And was 15 minutes long, was a fantasy setting, didn't have the gun, had a princess, and... yeah, you see where I'm going with this? The basic concept of reality-warping portals stuck, but everything else changed. You might as well say Bioshock and Crysis are the same because they're first person and you use a gun.Frostmourn said:I agree on Portal. I loved it (still loved the rest of the games, but Portal just has a special place in my heart). However, the game idea was before they got recruited into the VALVe team. It was called Nebecular Drop, if I'm correct? Anyways, they developed Poral while in the VALVe team.Monkeyman8 said:b-b-b-balls of steel! (couldn't help myself)Rusty Bucket said:You criticised Valve on these forums? You, my friend, have behemoth sized balls of steel.
Don't like valve, never enjoyed their games with the freak exception of portal which I don't consider a valve game. (if you know the story behind the portal dev team you'll know why)
Portal was also a test game- they really didn't know how people would react, so it was very short. It took off, and Portal 2 is going to have to stand entirely on its own. And will be a full length (I'm guessing 12+ hours) game.