There are some really scary moments in videogames. It seems a bit odd, but it is not so much when a monster pops out at you, as it is waiting for something to happen. It is when there is a little voice in your head that tells you something is going to happen, but you have no idea when. It is that uncertainty, that feeling of not knowning, which scares you.
I remember I was on the Fort Frolic level of Bioshock, where Sander Cohen incased splicer corpses in this plaster looking seal. He has them placed all around the level as art work. On the lower floors there is a funeral preparation shop, which is completely flooded, and is only illuminated by thin strips of florescent lighting. I was walking through the narrow doorway, and I see these two rows of incased splicers. They all have black veils covering their heads, and are positioned in something of a cowering pose. I look at them, and I walk around them. I even hit a few of them with my wrench, but nothing happened. There was something odd about them, because unlike most of Sander?s work, these statues still held scythes.
I went to further explore this dark place, checking other statues as I go, when I spy a faint, bright light flickering low to the ground. As I moved closer, I saw that there was basement to this place, unnoticeable at first due to the reflective water on the ground. I glanced outside for a moment, knowing the room would be a horrible place to be trapped incase of ambush. With no one insight, I went down.
In the corner, there was a lone chair. The only source of light for this place was right above this chair. It was a small incandescent bulb that was slowly losing power. As I approached, I spied a corpse. It was that of what looked like an old woman. The whole seen could have come right out from the movie Psycho. I felt eerie, but I continued to explore. As I neared the back of this place, the light gave out, and for a second all I heard was my own footsteps as I staggered about. Then, my steps were joined by the sound of something else. Someone was nearing me, and with great speed. The lights came on and I saw the old woman again, this time right in front of me. I shot her down, but that gave no comfort. I had not seen her to be an enemy, yet she was. I ran back to the main room, and at first I saw no change. I was about to exit when I noticed something. I looked from the doorway, and right were the two rows of splicers were, I found only eight veils. They had been real, and now they were out their, ready to kill me as soon as I turn my back.