What is to be considered an "unfair" weapon?

Recommended Videos

systhicsfg

New member
Oct 1, 2008
139
0
0
im sorry if this has a;ready been mentioned, but the toob in Cod: 4. that just simply required to skill to use. im talking hardcore mode here, and if youve got the bigger explosions perk it rules. and its unlocked on every rifle from the start. its easy, deadly, and noobs use it. QED.
also martyrdom.
 

johnman

New member
Oct 14, 2008
2,915
0
0
brainless906 said:
I mean really. You hear it all the time, every game there is always a gun that somebody is hating on, because only "teh noobz" be's using that gun. One classic example is the AWP, or for that matter any 1 hit 1 kill rifle. Its part of the game. in fact most games require you to play for a time before you can access these weapons. So why is it that everyone hates on them? Regarding all of that is there truly a "noob weapon" if so what makes it a "noob" weapon. In my humble opinion there should be no arguments over such a retarded thing. So i use a AWP, how does that make me any less skilled? I had to fight for the money to buy the AWP did i not? answering my own question, i believe that there is no such thing as a "nooby" weapon. what do yall think?
The thing about the AWP is that it actaully seen as a noob sniper rifle, the scout is the one that requires the most skill and is seen as the gun that 'proper' snipers use. The AWP can be fired at pretty much anybody part and kill.
 

Horticulture

New member
Feb 27, 2009
1,050
0
0
slayaDmoney said:
If the noobs have no skill, why do they win?
The issue is that some games have weapons, and consequently tactics, which are imbalanced in a way that makes it a very uphill battle to overcome them. This is pretty clearly illustrated in betas or games early in release, like Dawn of War 2 was recently. As the game was patched for balance, large segments of the player community seesawed between the race and strategy du jour in order to exploit issues with balance. It seemed that every other head to head game was, after the first patch, a fight against Howling Banshees(which were middle-priced units inordinately effective against most infantry and all vehicles) and Suppression Platforms under a Warp Spider Exarch, and after the next patch a huge number of players switched to the Tyranids' Hive Tyrant with the Venom Cannon upgrade(which can only be described as broken).

It's not that these tactics were unbeatable, indeed, they seemed rare among high-level players, but dealing with them required an inordinate amount of skill, micromanagement, or resources due to a paucity of truly effective counters. Though it's frustrating to deal with imbalances like that, the real nuisance is that it makes games less interesting. If a game begins to boil down to who can most effectively execute an overpowered strategy, it becomes a technical exercise which plays out with a disturbing similarity game after game. The supremacy of a few options marginalizes others, which in turn makes them a very rare sight and reduces the game's variety. A game in which half the options aren't viable except as novelties feels in many ways like half of a game.

The riposte that a truly skilled player could counter by exploiting the limited weaknesses(if any) of an imbalanced weapon or tactic is undermined by the fact that games are designed primarily to amuse. If an aspect of a game is really reducing the fun for many players, it's part of the
developer's job to take that into account in future patches and releases.

It's my experience that most high-profile, popular multiplayer titles are quite balanced by the time they ship, and the ones with enduring communities probably represent the better-balanced of these titles (Relic's famously awful balance notwithstanding). My gut feeling is that the standards for balance on consoles, especially before Live, were looser, though this may stem from the particular multiplatform games I've played. I don't have an xBox, so my only experiences with Halo have been in the homes of friends, where concern over balance goes out the window to the amusement of chasing each other with flamers and jumping Mongeese.

PS my post is completely invalidated by timesplitters 2 which has absolutely no semblance of balance and is a blast but don't point that out to anyone
 

the jellyman

New member
Jul 24, 2008
216
0
0
chronobreak said:
Grenades can be pretty unfair, when you're gettin' spammed with 12 of them in a space you can't manuever in.
Well don't be in that space then.

In other news, the shotgun in pretty much any Worms game is pretty retarded, but not actually unfair as such.
 

Ryuzix

New member
Jan 21, 2009
241
0
0
Hand grenades.
Halo - get spammed by frag grenades - dead
Call of duty - guy who knows spawns spams grenades - dead
Halo 3 - random 1 hit kills with a frag - only happens to Australians.
I really hate hand grenades....
Grenade launchers also get on my nerve but I wouldn't really say they are unbalanced.
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
brainless906 said:
Hunde Des Krieg said:
The Lancer. People always whine about the chainsaw... which is why I love chainsawing them.
which is completely retarded.
not you, but those who complain. its in the game, why not use it?
because it requires little skill to use, hence a pro player who has won tourneys could be raped by a guy who just started, but really the grenade launcher and martyrdom perk on cod4, no skill to use and you get lot's-o-kills
 

Kirosilence

New member
Nov 28, 2007
405
0
0
A chainsaw gun, not a lancer, no. A gun that fires heat-seeking chainsaw missiles, rapidly.

THAT would be a broken weapon.
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
johnman said:
brainless906 said:
I mean really. You hear it all the time, every game there is always a gun that somebody is hating on, because only "teh noobz" be's using that gun. One classic example is the AWP, or for that matter any 1 hit 1 kill rifle. Its part of the game. in fact most games require you to play for a time before you can access these weapons. So why is it that everyone hates on them? Regarding all of that is there truly a "noob weapon" if so what makes it a "noob" weapon. In my humble opinion there should be no arguments over such a retarded thing. So i use a AWP, how does that make me any less skilled? I had to fight for the money to buy the AWP did i not? answering my own question, i believe that there is no such thing as a "nooby" weapon. what do yall think?
The thing about the AWP is that it actaully seen as a noob sniper rifle, the scout is the one that requires the most skill and is seen as the gun that 'proper' snipers use. The AWP can be fired at pretty much anybody part and kill.
in actuality that would happen, if you got shot with a sniper bullet any where (with the right caliber) that body part would explode or be ripped off the body, and how do you play cs:s with out your arms or legs??
 

Seydaman

New member
Nov 21, 2008
2,494
0
0
Kirosilence said:
A chainsaw gun, not a lancer, no. A gun that fires heat-seeking chainsaw missiles, rapidly.

THAT would be a broken weapon.
that would be Hilarius
 

Horticulture

New member
Feb 27, 2009
1,050
0
0
Kirosilence said:
A chainsaw gun, not a lancer, no. A gun that fires heat-seeking chainsaw missiles, rapidly.

THAT would be a broken weapon.
You say broken, I say awesome.
 

Kirosilence

New member
Nov 28, 2007
405
0
0
Horticulture said:
Kirosilence said:
A chainsaw gun, not a lancer, no. A gun that fires heat-seeking chainsaw missiles, rapidly.

THAT would be a broken weapon.
You say broken, I say awesome.
I say awesome too, until heat-seeking chainsaws are flying at my ass. Then I say broken!
 

Horticulture

New member
Feb 27, 2009
1,050
0
0
Kirosilence said:
Horticulture said:
Kirosilence said:
A chainsaw gun, not a lancer, no. A gun that fires heat-seeking chainsaw missiles, rapidly.

THAT would be a broken weapon.
You say broken, I say awesome.
I say awesome too, until heat-seeking chainsaws are flying at my ass. Then I say broken!
Of course your ass is broken, you got a chainsaw stuck in it.
 

SLy AsymMetrY

New member
Feb 23, 2009
257
0
0
Doesn't matter what weapon you use. A kill is a kill. But one of the reasons why i like CoD4 so much is because of the minimal weapon advantages. Most of the time skill beats a superior weapon.
 

SsilverR

New member
Feb 26, 2009
2,012
0
0
i don't know if this counts because it takes obsenely long to charge ... but the vector cannon for ZOE the second runner was just .. well .. you would point it in any direction .. and after the blast anything that was in that direction (bosses included) are not there anymore ... or anywhere else for that haha
 

NoDamnNames

New member
Feb 25, 2009
374
0
0
Porn

No not cs sprays (but cs sprays can get pretty disturbing)

when you are playing online pc games and some schmuck is downloading porn in the background and lags everyone to hell with him .
 

Trivun

Stabat mater dolorosa
Dec 13, 2008
9,831
0
0
I hate being sniped in any FPS, yet if I am, unless they do it every time I respawn (which usually means an Aimbot is being used), I don't complain. It's part of the game, and I use a sniper rifle all the time. Apart from being a bit too impatient to wait, I'm usually quite good with a sniper rifle and always use it to even the playing field. Trouble is, I keep hearing when people get sniped that they shout out "AIMBOT!" or complain that they're being picked on. It's just stupid. If the enemy has a sniper, then you find a way to take them down, otherwise you'll be hit and the enemy has the advantage. It's a valid part of the game. Simple as that.

Just to take an example, the fan-made map on Halo PC, Coldsnap, has a vantage point perfect for snipers that's easy to reach with the use of an airborne wehicle. I have many a time been shot by snipers while flying a Longsword or a Jet 4/5 in game kilometres away. I then proceed to respawn, use a different way of reaching them, and shooting the hell out of the sniper before they do it to me. It's part of the game, and if you just complain instead of playing properly then why play in the first place?
 

Dahemo

New member
Aug 16, 2008
248
0
0
This whole arguement is null and void becuase there has never been a less balanced gun than the Farsight from Perfect Dark. It was a one hit kill sniper rifle that could see and shoot anywhere in the level, even through multiple walls, floors and ceilings, and by holding down another button would automatically track down enemies for you and keep them locked in the sights.

On the subject of weapon usage though, what makes you poor at a game is your abilities, not your load out. Take this example, my opponet is aware I'm coming, so he uses a rocket launcher when I come round the corner instead of something with more risk, like a rifle head shot. This is not poor play my friends, this is common sense. In most FPS's these days the respawn rate of weapons is such that there is no longer an situation where players can commit unforgivable waste, there will be more opportunities in the match...