weapons indicating l33tness, itt just indicates stupid. I sad that some weapons can be far more devastating than classic n00b guns, but require more skill to use.

so if i was useing a rocket launcher as a last resort and using my normal weapons dual spikers im a noob? now you jsut sound like an ***hole
A starhole?

And you already know the answer to that question. Don't be a moron, man.

ok, so you admit to NEVER TOUCHING the rocket launcher or any other supossedly "unfair" weapons? cripes you are an asshole just for making that crap up and calling anyone who uses those weapons a noob just makes you into an EVEN bigger prick, yank ur head out of ur ass, ur choking on ur last meal there boy.
MY head is up MY ass?

And yes, captain pants-on-head, if you run around using a rocket launcher constantly, it reflects a lack of skill with most weapons on your part.

You get awful worked up about this, you know? Maybe he gets all stuffy down in his mom's basement.
 
Feb 7, 2009
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Horticulture said:
slayaDmoney said:
If the noobs have no skill, why do they win?
The issue is that some games have weapons, and consequently tactics, which are imbalanced in a way that makes it a very uphill battle to overcome them. This is pretty clearly illustrated in betas or games early in release, like Dawn of War 2 was recently. As the game was patched for balance, large segments of the player community seesawed between the race and strategy du jour in order to exploit issues with balance. It seemed that every other head to head game was, after the first patch, a fight against Howling Banshees(which were middle-priced units inordinately effective against most infantry and all vehicles) and Suppression Platforms under a Warp Spider Exarch, and after the next patch a huge number of players switched to the Tyranids' Hive Tyrant with the Venom Cannon upgrade(which can only be described as broken).

It's not that these tactics were unbeatable, indeed, they seemed rare among high-level players, but dealing with them required an inordinate amount of skill, micromanagement, or resources due to a paucity of truly effective counters. Though it's frustrating to deal with imbalances like that, the real nuisance is that it makes games less interesting. If a game begins to boil down to who can most effectively execute an overpowered strategy, it becomes a technical exercise which plays out with a disturbing similarity game after game. The supremacy of a few options marginalizes others, which in turn makes them a very rare sight and reduces the game's variety. A game in which half the options aren't viable except as novelties feels in many ways like half of a game.

The riposte that a truly skilled player could counter by exploiting the limited weaknesses(if any) of an imbalanced weapon or tactic is undermined by the fact that games are designed primarily to amuse. If an aspect of a game is really reducing the fun for many players, it's part of the
developer's job to take that into account in future patches and releases.

It's my experience that most high-profile, popular multiplayer titles are quite balanced by the time they ship, and the ones with enduring communities probably represent the better-balanced of these titles (Relic's famously awful balance notwithstanding). My gut feeling is that the standards for balance on consoles, especially before Live, were looser, though this may stem from the particular multiplatform games I've played. I don't have an xBox, so my only experiences with Halo have been in the homes of friends, where concern over balance goes out the window to the amusement of chasing each other with flamers and jumping Mongeese.

PS my post is completely invalidated by timesplitters 2 which has absolutely no semblance of balance and is a blast but don't point that out to anyone
If there's a powerful weapon, it makes logical sense to use it because at the end of the day, all that matters is that you live and they die. In war they don't complain about weapons being unfair. You want your weapon to be more powerful than the enemy's.
 

Danny Ocean

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Jun 28, 2008
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Albino Ninja said:
I think all guns should shoot butterflies and marshmellow fluff. But seriously, the thing is if you base the game off of modern technology it is going to be unbalanced. You see the point of war is to create the most powerful weapon you can so that encounters are as short as possible with minimal casualties.
To your side, at least.
 
Jan 11, 2009
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I have this mate that really gets on my nerves whenever he goes on COD 4 he gets killed by people wielding M16's and him obviously not thinking that maybe it's just a good gun decides that "ITS A FUCKING NOOBY GUN WHO USES THAT?!?!?!?! ITS 1 SHOT ONOE KILL WITH A HEADSHOT WHATS THE POINT THERES NO SKILL" and I'm just there thinking "Well it does take some skill to get a headshot that quickly and why not use it if its such a good gun?"
 
Feb 7, 2009
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steveo_justice said:
keyton777 said:
steveo_justice said:
keyton777 said:
steveo_justice said:
I'm not saying that at all. I'm saying a truly talented player would, instead of running around with a rocket&sword like a noob, or a BR and shotty like an average guy, would carry a sniper rifle and quickly score headshots before the otehr guy could do much damage.

I never said anything about using shitty weapons indicating l33tness, itt just indicates stupid. I sad that some weapons can be far more devastating than classic n00b guns, but require more skill to use.

so if i was useing a rocket launcher as a last resort and using my normal weapons dual spikers im a noob? now you jsut sound like an ***hole
A starhole?

And you already know the answer to that question. Don't be a moron, man.

ok, so you admit to NEVER TOUCHING the rocket launcher or any other supossedly "unfair" weapons? cripes you are an asshole just for making that crap up and calling anyone who uses those weapons a noob just makes you into an EVEN bigger prick, yank ur head out of ur ass, ur choking on ur last meal there boy.
MY head is up MY ass?

And yes, captain pants-on-head, if you run around using a rocket launcher constantly, it reflects a lack of skill with most weapons on your part.

You get awful worked up about this, you know? Maybe he gets all stuffy down in his mom's basement.
Again, it only matters that you're alive and they are dead. The end justifies the means. In lacrosse, attackmen don't complain about the defensmens' sticks being too long, they find a way to beat them.