Capra Demon wasn't too bad for the walk, though I got destroyed in the battle for investing too much in sorcery based levels. If there was a close bonfire to the Gaping Dragon I definitely missed it. In fact I'd still like to know where it is now that I'm getting ganked by the entrance to blighttown. To think of all the time I wasted with a 20 minute walk... the prime of my life... and there was a closer bonfire!?Phoenixmgs said:I'm just past the Capra Demon and Gaping Dragon. Both bosses are literally only a couple minutes away from a bonfire. You don't have to go through the whole level again. And, I beat the Gaping Dragon on my 1st try, ranged attacks FTW.Hydra Fun said:Well, after just rage quiting after about 3 hours of dark souls I asked myself "What have I accomplished in this game today?" Well... I beat the Capra Demon and the Gaping dragon, and it took me about 5 hours in total. For some reason I get the feeling that there is just something "off" about the ratio of challenge to reward in Dark Souls. It can't be denied that part of the satisfaction in beating the Capra Demon/Gaping Dragon comes from the fact that you succeeded after at least 3 failures. Yet it doesn't seem fair to make the player waste 20 minutes of their lives walking back to the battle (mostly referring to gaping dragon here). Especially since the walk back itself isn't challenging, its just a chore, a punishment even.