What was the last ending of a game that was genuinely satisfying?

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Eamar

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Mass Effect 2. Yeah, the human Reaper was a bit silly, but I was on a high all day after I successfully saved everyone XD

Also both Portal games (and the co-op campaign in Portal 2). Fantastically satisfying.
 

Withall

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Even though this isn't the discussed topic, I would still like to put it out there, without intentionally giving a flame war regarding ME3's endings a chance to flare up, I think this is what most gamers (myself definitely) find a problem with the endings.

All three of them are both ambiguous AND unsatisfying.

In a franchise as big as Mass Effect, proper closure is important, and while one could see it as a form of flattery from the Devs to see if people "get" everything they put in the ending cinematic, (i.e if the players are attentive enough to note the little things), I don't think that is what people wanted. At the very least, -I- didn't want that.

To return to original topic though...

I'd actually say Mass Effect 2, or Fallout 3, (excluding for both games, post end-credits content). Both games are very much self-contained (one serving as a bridge between two games, and the other telling it's own story) with a clear and definite ending, no ambiguity or "easter eggs if you're attentive enough".

Endings should not be ambiguous- it appears that Devs need to learn this over again, especially with multi-part stories.
 

Combustion Kevin

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metro 2033, very satisfying and somewhat philosophical in its own right.

great game in general too, I recommend it.
 

Patrick Buck

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Portal 2,
Red dead remdemption I suppose too.

On a side note, I love the way the zombie DLC is ACTUALLY CANNON. Seriously, if you think about it, it slots in just after the farm secton. Not before the ending. Then the game carrys on as normal.... then back to the zombies.

^Had to phrase that oddly, because I still don't know how spoiler tags work. :/
 

Cowabungaa

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Wrapping up Phoenix Wright: Ace Attorney felt way more satisfying than I could ever imagine. I'm really hooked.
 

Sean Hollyman

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VoidWanderer said:
Marcus Kehoe said:
Metal Gear Solid 4, you can't ask for much more closure than that game.
Aren't they making a fifth one, or is it going to be a long ad about 'Check out the new and Improved Raiden! Now with emo progamming and a glow-in-the-dark spine!


But honestly, Infamous 2. I actually applauded. It is the PROPER way to do a polarizing end, ie give it a reason to *Glares at the 'genius' who came up with that idea for ME3.*
Actually Metal Gear Rising is just a spin off.

Kojima IS making MGS5, and it's about Big Boss :D
 

Delock

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Latest release that I've played was Journey.

You know, I've had worse luck with endings in anime I watch on Netflix (seriously, about 90% of them fuck up either the last arc or the last episode) than I've ever had with games. Of course, western animation has it worse as most of them just get canceled and have unfulfilling "endings."
 

Major_Tom

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Chester Rabbit said:
Resident Evil 3 Nemesis: Nothing more satisfying than finally putting an end to Nemesis and a Nuke to finally do away with Racoon City.
You want STARS? I'll give you STARS!
 

Shoggoth2588

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Star Wars the Force Unleashed (light-side ending). The funny thing is, I didn't even know there was supposed to be a romance in this until Yahtzee reviewed the second one. That being said, I didn't care too much for the plot but I loved the ending. It answered the unasked question it brought up in a satisfying conclusion to the cliff-note that was Starkiller. I would have loved for Force Unleashed to be an anthology series, where each new game centers around another obscure Jedi...sadly that wasn't to be and the entire ending of the original FU was undermined by the mere existence of its direct sequel.
 

TheKruzdawg

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Adam Jensen said:
Mass Effect 2. It was one of the most satisfying endings to a video game.
I agree. Our mission got wrapped up, "nice" little chat with Illusive Man, see the rest of the crew doing stuff and then BOOM! Message about incoming reapers. Finishing things off but gave us something to look forward to (that we kind of already knew was coming anyway).

OT: I haven't really played many other games besides the ME series lately, so I can't remember the last game I played that WASN'T set in that universe. I know KOTOR had a good ending. Satisfied me. Big ending celebration (similar to Throne Room scene in New Hope) and I was either the hero or the guy who took over the galaxy.
 
Jun 16, 2010
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I'm surprised it hasn't been mentioned yet, but I remember the ending to Final Fantasy X being really poignant and satisfying.
 

Infernai

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VoidWanderer said:
Marcus Kehoe said:
Metal Gear Solid 4, you can't ask for much more closure than that game.
Aren't they making a fifth one, or is it going to be a long ad about 'Check out the new and Improved Raiden! Now with emo progamming and a glow-in-the-dark spine!


But honestly, Infamous 2. I actually applauded. It is the PROPER way to do a polarizing end, ie give it a reason to *Glares at the 'genius' who came up with that idea for ME3.*
Rising's a Spin-off Game: It's there, but you don't need to play it.

From what i gather, there might be some more Metal Gear Games but chances are they won't involve Solid Snake considering his arc is all wrapped up.

James Joseph Emerald said:
I'm surprised it hasn't been mentioned yet, but I remember the ending to Final Fantasy X being really poignant and satisfying.
Yep, i loved this one too but...MAYBE not for the same reasons as other people: Mainly because Tidus dies. And in the end, that is the true happiness of the Ending.
 

Adeptus Aspartem

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Next to bastion.. i'd say Diablo 2 and LoD.
Since then the endings have been pretty crappy. Nothing that gave me a feeling of satisfaction or relief as far as i can remember.

Mostly because games tend to leave open ends so they can maybe string another game to it. That or the endings were bad. Example: Borderlands, one of the best games i've played in years but the end was horrible.
I don't count ME 1 + 2 since it's a trilogy and it wasn't theoretically and end - though they were pretty good.

Nope.. can't remember a decent ending. Ah.. Monkey Island 4.
But jeah all LucasArts games were teh shit :)

Edit: Shame on me.. how could i forget the 2 portal games. :( Bad Aspa
 

Woodsey

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Human Revolution's. (And I'm not taking the piss.)

And before that, Portal 2, although I quite liked The Witcher 2's as well - it sequel-baits but not in a way that annoyed me, although I'm not really sure why.

I think its because...

... with everything going on, you can really pick your own motive. You might be focused on getting Triss back, and getting revenge against Letho, or you might decide that Triss isn't important, but you still want revenge on Letho for killing Foltest, or you might feel that Letho's really not that big of a deal in light of the summit, etc. etc.

Even though things are still left hanging there are multiple motivations by the end and, for me, I'd wrapped up my biggest concerns, and so that was the end of that particular chapter.
 

idarkphoenixi

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Adam Jensen said:
Mass Effect 2. It was one of the most satisfying endings to a video game.
Yep. I could think of a few other titles but since this is clearly based off the ME3 hullabaloo then Mass Effect 2 seems the most relevant. I never complained how they ended it and unlike Mass Effect 3 I actually WANTED to replay and explore the different options on how it could turn out.

I'm currently playing Mass Effect 2 yet again just to give femshep a whirl.
 

Furioso

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Every ending to every case in every Phoenix Wright game, once that music kicks in and you know you've got this.... awesome
 

Yopaz

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I actually have to go with Xenoblade: Chronicles. I thought the ending was really well made, the voice acting contained so many emotions and the plot twist was one of the best I've ever seen. I also felt like they tied up all lose ends. There was a happy ending without making it feel forced because it was already heading in that direction to start with.