j-e-f-f-e-r-s said:
So Wii Sports, one of the most successful games of all time, wasn't a new IP? Dr Kawashima's Brain Training wasn't a new IP? Xenoblade wasn't a new IP? Nintendogs wasn't a new IP? Pushmo and Crashmo aren't new IPs? The Wonderful 101 isn't a new IP?
You're joking about the Xenoblade Chronicles right? Don't get me wrong, it's certainly a fantastic game but you do know it's from the Xeno series, right? Such as Xenogears which was released in 1998 on the playstation. This would be like claiming that FFVII was a new IP that Sony developed. Attracting IPs that are new to the system but not other platforms is different from developing a new IP. Ah Xenogears, one of the many reasons why my N64 started to collect dust. I can't believe that Nintendo gave up the Final Fantasy Series to playstation either but I'm glad that allowed FFVII to be the technological marvel it was in its day.
I'm also not sure why you're listing Wonderful 101 yet. It looks like it'll be good but as far as I know it's two months late and we don't know why as well as not nowing when it will be released what it's rated or really anything else about it aside from it being superhero Pikman (which honestly sounds great). But please understand that a handful of IPs are not enough when compared to the flood of new IPs on other systems.
Brain Age: 2005
Nintendogs: 2005
Wii Sports: 2006
Pushmo/Crashmo: 2011 A true winner in the
New IP category with no room for detraction besides it being a handheld game.
Just for reference, the year is now 2013. We've got 7-8 years on most of the "new" IPs you referenced as some kind of evidence that Nintendo is pumping out new IPs at anything close to the rate their competitors are and most of these are on handhelds which I'll address more after the next quote of you.
As an adendum to Wii sports, I would generally put a disclaimer on it being the "most" successful games of all time by pointing out that it was also bundled into one of the most successfully selling consoles of all time. To the point that reviewers stopped posting it on their top ten lists for that very reason or at least they readily put that disclaimer there as having external influences that inflated sales. It still did good in its own right though and I'll absolutely accept this as a new IP that I enjoyed. I can't really see having owned a Wii without it. One question is what you consider to be a new IP. Is it something developed in the previous generation of systems or does it have to be in the the past five years? The second question is whether or not this is really a different IP by itself or if it's just a continuation of Nintendo's practice of releasing a sports game to push a peripheral. See, I clearly remember having a Nintendo Power Pad, a peripheral that I plugged into my Nintendo so that I could perform olympic sports by running in place and jumping on the mat. Damn those hurdles, damn them to heck...
http://www.youtube.com/watch?v=3Z1-Re_RpPc
It was the precurser to everything that gauged physical motion as input. The Wii, the Kinect, the Move, Nintendo was first here. Joke all you want, but Stadium Events served the same form and function of Wii Sports. So I've got to say that they did this before. It is just the use of sports to push a peripheral and it doesn't much matter what they call it. It'd be like Introducing a character named Wario instead of Mario who wears yellow and purple instead of red and blue and claiming that it was an entirely new IP having nothing to do with Mario.
If you're going to ignore every time Nintendo does make a new game or series, can you blame them for deciding to keep making Mario games? Mario sells. Xenoblade, apparently, didn't. And yet they're still getting Monolith Soft to work on a sequel/successor.
Maybe if you started looking for more than Mario and Zelda, you might just find something...
Nintendo's strong suit is in their handheld gaming. It'd be hard to see the world of handheld gaming without them. They're better at it in a lot of ways than smartphones or tablets but I think the iOS world of gaming may present a significant blow to their market position.
It's nice that you listed a bunch of handheld titles. This brings me to an interesting point. The people who grew up with the original Mario games in the original Nintendo console are now full-grown adults. I'm not saying adults can't play handhelds, if you are an adult with a full-time career and still find time to play games on the go that aren't in your phone then you're lucky. But generally I just use my handhelds when I'm on an airplane and/or on vacation when I am not in my house where my consoles/PCs are that have much more elaborate games available. Pushmo, Crashmo, Nintendogs, and Brain Age (aka Brain Training in PAL regions) are great handheld games. When I'm at work, I'm working. When I'm going to and from home, I'm driving and if my wife is driving instead, we're talking. The DS is not at the forefront of my head and honestly I prefer sony's handheld to the DS at this point. Little Big Planet feels more like a Nintendo IP than anything else. But when I'm home, I can't look at the DS and then look at all my consoles and PC and think that any DS games deserve my time more than the console games at my disposal. When most of us (the people complaining) are thinking of Nintendo, we're likely not thinking of the DS so much as the console games. The in-depth games that take us to new and exciting worlds. The system we usually see the major titles on is there.
In any effect, do you have any idea how few the titles you listed are compared to even one of the other systems? The list of Wii Exclusive titles is shorter than the list of DS titles. Nintendo is a great company if you still use handhelds frequently, but not necessarily better than Sony in that area either.
Here's the worst part, how many IPs are you excited about? What new titles is Nintendo advertising that you're really looking foward to. I look forward over the next two years and all the titles I see that are new aren't coming to the WiiU and aren't being put out by Nintendo. I remember the 80's and the part of the 90's when Nintendo and Sega were kicking ass with new and innovative titles. I hope this isn't the fate of Sony and Microsoft after another decade.