What levels in video gaming do you hate the most?

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Thk13421

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Nov 22, 2009
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The Library in Halo:CE.
Spark-Wait Here while I go unlock this door (dithers off)
You-What? This is the umpteenth door like thi- OH GOD THERE EVERWHERE!!! DONT KILL MEAGHHHHHH!!!

I loved that game, and I still hated that level
 
Jun 6, 2009
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wouldyoukindly99 said:
One shot, one kill in CoD4. The ending of that mission is NEAR FUCKING IMPOSSIBLE ON VETERAN! I barely squeaked out a victory on that level and I never played it again.

I also hated fighting Ganondorf in Ocaraina of Time, that 'Volleyball of death' thing got really agitating.
You beat One Shot, One Kill on veteran?

Holy shit! I can't beat it on hardened!
 

ZippyDSMlee

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I hate corridors and level layouts that offer zero exploration and zero interaction with it.... I miss under water levels where you can explore around and find things... also I hate doing things in order and on time..... my drummer is a off tune spastic drunk I hate doing stuff only one way ><
 

TheBoulder

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Nov 11, 2009
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I hate Hell levels, timed levels, chasing ones, being chased and sewer levels. They all suck.
 

Gyrefalcon

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Jun 9, 2009
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Actually, I hate a lot of introductory/tutorial levels. So many games fail to make them blend into the game play, and a good number are also too long. When it is the one part that has to be pretty much the same every time you start a new game, you want to keep it brief.

And I hate shop areas. I could do without bad bartering systems that buy things from you at 25% of their value even when you HAVEN'T LEFT THE SHOP YET! Gah. There is nothing like trying to shop for "unique" items for party members only to find they can't use them and after selling them back you don't have enough money to buy what you need. (And no mini-games for bartering, please. Just let the skill go up and the sell-back prices go up.) 'nuff from me!
 

A Weary Exile

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BrotherhoodOfSteel said:
wouldyoukindly99 said:
One shot, one kill in CoD4. The ending of that mission is NEAR FUCKING IMPOSSIBLE ON VETERAN! I barely squeaked out a victory on that level and I never played it again.

I also hated fighting Ganondorf in Ocaraina of Time, that 'Volleyball of death' thing got really agitating.
You beat One Shot, One Kill on veteran?

Holy shit! I can't beat it on hardened!
I camped behind the bumper cars (I could shoot their feet under the floor as they ran by) and even then I was one more shot away from being killed while getting on the chopper, that was too fucking close. Had I died at that moment my controller would've went straight into my TV.

I still hate that damn game. I only beat it because my friends were tired of me saying I hated CoD without actually beating it, ironic thing is, none of them had beaten it on veteran.
 

brumby

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Jan 7, 2009
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wouldyoukindly99 said:
One shot, one kill in CoD4. The ending of that mission is NEAR FUCKING IMPOSSIBLE ON VETERAN! I barely squeaked out a victory on that level and I never played it again.

I also hated fighting Ganondorf in Ocaraina of Time, that 'Volleyball of death' thing got really agitating.
Thats just an L2play thing mate. I beat that level on cod4 with only one death!

Ganondorf got a little annoying but overall it was a great boss fight.
 

Hovy14

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Nov 19, 2009
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The fucking Dare-Devil comet runs in Super Mario Galaxy! So unneeded and one of them is on a FIRE level...I hate all fire levels in mario. The fire makes you jump and run around with little control and if you fall in once you might as well be dead because its a repeated hit everytime you step in it
 

Kuchinawa212

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Apr 23, 2009
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Obligatory Lava level. Just the tricky plat formers that if you mess up once you die
or the ones that you have to beat the clock to escape a building
 

Sciutovian

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Nov 22, 2009
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Gyrefalcon said:
Actually, I hate a lot of introductory/tutorial levels. So many games fail to make them blend into the game play, and a good number are also too long. When it is the one part that has to be pretty much the same every time you start a new game, you want to keep it brief.
Shadowrun for the Xbox 360 had one of the longest and most boring tutorials. Doing all 5 tutorials in a row without failing once would still take about 40 minutes to complete. Since the game was pretty complex you couldn't just jump right into the online mode either.
 

brumby

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Jan 7, 2009
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wouldyoukindly99 said:
BrotherhoodOfSteel said:
wouldyoukindly99 said:
One shot, one kill in CoD4. The ending of that mission is NEAR FUCKING IMPOSSIBLE ON VETERAN! I barely squeaked out a victory on that level and I never played it again.

I also hated fighting Ganondorf in Ocaraina of Time, that 'Volleyball of death' thing got really agitating.
You beat One Shot, One Kill on veteran?

Holy shit! I can't beat it on hardened!
I camped behind the bumper cars (I could shoot their feet under the floor as they ran by) and even then I was one more shot away from being killed while getting on the chopper, that was too fucking close. Had I died at that moment my controller would've went straight into my TV.

I still hate that damn game. I only beat it because my friends were tired of me saying I hated CoD without actually beating it, ironic thing is, none of them had beaten it on veteran.
Set up your c4 so they don't come round the side, keep suppressing them at the pool so they don't come forward. Kill the guys in the chopper as they come down. then fall back to one of the burned out cars. Just don't get surrounded, and don't forget the briefcase!
 

Rahheemme

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Aug 2, 2009
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I hate escort missions, of course, and sneaking levels in games where the controls are obviously not built for sneaking.
 

AvsJoe

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Underwater levels (not being able to breathe sucks), hallway/corridor levels (not being able to dodge sucks), and stealth levels without weapons (not being able to defend myself reeeally sucks!).
 

Gyrefalcon

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Sciutovian said:
Gyrefalcon said:
Actually, I hate a lot of introductory/tutorial levels. So many games fail to make them blend into the game play, and a good number are also too long. When it is the one part that has to be pretty much the same every time you start a new game, you want to keep it brief.
Shadowrun for the Xbox 360 had one of the longest and most boring tutorials. Doing all 5 tutorials in a row without failing once would still take about 40 minutes to complete. Since the game was pretty complex you couldn't just jump right into the online mode either.
I...I am shocked! Isn't that the FPS one? How much tutorial do you need for a FPS???? (Look over at new Left 4 Dead 2
)
 

Squilookle

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Nov 6, 2008
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Can't believe nobody's said it yet: On Rails levels. The days of time Crisis and Time-Cop are well and truly over.

However, if you have the choice to drive but choose instead to man the guns while someone else drives organically, that's fine.

I actually quite like water levels, but hate sewer levels. As long as it's bright and clean looking, maybe throw in some peaceful soothing music, I'll be happy. (Not the biggest Fallout 3 fan then)

Though I also hate out of place horror/stealth levels in games that have otherwise nothing to do with horror or stealth.
 

Jammerz

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Nov 2, 2009
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"escape" levels, you know, levels where you go through the hole mission going thru some complicated map only to explode sumting and race back and if you dont go fast enuf YOU DIE!
 

Xcelsior

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Jun 3, 2009
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wouldyoukindly99 said:
One shot, one kill in CoD4. The ending of that mission is NEAR FUCKING IMPOSSIBLE ON VETERAN! .
Ahh that level was torture, took me a few days just to do that bit at the end.

Escort missions suck because the person you're escorting won't help for shit and has the intelligence of a pea.