Itdoesthatsometimes said:
I do not believe that the whole of a person/character's personality can be determined from a stranger with no prior knowledge of said person/character's existence. It never was my intention to say such a thing. I would like to argue your points. I want to first make clear that your points stem from words that I never said. If you feel that I am saying such a thing, you are going to have to explain why.
Okie dokie then.
Itdoesthatsometimes said:
I think if I just posted a picture of my penis, the viewer would have learned more about me than these pictures say for the DOA characters.
What was it exactly that those pictures were suppose to prove?
I don't think a picture of your penis could tell me more about you than the pictured The Kodu provided. I have never played DOA because I don't care about fighting games. However, I would have guessed just from the pictures alone that Tina is a wrestler, (Mostly because of the fringe on her arm mixed with the outfit.) Helena I would have guessed a noble or theatre actress, and Mila screams MMA fighter.
If you think that showing a real life opera singer wears similar clothing while preforming, to the opera singer in DOA says something about her character...
Now considering that this is what they do, it actually DOES say something about them. Something your penis surprisingly doesn't do about you. These would be passions and/or life choices about them. It gives you a glimpse which is all it can ever do. This tells you what they spend a lot of time doing and thus you can associate the type of culture they are surrounded by often. It isn't much, but its all appearance alone can afford to offer.
Fighting games don't have narratives. Scorpion from MK is no better a character than any DOA girl. The narrative to fighters, is usually a tournament. Story is mostly irrelevant so many female fighting game characters get a lot of unwarranted heat because they are easy tagets due to not having stories but instead mostly shallow characters. Now, I don't play fighters so I'll leave it there. Kodu made a pretty valid point though.
Otherwise, I think LostGryphon summed it up in all capitals above.
What exactly separates someone who was created to be eye candy from someone who is much more than that?
Basically, Context.
Someone created to be eye candy isn't going to offer much else. Because their sole reason for existing is eye candy. This is why I was called perverted for liking the original Tomb Raider for many years. Others decided that
I played it for the bewbs. Because the first iterations of Lara were SO super sexy and the game were just 'so terrible'. (/sarcasm)
Tomb Raider was revolutionary really. To this day me and a couple friends still call 3rd person camera "tomb raider view" which is what we called it in the PS era. Lara treaded that line of eye candy for years no doubt because Crystal Dynamics refused to evolve the character keeping her character static. Finally, with the reboot following after Uncharted maybe Tomb Raider fans will get the character development we always wanted. You can play every Tomb Raider game out there and her father is supposed to be some big name guy but after playing them all, you still know jack shit about him as the viewer but he is clearly important in that world. Just nobody bothers to say why unless it is directly relevant to what is going on and it can even get contradictory because its often used as a plot device.
In the end, you have to make the call based on the context and your interpretation of it.
That is eye candy for some people. It is not eye candy for me. Bayonetta is not eye candy for me but I do like her character.
Let's have some fun and we'll bring out my girl Faith who is eye candy for me.
Based on her character design I would be thinking hacker or android due to the tattoo of circuitry on her arm plus the tattoo on her eye. I would really be assuming cybernetics were somehow involved. The red glove makes me think MMA as well as the form fitting clothing and shoes thin enough to compare to wrestling shoes. I would not be thinking parkour courier. I would guess she is very active considering she takes time to tighten her lower pants.
She isn't a character that would be considered sexualized yet I think she is extremely attractive or 'sexy'. However, lets pull out another eye candy example for me.
Is that beer for me? Stupid Nate. As happy as I was to see Elena show back up, I was also sad knowing it was time for Chloe to exit stage left. I would say Chloe was kinda sexualized as it is clear her relationship with Drake was based on the rush from the jobs and sex. Chloe lives fast and in the moment. She is actually what has me interested at all in Uncharted 4.
Now let's have a look at conventional eye candy.
Don't care. Congratulations, you have a body and apparently no intelligence.
"Hey don't touch that, it kills people"
*touches it for no apparent reason and spends the rest of the game in limbo trying to get out*
But you can see her goods.
Not much is explained about the furry or miss X Blades. No explanation needed. It's just tits and ass for the sake of tits and ass. (One just happens to be a bit more disturbing) They are meant to be gawked at. What separates a character is they actually have characteristics that lead to identifiable motivations. An object needs no discernible motivations which is probably why beauty is often paired with stupidity. A stupid person doesn't really have motives of their own but rather they take on the motives around them and when they do act on their own, it makes no sense. A special case in video games are that they are just a generic 'skin'. (As in model/texture)