What they should do for AC3

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Kukakkau

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Feb 9, 2008
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kurtzy23 said:
Make the brotherhood more customizable. I could change their colour and thats It. Srsly I thought you would get to make them better with daggrs or one who is just really heavily armoured all I could do was give them full armour and keep upgrading their weapon. Oh god and a better ending why did I have to stab Lucy that made no sense and who the hell were those people talking in the credits. Lastley thos shop quests I have collected almost every treasure chests in the game and still haven't got all the shop quest's
The game's dialogue hints at why you stab Lucy both Minerva and Subject 16 (once you finish the puzzles) say "she's not who you think she is" which of course confuses Desmond. Also did you notice the power cut as soon as you finished with the animus? (big hint at a spy)

Also if you're stuck on the fast poison quest you must get aconite from tackling a borgia courier

Guys talking at the end are likely William (Assassin HQ guy who Shaun and Lucy were emailing throughout the game) and someone else there.

You really need to be patient this isn't a series where the answers are just given to you by the end. They leave a lot to you to work out and keep you in suspense for the next title.
 

Kukakkau

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What I would like to see is a new perspective (Ezio is getting a bit old now - which is mentioned in the first half hour) and maybe multiple crossing perspectives. Perhaps Desmond could have a pair of ancestors in the same time frame, however one of them has defected to join the templars. And throughout the game the conflict escalates until the final showdown between two characters you have come to relate to. And no you wouldn't play this battle so you wouldn't know who would win and be kept in suspense.

Improved free run AI - a lot of missed jumps and no movement at all

Brotherhood could have more customisation (like shoulder pads, weapon type etc) and better control (they randomly spawn and run in, I'd rather if you were up high they would air assassinate etc)

Brotherhood ranking - I wanted this so bad where you could have like second in commands, mission co-coordinators, team leaders etc. This would have made me actually want to change assassin's colours (Black for leaders and me and white for the grunts - like AC1)

Of course to go with that each potential assassin would have their own stat set (subtlety, sabotage, organisation, intelligence, free-run, etc) which would make different assassins better at different roles and mission types.

Glances at what Abstergo is up to - many games have flashes where they show what the bad guys are up to and when but all that happens in AC now is we get told Abstergo seems to have certain plans. Of course I don't want them telling their plans outright, merely hinting and showing some courses of action - they were pretty much not present in Brotherhood at all (despite some emails sent by your co-workers)

The return of multiple city maps - Rome was good and all but it felt so empty since about 65% of it was countryside with small villages. I really liked the different styles of Florence, Venice and Forli and how they changed your freerunning style a bit.

Different weapons for different combat situations - I found myself just using the sword the whole game with the occasional switch to hidden blade for some targets. You have weapons strapped all over your body and many different kinds to buy, yet one can take down every opponent you come across.

Better thought out abilities for multiplayer - I play manhunt and now all my opponents are over level 20, they ALL have templar vision. Making effective hiding impossible when all four enemies have a sure find ability with only a 60sec cooldown.

And... I've ran out of steam for now
 

Bat Vader

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Mar 11, 2009
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Considering as to how Assassins Creed: Brotherhood ended I can see Desmond becoming the main playable character in the next Assassins Creed game. If they keep the ability to build a brotherhood of assassins in the next game than I would really like the ability to communicate with the assassins and get to know them.
 

TheTim

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Jan 23, 2010
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China China China, they had lots of cool arcitecture in the mid in the "renaissance" era
 

Froggy64

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Oct 18, 2010
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Ezio is cool and all, but can we have a different character in a different country, preferably in a different time period? Feudal Japan ninja? Anyone? Anyone? That or have an entire game in the modern world. I don't want to have Desmond only as a story character, I want some real 21st century gameplay.
 

ShakesZX

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Nov 28, 2009
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Judgement101 said:
They need to make it less linear, give us side missions instead of go here, then there, then assassination, then here.
Are you just talking about the story? Because there was a fairly compelling side-quest oriented story line that accompanied the full story in AC Brotherhood...
 

havass

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Dec 15, 2009
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Jack Cheal said:
I just finished Brotherhood and i feel like it didnt go far enough in terms of advancement, so here's what i think they should do for the next one:

- they should introduce a new protagonist, instead of or alongside Desmond, which would help incorporate a Co-op mode into the game.
- new parkour techniques could easily be put in place, if only to allow easier travel through the city, things like vaulting things like chimneys.
- more assassination techniques as well, the ability to assassinate somebody while in a busy crowd would be good, as would things like "deniable" assassinations, throwing people off bridges or towers, rather than just stabbing them.
- better usage of the brotherhood, there is a lot of ways this could be improved, but its a new feature, so i doubt they wouldnt work on it in the next game.
- lastly, a more customizable character would be nice, i know its not exactly the most practical thing, but its possible.

so thats what i think, what about you?
-Why would they introduce a new protagonist? It's Desmond's story. The most they'll do is introduce a new ancestor. Which is confirmed, anyway.
-New parkour techniques? Like what? Though that sounds interesting, to be honest.
-You already have the ability to assassinate people in a a busy crowd. Just walk up to them in low profile and press the assassinate button. Also, you can already throw people off buildings and stuff. Didn't they introduce that move in AC2?
-Now this point I agree. I was looking forward to some epic showdown with the Borgia's army with my brotherhood. It was disappointing, but not a bad concept. Could be improved on tremendously.
-Define "more customizable". You can already dye his clothes and change his armour, isn't that enough? I don't think I want more random trinkets on the assassin.
 

geokes

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Mar 17, 2010
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It needs more stealth and parkour and less ridiculous guns and please no brotherhood, assassins work alone :p.
 

omega 616

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May 1, 2009
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Woodsey said:
Whilst they're obviously not going to go with Desmond for the entire game, the split needs to be way more 50-50, because the modern times were interesting before, but after Brotherhood's ending... I NEED MOAR.
What? Desmond is so boring, even his name is boring. I think they should have totaly scraped the idea in the first game, let alone have more of him.

I like the project 16 puzzles though, I like the circle picture ones the best, so I guess you need Desmond for them.

I never once left the animus to read e mails or dick around in the real world. What was the point? I would rather be able to do more assassin stuff in the animus than do less stuff with annoying NPC's.
 

Woodsey

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Aug 9, 2009
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omega 616 said:
Woodsey said:
Whilst they're obviously not going to go with Desmond for the entire game, the split needs to be way more 50-50, because the modern times were interesting before, but after Brotherhood's ending... I NEED MOAR.
What? Desmond is so boring, even his name is boring. I think they should have totaly scraped the idea in the first game, let alone have more of him.

I like the project 16 puzzles though, I like the circle picture ones the best, so I guess you need Desmond for them.

I never once left the animus to read e mails or dick around in the real world. What was the point? I would rather be able to do more assassin stuff in the animus than do less stuff with annoying NPC's.
The modern day end of the story, not the stuff you actually do as Desmond (for the most part).
 

Jack Cheal

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Aug 25, 2010
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havass said:
Jack Cheal said:
I just finished Brotherhood and i feel like it didnt go far enough in terms of advancement, so here's what i think they should do for the next one:

- they should introduce a new protagonist, instead of or alongside Desmond, which would help incorporate a Co-op mode into the game.
- new parkour techniques could easily be put in place, if only to allow easier travel through the city, things like vaulting things like chimneys.
- more assassination techniques as well, the ability to assassinate somebody while in a busy crowd would be good, as would things like "deniable" assassinations, throwing people off bridges or towers, rather than just stabbing them.
- better usage of the brotherhood, there is a lot of ways this could be improved, but its a new feature, so i doubt they wouldnt work on it in the next game.
- lastly, a more customizable character would be nice, i know its not exactly the most practical thing, but its possible.

so thats what i think, what about you?
-Why would they introduce a new protagonist? It's Desmond's story. The most they'll do is introduce a new ancestor. Which is confirmed, anyway.
-New parkour techniques? Like what? Though that sounds interesting, to be honest.
-You already have the ability to assassinate people in a a busy crowd. Just walk up to them in low profile and press the assassinate button. Also, you can already throw people off buildings and stuff. Didn't they introduce that move in AC2?
-Now this point I agree. I was looking forward to some epic showdown with the Borgia's army with my brotherhood. It was disappointing, but not a bad concept. Could be improved on tremendously.
-Define "more customizable". You can already dye his clothes and change his armour, isn't that enough? I don't think I want more random trinkets on the assassin.
I should probably refine what i said..
having a new protagonist might aid in it, having a second playable charachter for coop was what i was mainly getting at, i may have probably put it wrong.
by new parkour techniques im talking things to help you move quicker throughout the city or wherever, things like vaulting and being able to wall run maybe? or being able to quickly jump between buildings like through an alley, being able to jump between the two to get up higher?
and i meant having more varied objectives, rather than just go here and parkour til you find it, or stab someone, im thinking more along the lines of making assassinations look like an accident, things like pushing them off rooftops or things for bonuses, or being able to maybe blend in with the guards with the right armour or something?
by customisation i mean things like weaponry and skills, which could be applied to the brotherhood as well, allowing people to make their gameplay suit their own style, things like upgrading your speed or strength meaning you can run faster or attack stronger, or upgrading weapons so theyr quicker or stronger or upgrading the hidden blade more.
 

Eolon

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Aug 11, 2010
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I think they should release the end of the saga. After playing AC2(and thinking the Desmond ending in ACB ties the hole Ezio part), I think AC3 should feature playing with Desmond all game, following his quest to defeat the Templars. So a modern day asscreed. I like to see how that works out.
 
May 5, 2010
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Have Desmond quantum leaping into many different assassin's lives, in different time periods, with different gameplay styles for each. Each assassin is part of a gigantic puzzle that takes place over several centuries, and eventually all their stories become connected somehow.
 

LavaLampBamboo

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Jun 27, 2008
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I would argue that putting the protagonist in any time period with automatic weapons would make the game far too difficult. Parkour will only get you so far when someone is machine gunning you down.

Personally I'd like to see Mayan civilization, somewhere with some greenery and cool pyramids. It might be quite hard to get the Assassins working properly in such a early era of history.

I would quite like to see a game, perhaps a spin off, just looking at a bunch of different assassins through different periods of history. Like pirate assassins.
 

havass

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Dec 15, 2009
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Jack Cheal said:
havass said:
I should probably refine what i said..
having a new protagonist might aid in it, having a second playable charachter for coop was what i was mainly getting at, i may have probably put it wrong.
by new parkour techniques im talking things to help you move quicker throughout the city or wherever, things like vaulting and being able to wall run maybe? or being able to quickly jump between buildings like through an alley, being able to jump between the two to get up higher?
and i meant having more varied objectives, rather than just go here and parkour til you find it, or stab someone, im thinking more along the lines of making assassinations look like an accident, things like pushing them off rooftops or things for bonuses, or being able to maybe blend in with the guards with the right armour or something?
by customisation i mean things like weaponry and skills, which could be applied to the brotherhood as well, allowing people to make their gameplay suit their own style, things like upgrading your speed or strength meaning you can run faster or attack stronger, or upgrading weapons so theyr quicker or stronger or upgrading the hidden blade more.
As I said, it's Desmond's story. And the game is called Assassin's Creed, not Assassins' Creed. Having a second playable character does not really suit the theme very well.

You're looking at skills the Prince of Persia has, then? Not really necessary skills, but not a bad idea either.

The objectives of the game have improved tremendously from the original AC. I don't see the point in assassinating people like that in story mode, since the assassin always needs to talk to the target..god knows why. You'd think a blade through the heart or neck would shut them up. And blending with guards..? The guards would have to be idiots not to recognize you. And that would make the game too easy.

Those things you mentioned already go into the multiplayer. And they belong there. Besides, your brotherhood can be customized to a small extent already. Hope to see a higher level of customization for them, though. You have been able to upgrade weapons since the first game (albeit unwillingly in the original game), so I don't see how that's a problem. And how much do you want to upgrade the hidden blade besides having two of them? It's simple, deadly, and effective.