What is your 'deepest' gaming moment?

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Poetic Nova

Pulvis Et Umbra Sumus
Jan 24, 2012
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piinyouri said:
When
Jack killed Bloodwing, then taunted me for it. I've not felt that motivated to kill a scumbag since....well a long time. After that it was all story missions, no sidequests. This bastards skull needed to be under by boot yesterday.
Exact same feeling.

also felt sorry for the wounded skag in Lynchwood (Dukino)
 

Hollyday

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Jade Empire. To spend the whole game working towards one nice, selfless goal only to have it yanked out from under you - That's one of the first times I've ever wanted to get to the end of a game so I can beat the snot out of the bad guy.
 

Roofstone

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Breaker deGodot said:
Katawa Shoujo in its entirety. I know that sounds like a cop-out, but I've never been so emotionally affected by a game before, and I probably never will be again. It truly was an amazing experience.
This very same, I cried myself as I collapsed in the airport, chasing the person I loved. I screamed at my computer; "GET UP! Get up RIGHT NOW!"

..Okay, I was rather sleepy during that stage, so I might've been slightly more confused about reality and games..

But still. Emotional investment is something I rarely have, I had it a lot during Katawa Shoujo.
 

Breaker deGodot

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Roofstone said:
Breaker deGodot said:
Katawa Shoujo in its entirety. I know that sounds like a cop-out, but I've never been so emotionally affected by a game before, and I probably never will be again. It truly was an amazing experience.
This very same, I cried myself as I collapsed in the airport, chasing the person I loved. I screamed at my computer; "GET UP! Get up RIGHT NOW!"

..Okay, I was rather sleepy during that stage, so I might've been slightly more confused about reality and games..

But still. Emotional investment is something I rarely have, I had it a lot during Katawa Shoujo.


I've never cried at any movie I've ever seen. I've watched hundreds, if not thousands of movies in my life. Despite that, Katawa Shoujo made me weep like a baby. That's all anyone needs to know about whether the game is worth playing or not!
 

Weealzabob

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I have three way toss up between the first Infamous,
When you think you get to choose whether Trish lives or dies

The first Mass Effect gave me a double whammy because,
I screwed up and got my Wrex killed, and then had to choose whether I let Kaiden or Ashley die.

MGS3 when you have too
pull the trigger on The Boss.
Even when I was younger and didn't really appreciate story and characters, that one hurt.

Those are the three most potent ones off the top of my head for sheer gut wrenching ability.




And mentions have to go out to the Legend of Zelda series, for having dozens of little moments like that throughout the series.
]And to Splinter Cell: Conviction for the moment when Sam learns that Lambert screwed him over.





Edit. You know what screw it, while all the one's I listed are awesome, Metal Gear Solid 3 tops the lot.
 

ksn0va

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Secret world leader (shhh) said:
THAT part in Spec Ops: The Line. You know exactly which one i'm talking about.
To those who haven't played it yet and are really curious, don't even dare take a peek at spoilers because "that part" is a game changer and if you read about it before playing the game everything loses its purpose.
 

Yokillernick

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Walking Dead Episode 3 would be one of my deepest

The part when Carly gets shot in the head by Lily for no fucking reason
as that happened I was literally "aww shit, what the fuck is wrong with you!"

And Heavy Rain. In all the trials except 1 and 2 I roleplayed as Ethan. For those that know what happens in the Lizard trial I just stood there thinking about it and I just couldn't do it. Same for the Shark. I don't mind blasting through a room full of Nazis in CoD but in the Shark trial my conscience acted up so I couldn't do it.
 

Roofstone

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Breaker deGodot said:


I've never cried at any movie I've ever seen. I've watched hundreds, if not thousands of movies in my life. Despite that, Katawa Shoujo made me weep like a baby. That's all anyone needs to know about whether the game is worth playing or not!


Indeed. If you're ever gonna play a visual novel, make sure it is katawa shoujo. Cause it is so near being what every VN should aspire to be. <3
 

Bernzz

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ksn0va said:
Secret world leader (shhh) said:
THAT part in Spec Ops: The Line. You know exactly which one i'm talking about.
To those who haven't played it yet and are really curious, don't even dare take a peek at spoilers because "that part" is a game changer and if you read about it before playing the game everything loses its purpose.
I'm playing it at the moment, and only just got up to the first choice moment. I spent several minutes agonising over that. I hope it doesn't get any worse. D:
 

Simonoly

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Fallout 3. Turnpenny tower.

I managed to get the residents of Turnpenny tower to allow the ghouls to enter and live with them. I thought I had done a great thing and was living up to my title as 'Hero of the Wasteland'. But when I returned and found out that the ghouls had killed all the humans and dumped their corpses in the basement I was both furious and depressed. I felt betrayed and knowing that the ghouls had murdered some of the nicer friendly human residents of Turnpenny tower I opened fire and killed every single ghoul. Turnpenny tower was left empty and unused.

Whilst walking around the wasteland reflecting upon the events that had previously taken place I suddenly realised that it was all my fault. If I had not interfered, both ghouls and humans would still be alive. I was naive to think that I could force two so very different groups of people together without something backfiring. It really was all my fault.

I got quite sucked into that particular side quest ;)
 

Vegosiux

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In Planescape: Torment, when I learned what the Shadows really are.

They are the vengeful spirits of those who died in your stead to balance death's books for every time you shrugged death off. Did you kill yourself for a bored noble's amusement and some copper? Well, someone, somewhere died in your place.

And they will stalk you, shadow you, attempt to strike you down, and when they do, well, that just means another life will be lost and reformed into a new Shadow.

Suffice to say, this game did some good points about why immortality can suck. And blow. At the same time.
 

The_Echo

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The entirety of Journey. No, it didn't make me go "oh shit" and move around while I played or whatever. There are plenty of games that do that, but I wouldn't consider them 'deep' moments.

Journey gripped me, pulled me in and didn't let go. In some ways, it still hasn't.

The end of the journey was where it got "really real." And, to me, it wasn't just the game that got real. Everything did.
[sub]I still find it nigh impossible to accurately portray the things I felt while the credits rolled.[/sub]
 

TrollFase

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For me? It was the End of the World part of Final Fantasy VI (or 3), when Kefka went (even more) batshit crazy.

Back then, with 16bit graphics and terrible sound quality, it was quite the accomplishment to pull you into a game as well as Final Fantasy did.

The Opera scene wasn't too shabby either, or Setzer's backstory (I was a kid at the time, give me a break!).
 

Nouw

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Pretty much every moment in this game fits the criteria but one particular part affected me the most. The scene where you wake up in Tenebaum's haven and see the little sisters. That, was beautiful. I told myself nothing would stop me, and nothing did!
 

Bernzz

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imahobbit4062 said:
Bernzz said:
ksn0va said:
Secret world leader (shhh) said:
THAT part in Spec Ops: The Line. You know exactly which one i'm talking about.
To those who haven't played it yet and are really curious, don't even dare take a peek at spoilers because "that part" is a game changer and if you read about it before playing the game everything loses its purpose.
I'm playing it at the moment, and only just got up to the first choice moment. I spent several minutes agonising over that. I hope it doesn't get any worse. D:
It gets worse, much much worse.
Oh god. I felt bad for the choice I made, even though I chose the morally good choice, the one Adams wanted me to choose.

I chose the civilians. Having to wait for them to finish before I could move on, watching him die...

And it gets worse? I'm not even sure I want to keep playing anymore. D:
 

Bernzz

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imahobbit4062 said:
Shit, that was the choice you were referring to? I thought you meant the one right after which is far worse. It is a soul sucking game, but worth playing. I really need to replay it again soon (there is a choice near the end that you must see both results for).
I've played more now.

I, uh...

That scene at The Gate.

Fucking wow.
 

Substitute Troll

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Al Mualim what are you doing? Hey, don't fuck with me now... AWWWWW SHIET!

Pretty much every asssassination mission in the first AC had me sitting at the end of my seat going: "GET AWAAAAAY GET THE FUCK AWAAAAAY FROM HERE!"