When games become chores

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I Max95

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Mar 23, 2009
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Aesthetical Quietus said:
unholyavenger13 said:
GTA 4
my brother seems to love to plow through the cities killing any who get in the way
and thats fun i guess IF YOUR THICK!
but me i see NO reason to its not fun its just pressing buttons to watch a guy commit mass murder
it just feels like work like im obligated to
Was the thick comment really necessary? I mean come on, sure it's not to your tastes but suddenly everyone who likes playing GTA 4 is thick? Personally I love the game, (I mostly end up roleplaying in it though, like being a traffic cop or something like that), and find it fun and I'm thick for that? All games come down to pressing buttons, it's kinda how you interact with them...
well im not saying that
i like GTA4 too when it lasted
but now all that is ever done is killing of hundreds people off the street
that particular facit of GTA 4 is for thick people
 
Apr 29, 2010
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"Alright, we need you to collect 600 random pieces of crap hidden all over the game world."
"Will you at least tell me in what general area they're in?"
"No."
"Why not?!"
"Just do it, son!"

*3 hours later*
"Ok, I found 3 of them. How many left?"
"597. Oh, and did I mention there are 3 different types of pieces? So, that would make it 1800 in all, so you need to find the other 1797 pieces. Good luck."

*rage quit*

Yea...that.
 

Onyx Oblivion

Borderlands Addict. Again.
Sep 9, 2008
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Zaik said:
95% of Star Ocean 4 was a chore.

all sidequests and shop orders were chores
crafting was a chore
duplicating crap(so you can craft) was a very slightly less chore
leveling up and maxing fol so you can buy tri emblems to synth onto gear with metal scumbags was a chore
watching cutscenes was a chore

after about 50 30 minute or less sessions of that game i just gave up completely.
I only did the last part.

You completionists...and your crazy "Do all the boring shit".

OT:

For me, finishing Mass Effect 2 felt like a chore. I did it, but only because I felt obligated to. I didn't like it. The combat and leveling were way too shallow. No depth at all. Incinerate on Armor, Warp on Barrier, Overload on Shields. Or "Assault Rifle" on everything. And don't come talking to me about "DO INSANE! It's actually hard!" It wasn't the lack of a challenge, it was the mindnumbing BOREDOM of the combat and leveling mechanics. Oh joy! A few skill points!

Dragon Age was going smoothly, but Awakening is just as shitty as the rest of Bioware's DLC.
 

delet

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Nov 2, 2008
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DarkHourPrince said:
Aby_Z said:
Perfecting items in Disgaea 2... God, I love the game, even with the massive grind, but perfecting items is the worst thing in the entire game. 4-16 hours for one item? Dood....
I've heard about this game from a friend who has played it.. Add this to the list of reasons why I'd neevr touch Disgaea personally. (I'd watch it though, looks like a good story)
Well, it's not a problem at all for the first Disgaea game, since perfecting an item in there is as simple as clearing the 100 floors in the item. You don't even need to perfect any items to beat all the bonus material anyway.

Also, you never have to perfect an item to beat the main story, and the main story's strongest enemy is always level 90 (At least, for the first 2 games.)
 

Laddan

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Apr 20, 2009
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Magic The gathering : Duels Of the Planeswalkers.
Although I´m constantly getting my ass raped when playing against the computer because that F***er just happened to have that instant win combo on his hand, I can´t help but love the game.

But it feels like you´re just doing the same procedure over and over again (like a chore!) until you are the lucky one to get that one-shot combo ;).
 

Crimson King

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May 16, 2009
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By the time I got to the third city in Assassins Creed the gameplay had become a more tasking, mindless, repetitive, chore than any chore I have ever done.
When I finally managed to get myself to the end of the game though, I felt accomplished. I had gotten all the achievments that I cared enough for to bother with and the story had an interesting ending that I hadn't expected. Mostly, I felt relieved because I realized: I NEVER HAVE TO STICK THIS GAME IN MY XBOX EVER AGAIN!
 

Wolfram23

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Mar 23, 2004
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Generally trying to platinum any game, but in particular, trying to platinum Demon's Souls.
 

timmytom1

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Feb 26, 2009
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Singularity at the start the enemies deal huge amounts of damage causing you to chomp down on medikits like they`re going out of fashion , by the end i`d maxed out my damage resistance and was waltzing through fight after fight (on normal)both times the enemies felt like inconveniences at first because taking them out took ages , later because they were never going to be able to take me down unless i took the 20 minutes (hyperbole) to let them and ticks are ridiculously cheap enemies to hide around corners just thought i`d say that ,also the ending is blatant sequel bait
 

Gondito

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Jul 11, 2009
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Breaker deGodot said:
the_tramp said:
Breaker deGodot said:
[http://dragcave.net/view/rYtd]
I've noticed this in a few of your posts... what the hell is this!? (Edit - ok, apparently it's not showing up anymore - what was the egg thing!?)

On topic: Final Fantasy X-2. I kept saying to myself "it must get better" so forced myself through it, very disappointed with this.

Crisis Core: Final Fantasy VII on hard. It's a chore, but a fun chore which is a kind of oxymoron. It's long, laborious and repetitive but I loved doing practically the same thing over and over (the optional missions) again to get the better items.

Must be a better example... The beginning stages of any GTA game in which it presumes no prior knowledge of previous games so it teaches you the basic controls of EVERYTHING despite myself using these techniques to make the earlier tutorials easier.
Honestly, I don't know. I just saw it on a guys post, clicked on it, and decided to get my own.

[http://dragcave.net/view/rYtd]
I just clicked on your egg. It seems as though your egg died today.

My condolences :(
 

Breaker deGodot

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Apr 14, 2009
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Gondito said:
Breaker deGodot said:
the_tramp said:
Breaker deGodot said:
[http://dragcave.net/view/rYtd]
I've noticed this in a few of your posts... what the hell is this!? (Edit - ok, apparently it's not showing up anymore - what was the egg thing!?)

On topic: Final Fantasy X-2. I kept saying to myself "it must get better" so forced myself through it, very disappointed with this.

Crisis Core: Final Fantasy VII on hard. It's a chore, but a fun chore which is a kind of oxymoron. It's long, laborious and repetitive but I loved doing practically the same thing over and over (the optional missions) again to get the better items.

Must be a better example... The beginning stages of any GTA game in which it presumes no prior knowledge of previous games so it teaches you the basic controls of EVERYTHING despite myself using these techniques to make the earlier tutorials easier.
Honestly, I don't know. I just saw it on a guys post, clicked on it, and decided to get my own.

[http://dragcave.net/view/rYtd]
I just clicked on your egg. It seems as though your egg died today.

My condolences :(
It's just an egg :3
 

Void(null)

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Dec 10, 2008
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Resources in Mass Effect 2 stand out as one of the mind mind numbing soul crushing grinds in recent days.
 
Aug 25, 2009
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Eh, I consider most games to be a grind if I start going for full achievement, but I've very rarely found a single game a chore. I know everyone goes on about how you have to do hours of repetitive fighting to level up so you can face monsters in say FFVII or FFIX, but I got through both those games and only really needed to go out into a field every so often and smack some bitches when a particularly hard boss fight was coming up, so it never felt chorish, just like a nice distraction to work on some tactics for more important fights.

I guess my three biggest concessions to this law are [PROTOTYPE], GUN, and Gears of War 1

[PROTOTYPE], possibly because I just glutted it all in a weekend, started to feel like a chore sometime around when I had to run around smacking Elizabeth Green's massive monster form, all over town, with the anti-virus canisters and the troops who seemed to think one man in a hoody was more of a threat than the gigantic phallic tentacle monster rising from the ground and slaughtering them. Eventually I just sat back and let EG kill all of them, then went in to stomp her.

GUN, the final boss is a *****, no more need be said.

Gears of War, the only game in my entire gaming history that I have given up on because the final boss was suck a trial of luck instead of skill. Dodgy controls, bad AI, ridiculously overpowered attacks that even when I could figure out the patterns to they still seemed to sometimes come at random just to fuck with me, a legendarily stupid AI partner, a nigh-on impossible to hit bad guy with oodles of health and setting that makes no sense given that the train we were on is supposed to at some point reach a destination, but I managed to stay alive for 45 minutes and we didn't even up anywhere. I consigned it to the suck pile and have ignored the series since.
 

PHOENIXRIDER57

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Mar 2, 2010
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Tharwen said:
RuneScape. I once spent two weeks obsessively reaching lvl 60 woodcutting. That was quite possibly the most boring goal I ever set for myself.
Yes! This damn game! It sucks you in and its kinda cool, in hindsight its not at all really, with its quick leveling up and promise of neat-o things later. I became lvl 30something and realised I had to do so much to get to the next level. I just stopped playing.
 

blankedboy

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Feb 7, 2009
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Scrumpmonkey said:
PoisonUnagi said:
Dragu_ said:
Wombaat said:
What about MMORPGs?
Grind. Nuff said.
You clearly don't play the right MMORPGs XD
There come a point in ever MMO where you have to grit your teeth and make it through some serious grind. It's just a fact of MMO design that some things will become a chore and sometimes you will have to do those things for a while. Even Wow, undoubtably the past MMO i've ever played, had a point where grinding dug in. I remmeber being arround lvl 54 when it advance at any reasonable pace required some serious grind

Im told that at old 'high' levels like 50s the grind has been cut back some of late by updates but there will still be points in all MMOs where you hit a brick wall
TheLaofKazi said:
PoisonUnagi said:
You clearly don't play the right MMORPGs XD
Holy shit, is there an MMORPG that isn't all about grinding and actually takes great advantage of the vast number of people to create a large scale, multiplayer interactive experience instead of a bunch of people in their own little grind bubbles ignoring each other?

Please, give me names.
Two words:

Drift City. It's a racing MMORPG made by ijji, and it's fucking awesome.
 

zHellas

Quite Not Right
Feb 7, 2010
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kman123 said:
ME2 on insanity. Actually, it's head banging on wall annoying.
How so? And I bet it gets REALLY ANNOYING when you're on the mission to get the Reaper IFF.
 

zHellas

Quite Not Right
Feb 7, 2010
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Breaker deGodot said:
It's just an egg :3
YOU HEARTLESS BASTARD!!!

Kidding, :p.

Void(null) said:
Resources in Mass Effect 2 stand out as one of the mind mind numbing soul crushing grinds in recent days.
Not for me. It's alright in my book.
 

ShadowKatt

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Mar 19, 2009
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generic gamer said:
ShadowKatt said:
That's true, but once you have thunder and ice magic refine from Quetzecotl and Shiva respectively, you can refine 100 thunder or blizzard from items you can buy. Junction those to your HP and Vitality, and you cut down on your damage taken. From there, like I said, I did this before the fire cavern. Bite bugs, glacial eyes, fastitocalons. They're not that dangerous. You'll need to switch spells to stock long before you die. Heal then, then start stocking some more!
It's a common mistake that a lot of reviewers make, you don't need 100 magic on a stat at first, the idea of the system was to junction a few and improve in strength every time you drew.

If you really want an easy way to get magic:

1. Get GF Diablos
2. Learn and equip 'enc-none'
3. Use the Ragnarok to go to either the isle of heaven or hell
4. walk around pressing 'x'

Each island is COVERED in high-level magic draw points. Even better, get Odin, go there with enc-half on (just to preserve your sanity a little) and let him auto-kill the very, very, extremely high level monsters. Watch your level fly up and laugh the laugh of win.
And that's lovely, -except- you need both Diablos AND the Ragnarok to do it. I was talking about early game power junctioning, like start game - skip dialogue - walk out and fight baddies. By the time I had the Ragnarok, I didn't need to draw anything from heaven or hell, I was swatting dragons like flies.
 

Zaik

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Jul 20, 2009
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Onyx Oblivion said:
Zaik said:
95% of Star Ocean 4 was a chore.

all sidequests and shop orders were chores
crafting was a chore
duplicating crap(so you can craft) was a very slightly less chore
leveling up and maxing fol so you can buy tri emblems to synth onto gear with metal scumbags was a chore
watching cutscenes was a chore

after about 50 30 minute or less sessions of that game i just gave up completely.
I only did the last part.

You completionists...and your crazy "Do all the boring shit".

OT:

For me, finishing Mass Effect 2 felt like a chore. I did it, but only because I felt obligated to. I didn't like it. The combat and leveling were way too shallow. No depth at all. Incinerate on Armor, Warp on Barrier, Overload on Shields. Or "Assault Rifle" on everything. And don't come talking to me about "DO INSANE! It's actually hard!" It wasn't the lack of a challenge, it was the mindnumbing BOREDOM of the combat and leveling mechanics. Oh joy! A few skill points!

Dragon Age was going smoothly, but Awakening is just as shitty as the rest of Bioware's DLC.
To be fair, "do all the boring shit" wasn't boring at all in the other three. Not to mention it's got a fanboy squad over on the gamefaqs forums swearing it's the best thing to happen since electricity was invented. I kept figuring it would stop get boring...only it just kept getting more boring instead :/

as for ME2, i don't even do that. fire ammo on dudes, other ammo on robots, assault rifle on pretty much everything >.>