Mostly JRPG stuff.
1) When it has far too many cutscenes. I'll give that a pass if it is a visual novel.
2) When it forces dumbly-named made-up terminology into the setting, leading to lines like "We must collect more sethir to power the Orbz for the Hears organization."
3) When it decides to rank stuff. This is more of a shonen anime problem for me rather than a gaming one, since levels and ranks often have a place in gaming. Mentioning power levels or rankings in an anime just comes across as a horrendous example of telling when they should be showing. Oh wow! He's a level 600-class warrior? Then he'd better show it, or you just set me up for disappointment. On a similar note...
4) Telling instead of showing. Even if the game or the anime will eventually show off characters in action, it bothers me when they try to build hype by having people go, "Legend has it, he managed to wrestle a bear one-handed and then used the bear as a weapon to take out an entire army." I'd much rather be surprised by the actual encounter than go into battle expecting something legendary, only to be disappointed.
5) Fanservice, sometimes. I don't mind it when I'm playing a game that's geared towards it, like Senran Kagura, but if the game is currently trying to move me with a gripping story, I'd prefer to keep the unnecessary boobage out of the picture.
1) When it has far too many cutscenes. I'll give that a pass if it is a visual novel.
2) When it forces dumbly-named made-up terminology into the setting, leading to lines like "We must collect more sethir to power the Orbz for the Hears organization."
3) When it decides to rank stuff. This is more of a shonen anime problem for me rather than a gaming one, since levels and ranks often have a place in gaming. Mentioning power levels or rankings in an anime just comes across as a horrendous example of telling when they should be showing. Oh wow! He's a level 600-class warrior? Then he'd better show it, or you just set me up for disappointment. On a similar note...
4) Telling instead of showing. Even if the game or the anime will eventually show off characters in action, it bothers me when they try to build hype by having people go, "Legend has it, he managed to wrestle a bear one-handed and then used the bear as a weapon to take out an entire army." I'd much rather be surprised by the actual encounter than go into battle expecting something legendary, only to be disappointed.
5) Fanservice, sometimes. I don't mind it when I'm playing a game that's geared towards it, like Senran Kagura, but if the game is currently trying to move me with a gripping story, I'd prefer to keep the unnecessary boobage out of the picture.