it's not about the locations, its about the themes and how many scary yet funny boss fights could come out of these themes
for example:
i would say a small multicultural australian town, loot some of the stores, set up a fortress inside a house and bonus...hide in the sewers
and the heat of australia forces frank to spend most of the day inside, cooling down at night, so you pretty much have to wait out summer...
ok i didnt think that example through...
for example:
i would say a small multicultural australian town, loot some of the stores, set up a fortress inside a house and bonus...hide in the sewers
and the heat of australia forces frank to spend most of the day inside, cooling down at night, so you pretty much have to wait out summer...
ok i didnt think that example through...