AWAR said:
Jazzyluv2 said:
AWAR said:
Jazzyluv2 said:
in other news, razer is a rip off. besides deathadder, and krait, and even those mices performance is garbage compared to the original mice they are based off of (Intellimouse 3.0, and MX300)
Good mice have good texture, good feet, and good shape. and of course good tracking.
DPI does not need to be more than 400, really, it doesn't. All you need to make sure is that malfunction speed and perfect control speed are good.
DPI is very,very important if usb speed is less than 1000.
umm, no, stop talking out your ass. DPI doesnt matter for 90 percent of players. Polling rate doesnt effect sensitivity at all. all that matters is perfect control(how fast you can move your mouse before it starts flipping out of control)
DPI only matters if you have like 3cm to do a 360.... and you probably cant hit shit if you have that sensitivity.
Oh yeah, on the fly DPI, is pointless, there are binds and scripts that chance sensitivity in game for most online games.
Higher DPI is better, there is nothing wrong with high dpi. Generally though, most of the new mice have shitty perfect control, and lots of input error bullshit that most new users don't even notice cause they are not good enough.
google esreality mousescore
I checked that esreality mousescore and it doesnt really explains things well, it is also old and outdated and focused more on low sensitivity players, also i think you misunderstood the whole meaning of this test.
High DPI doesnt only mean fast cursor movement using minimum hand movement. A high dpi mouse also generally tracks better which is very very important if you are like me and use high DPI.
So its very important to medium and high sensitivity players as i quote from the mouse test.
Low sensitivity gamers might not need as high dpi mice as high sensitivity players do but still high dpi is a big plus.
stop talking out your ass
Also that wasnt really necessary....
again, read the thing, higher dpi does not mean better tracking. The perfect control of the G5 is proof. Cause the instant you hit 1.32 meters per second, that thing just flips out.
High DPI is over-rated, and in 90 percent of cases, USELESS. 5600 dpi is stupid. FLAT OUT STUPID. Ok, fps games use degrees to determine mouse movement, and also hits.
In quake 3 the degrees per input on 1 sensitivity is .022 degrees for every input.
SO ITS MATH TIME!
.022x400xsensitivity
so for me
it would be .022x400x4.65 = 40.92
so for every inch i do 40.92 degrees
so my sensitivity to do a 360 is
8.7976539589442815249266862170088 inches for a 360
I have plenty of dpi for mid sense
also, lets do this in terms of resolution
FOV(field of view)
Fov is 90 in most games
so determining your dpi needed for apparent pixel perfect control(even though it is based on degrees and not pixels)
so lets say i use a 1024x768 resolution
1024/90= 11.377777777777777777777777777778
so you need eleven inputs per degree for pixil perfect input.
for a 400 dpi mouse
400/11.377777777777777777777777777778 =35.180299032541776605101143359719
so for absolutely pixil perfect aim at that resolution you would need
35.180299032541776605101143359719 degrees per inch @400 DPI for pixel perfect aim
in inches that would be 10.233000000000000000000000000002 inches
and that is absolutely pixel perfect control
but very rarely do you need this kind of perfect control. one of the best q3 players played at 400 dpi, no accel@ .028 degrees per input.
so that means his pixel perfect ratio from the "ideal" would be
7x400x.028 = 4.5918367346938775510204081632653 inches
10.233000000000000000000000000002/ 4.5918367346938775510204081632653
2.2285200000000000000000000000001
so off of the pixil perfect control he is more than 1/2.2 ratio
His pixil perfect control is way off and he was the best in the fast paced game of Q3 for years.
Again this is alot of math. But in simple terms it means HIGH DPI IS BULLSHIT.