What the hell were you thinking!?

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Sgt Doom

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Jan 30, 2009
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Bethesda and bugs. Dear god, guys, do you ever stop to play your games before releasing them in all their necrotic splendour?
 

metalmmaniac

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Jun 30, 2009
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Thaius said:
Why would Square Enix change Frog's speech patterns in the DS remake of Chrono Trigger? The King James speak was perfect for his character in the SNES version, but I was so disappointed to find that it was reduced to the occasional "shall" in the DS remake. Otherwise a great re-release, but sigh...
wow, i haven't played the ds version, but that certainly is a bummer

pretty much ANY game that doesn't really give a game an ending. To be continued... is not a freaking end. do NOT make me wait 2-3 yrs for a sequel just to find out what happens. I'm looking at you,
Golden Sun, MW2 (fuck you!), and XIII.

I rather got into and enjoyed XIII, left a cliffhanger ending, and the sequel will never come. sigh
 

Emphraim

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Mar 27, 2009
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AC10 said:
Emphraim said:
I would like to meet all the developers who worked on the Company of Heroes expansion and subsequent content and would like to ask them how they managed to turn one of the best balanced and dynamic RTS games into the much shittier (though still very good) RTS that COH is now.
Are you talking post Opposing Fronts or post Tales of Valor? The ToV patch I feel balanced out OF pretty well, but then introduced the whole other problem of all the imbalances ToV created.
I'm talking about both. First OF is unbalanced brit defense and arty spam with PE infantry spam. Then after more than a year, TOV fixes most of that, only to bring in those new units, some of which break the game(Kangaroo anyone?).

After OF, the game lost that dynamic feel it had from before. The brits and PE are way more traditional spam oriented, unlike the orginal factions which focused a lot more on tactics. It's still a great game though and still is my favorite RTS due to the JointOps, Battle of teh Bulge, and operation Market Garden mods.
 

whycantibelinus

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Sep 29, 2009
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I'd ask Bioware why they even made other classes in Mass Effect since the game is clearly designed for the soldier class, and extremely difficult with any other class.
 

lvl9000_woot

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Oct 30, 2009
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Phantasy Star Universe designers:

Yuji Naka (Executive Producer)
Takao Miyoshi (Producer)
Satoshi Sakai (Director)

WHY DID YOU CHANGE THE THING I LOVED MOST!?
 

lvl9000_woot

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Oct 30, 2009
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metalmmaniac said:
I rather got into and enjoyed XIII, left a cliffhanger ending, and the sequel will never come. sigh
Ahh yes, another person who feels the same about that. Good...good...*rubs hands menacingly*
 

Flos

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Aug 2, 2008
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Mray3460 said:
Flos said:
Jak 2.

The essentially turned a cutesy platformer for kids into something that was just... strange. It wasn't good, it wasn't adult. It kind of sat in the grey area between being lame for teenagers and being too adult for kids to get it.

I will never understand why they did that.
Out of pure curiosity, how do you feel about Jak 3?
It didn't really break the mold that Jak 2 set.
 

Ultress

Volcano Girl
Feb 5, 2009
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Slap Bioware around a bit for not making Jade Empire 2

Media Vision/Sony get a slap on the wrist for putting that stupid 10 upgrade limit for your Arms in Wild Arms 2 and 3. It was upgrade to a certain point in WA1 and that was fine, why change it.

Also X Seed gets a a few Ball Busters ala God Hand for Wild Arms 4.
 

Suskie

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Nov 9, 2009
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Silicons Knights and Denis Dyack for making Too Human. That the same people also made Eternal Darkness (best survival horror game ever as far as I'm concerned) astounds me.
 

Katana314

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Oct 4, 2007
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Valve for Left 4 Dead.
If you listen through all the developer commentaries of Episode 1, Episode 2, TF2 and Portal, and then play L4D, you will just be facepalming all the way through at the number of times they tripped over their own rules.

Worst offense would be the tank's rage system. It's about the equivalent of a 10-year-old screaming at you for "not playing the game right" and ripping the controller from your hand.
 

damselgaming

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Feb 3, 2009
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EmileeElectro said:
I'd meet the creators of Cooking Mama and punch them so hard their grandchildren feel it.
I work in Game and I totally agree. If I hear another GameRadio Cooking Mama 3 advert I will be murdering a lot of people.
"Use the crops you grow in Gardening Mama"
(Cooking Mama) "YOU CAN DO IT!"
"Make and perfect brand new recipies!"
"WOW! EVEN-a BETTER THAN MAMA!"

*twitch*

Also, every creator of every ridiculous piece of shovelware that exists on the Wii/DS.
 

EeveeElectro

Cats.
Aug 3, 2008
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nicole1207 said:
EmileeElectro said:
I'd meet the creators of Cooking Mama and punch them so hard their grandchildren feel it.
I work in Game and I totally agree. If I hear another GameRadio Cooking Mama 3 advert I will be murdering a lot of people.
"Use the crops you grow in Gardening Mama"
(Cooking Mama) "YOU CAN DO IT!"
"Make and perfect brand new recipies!"
"WOW! EVEN-a BETTER THAN MAMA!"

*twitch*

Also, every creator of every ridiculous piece of shovelware that exists on the Wii/DS.
Haha. You're a lucky sod for working at Game at least.
They may as well advertise the game with the tagline "Cooking Mama. Sending women back to the kitchen since 2006."
I hate that game >.<
 

SantoUno

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Aug 13, 2009
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RealLifev2.0.09 said:
Blizzard why the hell could you not release starcraft ghost for the xbox, ps2, or gamecube. Or even just the PC. Who cares if the game did not have the graphics to support the current "Generation" games. It still would of been fun to play!

You called down the thunder now reap the whirlwind...

WARNING NUCLEAR LAUNCH DETECTED!!
Actually I was wondering this too. Last generation Starcraft Ghost was announced and I actually wanted to try it on the Xbox, it was supposed to come out in 2005 or 06 right? Yet no word ever came out.
 

Mirroga

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Jun 6, 2009
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This might be old but...Squaresoft, where the hell is Einhander 2? Damn that was the best side-scrolling shooter I played.