What Lies In Shadow (Interest/Sign Up Thread) NOW CLOSED

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Ruedyn

New member
Jun 29, 2011
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Not necessarily a replacement for my other character, just felt like I'd make a second bid in case of too many werewolves, and because I am super bored >_>

Name:Mael Judoc
Gender: Male
Age: 35
Race/Subtype: Goblin
School/Level/Specific Art: Summoning/3, Virtuoso

Appearance: Mael is not the largest Goblin out there, standing at 3'6 and so scrawny you could practically see his heart beating through his skin. His skin is a very sickly, pale green, almost the color of a ghost. This is not helped much by his occasional 'visits' to the Astral plane. He has a a stubbier, pug nose, but longer than average ears and somewhat dulled teeth. He has a scar over his right shoulder.
Despite his appearance, let it never be said he never ATTEMPTED class. He wears deep velvet cloak, with golden runic symbols across the trim, with a scarlet red vest over dress shirt and pants, both a bit baggy but he can pull it off moderately well. He has a pipe he keeps on his person, to help him relax quickly, and a monocle that is far more advanced than one would think.

Faction: Emergence Coalition

History: Mael was born as all are, Mael was raised slightly differently. It was, of course, in America he was born, and he quickly found something he liked: The New York Library! It's lion statues, majestic arches, aisles upon aisles upon aisles of sweet, sweet literature... He loved every bit of it. And yet he could only show up at night. He was upset about this at first, but it quickly turned into a game! That is, until he was caught, taking a bullet to the arm by a very scared, confused security guard. He managed to run off, and was even rescued by a few friends he had taken with him.

His injury pretty much meant he was restricted from leaving his home again for a long while, so he studied an art that would compliment his knowledge. Summoning. He studied it with an obsession, feverishly, day and nights, sometimes forgoing sleep all together. But it was worth it in the end, it only took a bit over a year! He managed to summon a man from history, a Lafayette, human and aide of Washington. Aide to Mael as well, as he neglected even leaving for getting food. He stayed like this for even longer, learning of secrets, forgoing sleep and food... His first experience in the astral plane signified his ascendance to Virtuoso.

He left his house for the first time in a long time, and wanted to flex his magical muscle. By then, his people were limited to a single pool, the very one he came from... and they wanted to get out. The surface had appeal, but more importantly he could use his magic in the fight. He signed on immediately.

Skills: He can run, hide, and sometimes climb if he feels up for it. Other than that he relies on his Art, and allies.

Weapons: He has a few silver teeth, actually, which gives him a leg up on vampires if they ever try to fight him. They simply have every other advantage!

Notes: He can't use his right arm very well, but he has such greats as King Arthur and Sigurd to do things like that. He can sometimes slip into a more Shakespearean dialogue at times, but he tries to work on it.
 

Quintley

New member
Jul 5, 2013
86
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Name: Sebastian Roth
Gender: male
Age: 23
Race and subtype: werewolf - pack member
Art: Calling/practitioner (2)/Islato

Appearance: About 5'10, skinny. Light hair that is a little overgrown, but he tries to keep it tidy. Decent looking, but spends a lot of time scowling or sneering, which doesn't help much.
His clothes were once very expensive, but are now filthy and disheveled. Generally wears a dark blue blazer (ripped at shoulder, most buttons missing, sleeves frayed), a tie (colour faded), a button-up shirt and a sweater (both interestingly stained) and grey trousers (several tears).
He has an English accent, and his voice comes across as posh-sounding and frequently irritating.

His wolf shape is quite lean, with short greyish-brown fur. Nothing particularly distinctive. He is stronger physically in this form.

Personality: Essentially, Roth is a spoilt, jealous, manipulative, cowardly bastard. He is also particularly selfish, and therefore highly resents his low position in the werewolf hierarchy. Since he cannot resist the compulsion to obey an Alpha, he tends to hate them on principle. Roth enjoys having a position of power, and being able to manipulate or control others, hence his affinity for Calling. He does tend to overestimate his ability to stay in control, however, but this hasn't led to any real disasters for him (so far).
If there is a way to talk his way out of a fight, he will probably take it.

Faction: Black Fang Society
Being inexperienced, Roth is pretty far down the ranks. He quite likes the way that the society operates, but has no real loyalty towards it, and wouldn't feel adverse to switching sides if it suited him.

History: Part of a wealthy English family, Roth studied at Oxford University (Ancient History and Classical Literature). For his final year dissertation, he ended up investigating the myth of an ancient Greco-Roman wolf cult with roots in Berkshire. He dug up a little more than he had expected. Surprisingly, Roth survived the bites, and - after a week locked in his room in sheer terror - convinced himself that he could control his new-found abilities, and tried to resume life as normal. Unfortunately, the moon was full on the following Wednesday, and he butchered the entire rowing team (except for Bernard 'Binky' Egmont, who was late for practice, and having witnessed the massacre now spends his days gibbering in the local psychiatric ward). When he eventually managed to turn back to his human shape, Roth realised that the Berkshire Maulers would probably figure out the connections between the killing spree and the kid they'd recently been chewing on, and might decide to take decisive action before the public started taking monsters seriously. At that point, Roth took the first flight out of the country, which happened to be to New York.

He ran out of money quickly. Walking late one night in the Bronx (he'd gotten lost) he started getting hassled by a couple of thugs. Negotiations broke down quickly, and when they started pulling knives Roth panicked and switched to his wolf form. He managed to take down two of them, and scared off the other. On his way home he was approached by a man with peculiar teeth who introduced himself as a member of the Black Fang Society.

A year later, Roth is working as a Black Fang lackey. One of his 'colleagues' saw some potential, and taught him the basics of the Art of Calling. Roth had a little trouble convincing the first...thing that he'd managed to call that it really shouldn't tear his limbs off and feed them to him, but eventually they came to an agreement of sorts. Roth a real talent for Calling, and quickly became proficient in summoning demon minions. Sadly, the first time he was able to call a lesser demon, he lost control momentarily and it ended up killing his teacher.
On the other hand, that might have been deliberate.

Skills: Roth is good at persuading, negotiating with and otherwise manipulating people. He picks up languages pretty quickly. Other than that, however, he isn't so useful. He has above average bakery skills, got to grade 4 on the clarinet, and can translate from Latin.

Weapons: none. If attacked unexpectedly, Roth will fight as a wolf, or try to get away. Otherwise, he will rely on any demon minions that he can call.
 

JokerboyJordan

New member
Sep 6, 2009
1,034
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Name: Drusus Dai

Gender: Male

Age: 29

Race/Subtype: Fae/Ork

School/Level/Specific Art: Mancy/ Level 3 Virtuoso/ Electromancy

Appearance: Drusus stands at an imposing 6'3, built like a brick 'house with grey-yellow tinged skin and blank, pupiless eyes. He has long, wiry white hair that reaches just past his shoulders which seems as if it's in constant, flow, as well as orkish ears which end in a jagged point. For clothes he sports a high collared, sleeveless bomber-style jacket with grey cargo pants with a hexagonal pattern. On his feet he wears a pair of reinforced, rubber soled combat boots and on his wrists he wears a spiralling series of iron rings that go halfway up his arm.
Since becoming Virtuoso his hair has turned white, and he seems to exude an aura of static electricity. His voice also now has an underlying reverb, and he constantly reeks of ozone. Aside from the obvious physical changes, Drusus also suffers from sporadic seizures, more so after particularly exhaustive uses of his Arts.


Faction: Black Fang

History:
At birth Drusus was simply a human-looking Fae, unaware of his abilities or heritage. He grew up in the Bronx, the particularly rough neighborhood plagued by the gang violence instigated by the Black Fang. As with many others, around fifteen Drusus decided that joining a local gang would give him the best chance of being able to gain status in the city, whilst also offering some protection once people learned who he ran with.

For many years he would be involved with petty crime: vandalism, robbery, arson, assault. It was only until one night, where a rival gang would ambush him down an alleyway did he learn of the Shadow community's existence, as one of the thug's involuntarily revealed himself to be a werewolf in light of the full moon. Under the threat of imminent disembowelment, something awoke deep inside Drusus. As the werewolf moved in to attack he felt the surge of electricity travel from the power lines overhead directly into his body, and before he knew it he had reacted on instinct, directing the current into the puddle directly below the beast, shocking it unconscious.

It was then that the Black Fang society revealed itself to him, explaining to Drusus the nature of the Community and their arts, whilst urging him to maintain their secrecy. In return they offered to train him in the Art of his choosing, as well as the chance to work for them directly. Seeing this as an opportunity beyond his wildest dream, Drusus graciously accepted without even a second thought.

Fast forward a few years, Drusus was now a fully fledged Practitioner of Electromancy and mid-level enforcer for the Black Fang, notorious for his own form of shock therapy for those among the Emergence Coalition. It was during a routine patrol of the area that he happened to come across a Troll with a megaphone, flagrantly disregarding the Community's agreement as he shouted about the "monsters among us" and how "the end is nigh". As you may expect this did not turn out well, as Drusus was determined to make an example of the renegade, even going so far as to chase him down the sewers. However the Troll knew the waterways too well, and it wasn't long before he had all but escaped. Nevertheless, refusing to let the offender go, he carried on his pursuit through the winding tunnels.

This was not to be a good idea...

Emerging from a tunnel, he saw the vast network stretched out before him. A city below a city, populated with Mutants, Trolls, Goblins, Orks. This must have been the Underworld he thought, as a dozen angry Earthborn all turned their angry gazes towards Drusus. He an outsider, looking every bit like an ordinary human must have came as an extreme shock to them, as they barked threats that he failed to heed or understand. All he did was run. He ran as hard and as fast as he could. No direction in particular, all he thought was that he had to get out of there. A pair of Trolls, each over 7 feet tall and armed to the teeth, held out their arms in an attempt to stop him from getting past, but he simply slide underneath their makeshift barricade.
His momentum did not fade, continuing to slide across the floor; the ground grew marshier, the air became sulphurous. When the mud rose up to his chest, it was then that Drusus finally knew where he was. As he sank into the pool of Earthblood, he discharged as much electricity as he could out of desperation, but he knew it was in vain. The end was nigh.

Or not.

Emerging an indeterminate amount of time later, shivering in the cold and screaming like a newborn, Drusus had been reborn in the pool. He had markedly grown in height and physique; his skin taken on a greyish-yellow tinge; his ears were long and pointed, and his eyes were sensitive to light. Above all, he had an insatiable desire to consume the earth around him. He knew that he was no longer himself, and the shocked faces of the Earthborn around him seemed to all but confirm the fact. Still, they did not dare question nature, choosing instead to treat him the same as a newborn Ork. Drusus was grateful for their somewhat understanding, but still chose to opt out of initiating, instead returning to the surface to resume his obligation of enforcer to the Black Fang. It took some convincing, but eventually they gave him his position back, seeing the benefits of having a six foot tall mutant electromancer loyal to your Society. Drusus was glad to return to some form of normality, but he knew that life would never be the same. Losing most of his perceived humanity already, he saw no reason not to sacrifice even more to become a Virtuoso in his art.

Skills: A self taught expert in hand-to-hand combat, with emphasis on debilitating injuries. Whilst not being particularly charismatic, his imposing physique coupled with his reputation as a fearsome enforcer usually means that people are quick to disclose the information he wants. If they don't, that's when Drusus' other talent gets the chance to shine - interrogation. Needless to say it isn't the subtle, mental trickery kind, but it yields impressive results nonetheless.

Weapons (optional): A pouch full of 1/2" steel balls.
 

EmperorZuma

New member
Jul 16, 2009
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Ruedyn said:
Not necessarily a replacement for my other character, just felt like I'd make a second bid in case of too many werewolves, and because I am super bored >_>

snip
Not bad, since I'm allowing second characters, would you want to play both in the RP? Or would you rather just play one that can best suit diversity?

Quintley said:
Crazy snip
While you could chalk it up to be being new to...well, being a Werewolf, I would like to note that Pack Members aren't forced to become werewolves during the full moon, only Alphas are. The full moon would just have him be at his strongest when he transformed. Otherwise, a fine sheet.

JokerboyJordan said:
shocking snip
Good, but I don't what has changed in Drusus' appearance from becoming a Virtuoso. Does he have a permanent "aura" of static electricity, or something akin to glowing blue veins like bioshock?

Notice-Tomorrow (Sunday, September 15th) will be the last day I'll be accepting new sheets. After that, I will look over what we have and, due to the volume of sheets, make a list of who will initially be admitted to the game. If anyone else wants to join, or wants to pull out of the running, please tell me.
 

Ruedyn

New member
Jun 29, 2011
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EmperorZuma said:
Not bad, since I'm allowing second characters, would you want to play both in the RP? Or would you rather just play one that can best suit diversity?
So long as it doesn't kick another person, I can play both. But if I had to choose, I'd pick Mael.
 

JokerboyJordan

New member
Sep 6, 2009
1,034
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EmperorZuma said:
Good, but I don't what has changed in Drusus' appearance from becoming a Virtuoso. Does he have a permanent "aura" of static electricity, or something akin to glowing blue veins like bioshock?
Oops, must've slipped my mind, added that to the appearance section now.
 

Bravo 21

New member
May 11, 2010
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Lookd like I've stumbled upon this just in time, ill put together a character sheet.
 

Bravo 21

New member
May 11, 2010
745
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Name: Sean Blake
Gender: Male
Age: 68
Race/Subtype: Werewolf/Alpha
Appearance: Greying hair, and a short cropped beard, stocky and heavily muscled. He has aged well, and in spite of his years, he?s still strong and capable. Normally seen to be dour and quiet. He generally wears heavy clothing, capable of concealing his considerable bulk.
Faction: Grey Talon Society

History: Born to Irish immigrants coming to New York after the Second World War, Sean was always looking for a way up in the world, something made more challenging by how he would turn into a beastly werewolf once a month. With this barring his entry into most normal lines of work, and limiting his ability to pass as a Human, Sean found his place as an enforcer for the Grey Talon Society in the early 70s. With a mixture of strength and cunning, couple with the natural talents of an Alpha, he worked his way up in the Society, until he was one of those responsible for keeping the Society?s hold on Queens firm. He worked diligently at this task, with his pack becoming a family for him, but when Black Fang came, they simply rolled over his turf, like all the rest. In one fell swoop, they took his land, his position of power, and most of his pack.Had the times been better, he might have been punished for his failure, but when only barely hanging onto on Borough, the Grey Talon Society could hardly be choosy. Sean has taken to running retributive raids on the Black Fang, and generally trying to make life miserable for those who think that the days of Grey Talon are over. This has necessitated that he abandon, to an extent, his former tactics of brute force and the will to succeed in favour of sudden strikes at the weak points of the foe.

Skills: Hand to hand combat, basic firearm training, concealment, and an good knowledge of the streets of New York. This is coupled with the strength and toughness that an Alpha naturally possesses, and while he might not be quite as strong or as fast as he was when he was younger, he?s made up for it by picking up plenty of dirty tricks and the knowledge gained from years doing what needs to be done.

Weapons: A pistol loaded with silver rounds that he looted from a group of templars who thought that they could muscle into Brooklyn, and an pump-action shotgun.

Notes: Suppose I?ll keep fleshing out the backstory as time goes on, but I wanted to get this in before the deadline.
 

mcpop9

Elite Member
Jan 27, 2010
4,018
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41
Name: Brian "knuckles" O'Malley



Gender: male

Age: 27

Race/Subtype: Fae/Faeborn otherwise known as "Falsemen"
Generations of breeding with humans has led to a race that looks like humans but are with muscles which are allot denser and stronger.
Most athletes and fighters are actually these guys, steroids? Sure they exist, but most accounts of their use professionally are actually to cover this race's cover from being blown.
School/Level/Specific Art: none

Appearance:
Standing at 5ft 11 inches, fair skin and short hair. He weighs about 180lbs and has a rather skinny and lean body. His face usually decorated with the beginnings of a gotee or stubble. Has black hair and a deep shade of velvet purple eyes.

Usually is wearing a dark brown fedora, a black leather jacket with an Celtic cross hanging from his neck. Usually wears jeans, they look like they've been torn to hell and that's because they have been. He also wears a rather nice pair of black formal shoes, one of the few possessions he keeps nice and cares about.

Faction (can be freelancer): Irish mob (human) otherwise freelance.

History: born and raised in Boston, his mother was gone at an early age, his father usually being drunk and owing allot of money to the Irish mob, so they took Brian in as collateral.

He was brought up from age 4 by the mob and raised on the streets. The result is the current person, moving with a group of friends to NYC to hopefully have a foot hold there.

While Brian is aware of the underground community, he doesn't particularly like it or participate in it, usually only making good with the community members that the mob accidentally interacts with. These are unintentional crossings and he is the unofficial and self declared diplomat for the small foothold.

Skills (what your character is good at beyond their Art): fist fighting, holding his liquor, gathering intel off the street, being an asshole and is extremely loyal to friends.

Weapons (optional): a good ol'pair of brass knuckles he keeps in his coat pockets.
While not on him, is fluent with: base ball bats, beer bottles, chairs, blowtorches, car batteries and other interesting objects.

Notes: while Brian is 100% Irish, all of his grandparents coming from Ireland, he doesn't drink as much as it appears he does. A good 2 pints in the pub once a day is his usual if he doesn't head out with friends or has something to celebrate.

Notes about the Irish mob branch in NYC:

Only comprised of 15 members or so of humans and been here about 10 years, they know they're nothing big and don't try to encroach upon the other gangs, mobs and organized crime territory. They're set up in manhattan, the city's checkerboard of streets allowing for some quiet dealings. set up in a 8x8 block
Of city, they defend their turf, but pay respect to those around them.
 

Rip Van Rabbit

~ UNLIMITED RULEBOOK ~
Apr 17, 2012
712
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Apologies if this appears late, but I did PM EmperorZuma about my sheet to see if it was acceptable...then I fell asleep...hence why I'm only posting now.

Name: Abigail Winter

Gender: Female

Age: 23

Race/Subtype: Fae

School/Level/Specific Art: Mental/Level 2 (Practitioner)/Telepath (Thought-manipulation specialization)

Appearance: The almost porcelain-like skin is what stands out the most whenever Abigail makes her presence known. With her shoulder-length blonde hair tied into a professional-looking bun, you may often find her attentive and very expressive blue eyes studying you from the corner of the office. Abigail could often be found wearing an array of formal business attire. While at home or in a more casual environment, she never deviates too far from the fashion that was expected of her, often just opting for something semi-casual.

Standing at a very short 1.63 metres, Abigail has a slim yet toned build.

Faction: Asura Group

History: The Winter family was a small one, a poor family, just Abigail and her respective parents. Ordinary Fae...well, as "ordinary" as Fae can ever get. Being a Fae, you never really know what you are gifted with, or just how cursed you may be until too late. The Winter family held no ties to any faction, not out of malice, but out of safety.

While travelling was an option, the unaligned Fae would make their homes nearly everywhere, hidden from the eyes of the larger factions and mostly staying out of trouble. This was their home, or at least it was until The Black Fang slowly spread across Queens, ravaging and corrupting everything in their wake.

The Winter family, huddled together each night under the safety of darkness and silence, hoping to not attract any unwanted attention.

Turns out that The Black Fang was the least of their worries...

The Asura Group, power-hungry individuals that saw any competition as a "threat", while anybody else that could be exploited was an "opportunity". They did not have a good reputation among the unaligned Fae. Even more so when their mercenaries were sent to destroy any Black Fang encroach on Asura territory...any Fae that was caught in the crossfire, was considered collateral damage.

The family was put in imminent danger, this was avoided when her mother recognized that the mercenaries worked for the Asura Group. Promptly, her mother offered Abigail for their lives and monetary compensation.

The Asura Group claimed that Abigail had extraordinary potential, even as a child, considering that telepathic potential was a rare commodity in these harsh times. The Asura Group made a proposal: "We will provide you with the educational means to hone your unique Art. In exchange: You are bound to us."

What was this unique Art that they were talking about? It turns out that having Fae blood can alter the more traditional use of The Arts. When it comes to Telepathy, Abigail could not read thoughts...but she could dramatically affect the emotional state of others around her in close proximity by passively letting her subconscious emotions siphon from her mind and invade the minds of others. This was not a process that she could turn off. Yet over time, she was taught to greatly control her emotions and thoughts. The Asura Group, recognizing Abigail's unique use of The Art, selectively tailored her education so that she would not proceed past Level 2, lest she become an internal threat. However, while Abigail could passively affect emotional states to varying degrees, she was taught to weaponize her technique: Essentially she could incur a "mental overload" by focussing intently on one person and forcing her pent-up emotions or clusters of feelings upon an individual's mind. It was forceful thought-transmission.

A mental overload was never lethal, but it was certainly debilitating. The Asura Group was pleased with their inherited prodigy, offering her a human education and a degree in psychology alongside her training of The Arts.

The Asura Group would make extensive use of Abigail during important business conferences, meetings and especially conventions. Her job was to stay quiet and appear to be a private assistant, meanwhile, she would be leaking whatever Asura's agenda of the day was towards all the important corporate big-wigs, transmitting those thoughts and ultimately steering their minds in the right direction.

The Asura Group, considering her ready, had a large task for Abigail. "Ascertain and understand the motivations of each major Faction. Pay special attention to anything pertaining to The Asura Group and report back once you are done." She was an Asura representative.

Skills: Abigail is known to be an extremely charismatic individual outside of her Art, especially since maintaining positive and friendly emotions are easier for her. Making extensive use of human psychology gives her insight into human socialising techniques, human behaviour and persuasion. Abigail does have a penchant for manipulation if the situation is dire enough.

Weapons: None. Abigail relies on Mental Strikes in order to confuse stronger threats or hopefully incapacitate weaker threats.

Notes: Abigail will use her Art if the situation extensively calls for it, otherwise, she does not like to abuse her powers. Despite Abigail's best efforts, she can never completely control her passive emotional leaks (For example, if she is currently feeling aggressive, then people in a 2 meter radius will start feeling aggressive as well). Abigail is a human sympathiser and envies them for having such a diverse and interesting culture. Abigail also likes to enjoy the finer things in life, having grown used to expensive luxuries at her time with Asura.

Unfortunately I'll be pulling out of the RP, apologies for the post.
 

EmperorZuma

New member
Jul 16, 2009
527
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Ok, I will now look over all the sheets already in the thread and pick out which ones will be accepted. This should be done sometime tomorrow, should nothing unexpected arise.
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
Bravo 21 said:
Name: Sean Blake
Gender: Male
Age: 68
Race/Subtype: Werewolf/Alpha
Appearance: Greying hair, and a short cropped beard, stocky and heavily muscled. He has aged well, and in spite of his years, he?s still strong and capable. Normally seen to be dour and quiet. He generally wears heavy clothing, capable of concealing his considerable bulk.
Faction: Grey Talon Society

History: Born to Irish immigrants coming to New York after the Second World War, Sean was always looking for a way up in the world, something made more challenging by how he would turn into a beastly werewolf once a month. With this barring his entry into most normal lines of work, and limiting his ability to pass as a Human, Sean found his place as an enforcer for the Grey Talon Society in the early 70s. With a mixture of strength and cunning, couple with the natural talents of an Alpha, he worked his way up in the Society, until he was one of those responsible for keeping the Society?s hold on Queens firm. He worked diligently at this task, with his pack becoming a family for him, but when Black Fang came, they simply rolled over his turf, like all the rest. In one fell swoop, they took his land, his position of power, and most of his pack.Had the times been better, he might have been punished for his failure, but when only barely hanging onto on Borough, the Grey Talon Society could hardly be choosy. Sean has taken to running retributive raids on the Black Fang, and generally trying to make life miserable for those who think that the days of Grey Talon are over. This has necessitated that he abandon, to an extent, his former tactics of brute force and the will to succeed in favour of sudden strikes at the weak points of the foe.

Skills: Hand to hand combat, basic firearm training, concealment, and an good knowledge of the streets of New York. This is coupled with the strength and toughness that an Alpha naturally possesses, and while he might not be quite as strong or as fast as he was when he was younger, he?s made up for it by picking up plenty of dirty tricks and the knowledge gained from years doing what needs to be done.

Weapons: A pistol loaded with silver rounds that he looted from a group of templars who thought that they could muscle into Brooklyn, and an pump-action shotgun.

Notes: Suppose I?ll keep fleshing out the backstory as time goes on, but I wanted to get this in before the deadline.
Hey! Another Gray Talon member!

Heh. Almost looks like our characters are trying to compete over who's the biggest scumbag.

(see page 1, Johnny D'Ville for what I'm talking about)
 

TheDoctor455

Friendly Neighborhood Time Lord
Apr 1, 2009
12,257
0
0
RipVanTinkle said:
Apologies if this appears late, but I did PM EmperorZuma about my sheet to see if it was acceptable...then I fell asleep...hence why I'm only posting now.

Name: Abigail Winter

Gender: Female

Age: 23

Race/Subtype: Fae

School/Level/Specific Art: Mental/Level 2 (Practitioner)/Telepath (Thought-manipulation specialization)

Appearance: The almost porcelain-like skin is what stands out the most whenever Abigail makes her presence known. With her shoulder-length blonde hair tied into a professional-looking bun, you may often find her attentive and very expressive blue eyes studying you from the corner of the office. Abigail could often be found wearing an array of formal business attire. While at home or in a more casual environment, she never deviates too far from the fashion that was expected of her, often just opting for something semi-casual.

Standing at a very short 1.63 metres, Abigail has a slim yet toned build.

Faction: Asura Group

History: The Winter family was a small one, a poor family, just Abigail and her respective parents. Ordinary Fae...well, as "ordinary" as Fae can ever get. Being a Fae, you never really know what you are gifted with, or just how cursed you may be until too late. The Winter family held no ties to any faction, not out of malice, but out of safety.

While travelling was an option, the unaligned Fae would make their homes nearly everywhere, hidden from the eyes of the larger factions and mostly staying out of trouble. This was their home, or at least it was until The Black Fang slowly spread across Queens, ravaging and corrupting everything in their wake.

The Winter family, huddled together each night under the safety of darkness and silence, hoping to not attract any unwanted attention.

Turns out that The Black Fang was the least of their worries...

The Asura Group, power-hungry individuals that saw any competition as a "threat", while anybody else that could be exploited was an "opportunity". They did not have a good reputation among the unaligned Fae. Even more so when their mercenaries were sent to destroy any Black Fang encroach on Asura territory...any Fae that was caught in the crossfire, was considered collateral damage.

The family was put in imminent danger, this was avoided when her mother recognized that the mercenaries worked for the Asura Group. Promptly, her mother offered Abigail for their lives and monetary compensation.

The Asura Group claimed that Abigail had extraordinary potential, even as a child, considering that telepathic potential was a rare commodity in these harsh times. The Asura Group made a proposal: "We will provide you with the educational means to hone your unique Art. In exchange: You are bound to us."

What was this unique Art that they were talking about? It turns out that having Fae blood can alter the more traditional use of The Arts. When it comes to Telepathy, Abigail could not read thoughts...but she could dramatically affect the emotional state of others around her in close proximity by passively letting her subconscious emotions siphon from her mind and invade the minds of others. This was not a process that she could turn off. Yet over time, she was taught to greatly control her emotions and thoughts. The Asura Group, recognizing Abigail's unique use of The Art, selectively tailored her education so that she would not proceed past Level 2, lest she become an internal threat. However, while Abigail could passively affect emotional states to varying degrees, she was taught to weaponize her technique: Essentially she could incur a "mental overload" by focussing intently on one person and forcing her pent-up emotions or clusters of feelings upon an individual's mind. It was forceful thought-transmission.

A mental overload was never lethal, but it was certainly debilitating. The Asura Group was pleased with their inherited prodigy, offering her a human education and a degree in psychology alongside her training of The Arts.

The Asura Group would make extensive use of Abigail during important business conferences, meetings and especially conventions. Her job was to stay quiet and appear to be a private assistant, meanwhile, she would be leaking whatever Asura's agenda of the day was towards all the important corporate big-wigs, transmitting those thoughts and ultimately steering their minds in the right direction.

The Asura Group, considering her ready, had a large task for Abigail. "Ascertain and understand the motivations of each major Faction. Pay special attention to anything pertaining to The Asura Group and report back once you are done." She was an Asura representative.

Skills: Abigail is known to be an extremely charismatic individual outside of her Art, especially since maintaining positive and friendly emotions are easier for her. Making extensive use of human psychology gives her insight into human socialising techniques, human behaviour and persuasion. Abigail does have a penchant for manipulation if the situation is dire enough.

Weapons: None. Abigail relies on Mental Strikes in order to confuse stronger threats or hopefully incapacitate weaker threats.

Notes: Abigail will use her Art if the situation extensively calls for it, otherwise, she does not like to abuse her powers. Despite Abigail's best efforts, she can never completely control her passive emotional leaks (For example, if she is currently feeling aggressive, then people in a 2 meter radius will start feeling aggressive as well). Abigail is a human sympathiser and envies them for having such a diverse and interesting culture. Abigail also likes to enjoy the finer things in life, having grown used to expensive luxuries at her time with Asura.

Unfortunately I'll be pulling out of the RP, apologies for the post.
Aw... why? That's an awesome character!
 

EmperorZuma

New member
Jul 16, 2009
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Okay, sorry this came up so late in the day, but picking out sheets for this turned out to be harder than I thought, not to mention have my day was devoted to classes. Anyhow, along with the results!

figment of mind said:
Ruedyn said:
TheDoctor455 said:
SamtheDeathclaw said:
mcpop9 said:
SirPlindington said:
Bravo 21 said:
Mortis Nuncius said:
JokerboyJordan said:
Lunar Templar said:
These shall be the first people I'll accept for the RP. However, just because I didn't let you in now, doesn't mean joining the RP isn't possible. There is always a chance someone will leave, and this will be the first place I come to for replacements. Also, since the setting is so large, it could be that the RP can stand to have more people in the game. If so, I'll be back to find more characters.

As for those who got in, expect a group invite in good time, if you have Skype, add "EmperorZuma" to your contacts and I'll make a group for us.

As for the RP, the game will start Wednesday, Thursday at the latest.