When will game developers realize there are female players too?

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jamesworkshop

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Azure Sky said:
jamesworkshop said:
Ok people stop confusing the issue

1. stop saying their are no females lead characters because a ton of them are

2. games marketed to females does not mean female MC = female primary audience, because nearly all female MC are marketed to male audiences

3. female game designers do not always make female MC, Jade richmond certainly didn't make Altair or Ezio female

4. Females are almost never helpless princess sure you have Peach or Zelda but
Sonya Blade
Lara Croft
Chun- Li
Mileena
Nina Williams
Christie Allen
Bayonetta
Setsuka
Angel (King of Fighters)
Crimson Viper (Street Fighter)
Joanna Dark
Samus
Kitana (Mortal Kombat)
Blue Mary (King of Fighters)
Helena (Dead or Alive)
Baiken (Guilty Gear)
Sophitia Alexandra
Cammy White
Nina & Anna Williams
Tina Armstrong
Taki
Isabella "Ivy" Valentine
Ada Wong
Claire Redfield
Meryl Silverburgh
Jill Valentine
Lightning
Sarah Kerrigan
Cate Archer
Mona Sax
Sonia Belmont
Rayne
Elizabeth Greene (Prototype)
Kasumi
Nariko ? Heavenly Sword
Julia Chang ? Tekken
Asuka Kazama ? Tekken
Seong Mi-na ? Soul Caliber
Lady ? Devil May Cry

Hell almost every single one comes from games based around beating the crap out of people with your fists, their isn't a human alive that would last 5 seconds one on one with any of them.



Say what you actually mean, saying that female MC don't exist and then turning around and saying they are not compelling to female audiences as a rebuttal because that has nothing to do with the number of female MC's nor does having a female MC even suggest that the character was ever intended to appeal to women.

Games having female MC and games that are marketed to a female demographic is two entirely different things.
Women at least the hetrosexual ones respond to and create idealised male fantasy figures just as much as the opposite does for men

For a game to appeal to female audience does not rest on the genders of any of the characters
asking for female MC's is not going to guaranty you a product that will appeal to you as a female stop asking for more female characters when what you really want is an experience more crafted to females wants, expectation or interests because none of that is created by simply having a female MC since it certainly hasn't happen so far despite the ridiculous number of female MC's there are and their massive success being maintained by primarally male gamers.

Also note that pink things like Barbie horse adventures is not being targeted at a 20 to 35 adult female demographic audience but to girls under 12, when you have a job and possibly some crows feet you are no longer a little girl.
You can remove Zelda from that helpless princess list btw, she does more then her share of ass-kickage when she isn't caught as well as when she isn't blackmailed (Twilight Princess)
She is also normally one of the most powerful people in her games, both politically and magically.
Actually both serve a point as both exist as resecure or combatant either in smash bros or super princess peach it fits in quite well that even the hated for being helpless character are a fallacy in that reguards
 

warrcry13

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warrcry13 said:
Ridiculously close minded of you in my opinion I am a guy I look at the game as if I'm reading the book, and therefore I can role play any character. I don't have to have a character that is my own gender to like.
The one whom is close minded here is you.[/quote]

Wait how? I was just saying that it doesn't matter to me as long as it is a fun game or had an awesome story. How is that having a closed mind? Sure there isn't much, but I would never complain about it.
 

DarkHuntress

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I don't understand why gender choice can not be left up to the player. JUST give the player a choice.

These are GAMES by the way, not reality. So you could just as easily have a female character in Red Redemption as easily as you have a male.

There are female combat officers, firemen, soldiers, fighter pilots, police, assassins, spies even leaders of countries and that's in the REAL world! Why not in the game world????

Just give a choice to play male or female.
 

Shycte

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Zeithri said:
Shycte said:
Zeithri said:
1. What makes a male lead better? How many games have you actually played that contained a female lead, and how many of those games did you like?

2. No, I have not.
1) Because I can relate too such a character better, just like maybe 85 % of the other male gamers. Mirror's Edge was quite good, but WET was horrible no matter how you look at it. There are more of you want to hear them

But that would be missing the point. The point is, that it is up too the devs to judge what is best for their games. Because trust me, they can do that better them both you can me. And is it really that strange to you that they try to make money?

2) If you had, you would have known that it wouldn't have worked.
1. I am working to become a game designer myself. I think I understand it therefore a bit better than you (See which card I pulled there out of my behind?).

As you said, you can relate to that character better while I can relate to a female character better.

2. Rule63 - Changing genders.
Meaning that the Prince would be a Princess and that Farah would be a Male instead of a Female. Meaning it would probably work still just as well.
1) You are saying it yourself. Now answer my question.

2) "There's always a female character of a male one. No exceptions." You are making things up if you're calming that it says that'll work. When people write stories gender often play a big role in it. Like Harry Potter being a boy. Him, being male, is quite a big part in the book and if he was a girl, it wouldn't be the same.
 

Snotnarok

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There was a large article on why developers don't have female leads in with the male leads, it mostly has to do with a lot of work and a lot of money. It was in Game Informer

Men and women walk differently and move differently so you need 2 different sets of motion capture, then you need two different voice actors and then you need the other voice actors to do another take for saying what gender the character is. This doesn't even include modeling the character or possibly having different articles of clothing. This is all time and money that drops on the game.

Also there's a lot of games with female leads, there's less than games with men leading but that's not to say there isn't tons of female leads on the list.

Heavenly Sword, Metroid series, Valkyrie Profile series, Mass Effect series, Persona 3 Portable, Saints Row 2, Borderlands, Left 4 Dead Series, Final Fantasy XIII, Diablo series, Torchlight, Sacred series, Pokemon, Parasite Eve series, Resident Evil 1,2,3,5, Killer 7, Bayonetta. And these are only the games I have, I'm sure there's more that I'm just not listing.
 

Revenge Revisited

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I'm a girl and I prefer male characters over female, though that may have something to do with female characters tend to be over-sexualized and not well writen. It could also be that I find men more atractive. :p
 

jamesworkshop

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DarkHuntress said:
I don't understand why gender choice can not be left up to the player. JUST give the player a choice.

These are GAMES by the way, not reality. So you could just as easily have a female character in Red Redemption as easily as you have a male.

There are female combat officers, firemen, soldiers, fighter pilots, police, assassins, spies even leaders of countries and that's in the REAL world! Why not in the game world????

Just give a choice!
meryl silverburgh - commanding officer - metal gear solid

Tanya Pavelovna - Russian Sniper - Cod: Finest Hour

natasha volkova - soviet commando - C&C Red Alert 3

Darci Stern - Union City Police Officer - Urban Chaos

Rubi Malone (wet) or Violette Summer (velvet assassin) both basically assassins

Cate archer - female spy - The operative: No one lives for ever

http://www.futuregamez.net/ps3games/vanquish/vanquish4a.jpg
Female president from Vanquish
 

MasterV

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Seems to me many people in this thread are confusing female protagonists to actual characters a female player would want to play AS. There's quite a difference there actually, meaning that for instance , Bayonetta may be a female lead but she is nothing more than a pair of boobs and borderline nudity. Good female leads that actually add something to the game and not there only to appeal to testosterone-filled boys (which i suspect are 99.789% of the people posting in this thread) are VERY few and far between. Don't tell me about that gal from Portal because that's not a character fellas.

But DarkHutress, I think you're overreacting a bit. It's not feasible for EVERY single game to have a female lead instead of a male, even as an option. Development costs are highe enough as they are, and I very much doubt a female lead would react the same way as a male one to the same situation, not to mention the need for new animations and suhlike, which only leads to increased dev costs etc etc. RPGs may do, but that's their structure, it allows for such things.

Although it would be kinda fun playing something like, say, Prototype with a female lead. With a gravelly voice. Wonder who would actually play as her though.
 

Altorin

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May 16, 2008
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May 22nd 1980.

The date that Pac Man was released.

One of the first arcade games made specifically with women gamers in mind.
 

Kurokami

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DarkHuntress said:
Maybe females don' make up a majority of players but they are out there. Every no sale of a game relects on the bottom line and I am a no sale on most current games.

Why don't they realize that most women don't want to play as male characters? I mean just switch it around, how many male players would enjoy games if most of the ones available had women as the main character?

Why is it a problem for them to develop games where gender option is allowed?

I, for one, don't purchase games that only allow a male character. I can't even role play a character like this. It's just not fun.

Usually these characters have a romantic interest. Of course the romantic interest is female.
C'mon, maybe some female players can go for this but not this player.

Maybe someone here can help me understand why gender option on MOST games, is not allowed.
I just want to say a couple of things, first of which is that I HATE, HATE the love interest. Second is that many games do, you seem to be very selective to games you're not going to like there.
 

jamesworkshop

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MasterV said:
Seems to me many people in this thread are confusing female protagonists to actual characters a female player would want to play AS. There's quite a difference there actually, meaning that for instance , Bayonetta may be a female lead but she is nothing more than a pair of boobs and borderline nudity. Good female leads that actually add something to the game and not there only to appeal to testosterone-filled boys (which i suspect are 99.789% of the people posting in this thread) are VERY few and far between. Don't tell me about that gal from Portal because that's not a character fellas.

But DarkHutress, I think you're overreacting a bit. It's not feasible for EVERY single game to have a female lead instead of a male, even as an option. Development costs are highe enough as they are, and I very much doubt a female lead would react the same way as a male one which only leads to increased dev costs etc etc. RPGs may do, but that's their structure, it allows for such things.

Although it would be kinda fun playing something like, say, Prototype with a female lead. With a gravelly voice. Wonder who would actually play as her though.
No the confusion is why are people saying that Female MC don't exist when they are talking about something else, the orginal post had nothing about wether the female characters were liked by females only that female MC were nowhere to be seen which is false.

A lack of compelling female characters is a compltely different statement to saying that there are no female characters.


What I find strange is that clearly male and female characters can be marketed to appeal to men and it works like a charm, but someow the only way to appeal to women is something that can only be achieved by having female characters ignoring that nearly every female character is male affiliated.

Reality is nothing of this has anything to do with the gender of protagonists since males clear accept both because both male and female character can have qualitys that men like
is not logical to suggest that women can only accept female leads why should a game with a male lead be completly unable to appeal to a female audience you could quite easily create a game with zero females and still appeal to a female audience



I wonder why bored middle aged housewifes watched this movie
 

Gigaguy64

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Apr 22, 2009
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DarkHuntress said:
I don't understand why gender choice can not be left up to the player. JUST give the player a choice.

These are GAMES by the way, not reality. So you could just as easily have a female character in Red Redemption as easily as you have a male.

There are female combat officers, firemen, soldiers, fighter pilots, police, assassins, spies even leaders of countries and that's in the REAL world! Why not in the game world????

Just give a choice to play male or female.
Maybe because the Developer of the game has a story they want to tell and characters THEY want to show?
And those characters happen to be a specific gender?
And as for your second point.
jamesworkshop said:
meryl silverburgh - commanding officer - metal gear solid

Tanya Pavelovna - Russian Sniper - Cod: Finest Hour

natasha volkova - soviet commando - C&C Red Alert 3

Darci Stern - Union City Police Officer - Urban Chaos

Rubi Malone (wet) or Violette Summer (velvet assassin) both basically assassins

Cate archer - female spy - The operative: No one lives for ever

http://www.futuregamez.net/ps3games/vanquish/vanquish4a.jpg
Female president from Vanquish
This man has answered you quite nicely.
THEY DO EXIST.
There are powerful Female characters and Main Characters, Politically and Physically, in the Game world.

Sorry OP, sometimes you don't get a choice.
 

MikailCaboose

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Jun 16, 2009
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...There are female players too?! *gasp* MY LIFE HAS BEEN A LIE!
Joking aside, I guess I just never really thought about it. I don't really care about the gender I play, and I find that for some reason in things like RPG's and that, that I seem to actually prefer to play as the female character. But then again maybe I'm just screwed up in the head :/
 

Shycte

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Zeithri said:
Shycte said:
Zeithri said:
Shycte said:
Zeithri said:
1. What makes a male lead better? How many games have you actually played that contained a female lead, and how many of those games did you like?

2. No, I have not.
1) Because I can relate too such a character better, just like maybe 85 % of the other male gamers. Mirror's Edge was quite good, but WET was horrible no matter how you look at it. There are more of you want to hear them

But that would be missing the point. The point is, that it is up too the devs to judge what is best for their games. Because trust me, they can do that better them both you can me. And is it really that strange to you that they try to make money?

2) If you had, you would have known that it wouldn't have worked.
1. I am working to become a game designer myself. I think I understand it therefore a bit better than you (See which card I pulled there out of my behind?).

As you said, you can relate to that character better while I can relate to a female character better.

2. Rule63 - Changing genders.
Meaning that the Prince would be a Princess and that Farah would be a Male instead of a Female. Meaning it would probably work still just as well.
1) You are saying it yourself. Now answer my question.

2) "There's always a female character of a male one. No exceptions." You are making things up if you're calming that it says that'll work. When people write stories gender often play a big role in it. Like Harry Potter being a boy. Him, being male, is quite a big part in the book and if he was a girl, it wouldn't be the same.
1. I don't have to answer it. You replied why YOU think a male lead is better, which is because you can relate to that character. The answer I have is the same. I find female leads better because I can relate to them.

2. If there is something developers need to realize is that they should stop getting stuck in what gender the character is suppose to have. Most of the time, they have already decided upon a male without even stating it. They really should apply this sort of thinking; "Well, could we make this male character a female character instead?"
1) My question was, is it strange that game developers try to make money. I don't think you got my example. Since there is more money to be made with a male character, they make male characters. Why? Because as we said, most gamers are male, and they can relate more to them.

2) Why I ask you? Why? They'll just have to work extra, re-writing the story, and as mentioned above, taking a step away from the target audience. Can you tell me why they should think like you said?