Which game or games have frustrated you most?

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Fappy

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Toss up between Mario Party's AI being a bastard and KOTOR 2 having a game breaking bug 90% into my first playthrough... thanks Lucas Arts.
 

muckinscavitch

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Jul 27, 2009
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Leonite7 said:
Mass Effect.

No matter how bloody hard I tried I couldn't get it to work.
The stupid General Protection Fault comes up before I can even get to the main menu!
Or the game crashes to desktop also before I get to the main menu.
I tried for about a day to get the game to work but in the end I just gave up.
I had similar issues, I just had to "run as administrator" and then it worked fine
 

SecondmateFlint

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Donkey Kong 64. The whole game was easy until that one Dragonfly-esque boss (the second time, not the first time). I tried forever and still to this day it still drives me crazy. I might have to try it again someday.
 

fieryhotaru

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Jan 3, 2010
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Frogger for ps1. Oh my God that shit was hard back then. I'd always complain that the designers for that game should get new glasses.
 

Toothache of Sauron

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scumofsociety said:
Toothache of Sauron said:
I agree about NWN2 controls, I hate them too. But the story is much better, it kept me all thorough, while hlaf hour in NWN1 I was asleep just wanting to see the end that never arrived and it was all just a click feast. Maybe using a melee PC, monk, was not the best idea.
Odd that, I really liked the story in NWN1, but all the "chosen one" crap in NWN2 didn't grab me at all. By the time I gave up I had forgotten why my charcater was doing whatever task I was trying to accomplish and didn't care anymore either. It's probably because I was forced into it and given a character background that I didn't want.
Yes, I shall admit that and the foster father made me go "meh" and took a bit out of the fun, that's why I liked MOTB more than the first campaign. Though I'm not that against the character background being provided, some times it may be that or no game, certainly I don't think the case of NWN2 required to do that. Still, I enjoyed and managed to see it as a meaningful story where my char was doing something for a reason.

I must say too that NWN1 story could have been great, I got in at the start and liked it a lot up until the moment I went through Helm's Keep, I think in fact it was during the first quarter of second chapter that I got bored of it. I think the problem with NWN1 was its length, so many times having to go to a dungeon to kill all that moved and get what was in the end, without finding a plot point in what felt like forever made it into a monotonous "find quest giver, go to dungeon, kill all that moves, grab items in last room, return to quest giver" cycle again and again and again that I got out of living a story and act within it and in to algortyhmic machine mode. Sooooo boring. I played to the end with the hope at some point I could reach a point that took me back in or just could see the end.

I never saw a mission where I had to sneak up on anybody or do something different than kill for item. NWN2 at least had the fort management part, and the battle with the army of shadows to look forward to, which was a needed change of pace. And in between the rare mission that you could solve with diplomacy (though it followed a dungeon crawl killing all undead) with the lizardmen and the coastal town. That helps a lot, even if still 95% of missions were go and kill, and offsets the chosen crap and given background cons.

Maybe I'll replay it once of these days, see if now I get into it better.
 

Antiparticle

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Modern
Campfare
2

Not the most frustrating game I've ever played, but definitely the most frustrating I've played these last couple of months. Rather disappointing, after all the praise I've seen people give MW1 (I never played it myself) I was definitely expecting more of this game.
 

Zykon TheLich

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Toothache of Sauron said:
I must say too that NWN1 story could have been great, I got in at the start and liked it a lot up until the moment I went through Helm's Keep, I think in fact it was during the first quarter of second chapter that I got bored of it. I think the problem with NWN1 was its length, so many times having to go to a dungeon to kill all that moved and get what was in the end, without finding a plot point in what felt like forever made it into a monotonous "find quest giver, go to dungeon, kill all that moves, grab items in last room, return to quest giver" cycle again and again and again that I got out of living a story and act within it and in to algortyhmic machine mode. Sooooo boring. I played to the end with the hope at some point I could reach a point that took me back in or just could see the end.

I never saw a mission where I had to sneak up on anybody or do something different than kill for item. NWN2 at least had the fort management part, and the battle with the army of shadows to look forward to, which was a needed change of pace. And in between the rare mission that you could solve with diplomacy (though it followed a dungeon crawl killing all undead) with the lizardmen and the coastal town. That helps a lot, even if still 95% of missions were go and kill, and offsets the chosen crap and given background cons.

Maybe I'll replay it once of these days, see if now I get into it better.
Well, different stories hold different people I suppose, 'Stop the Plague, Fenthyck gets hung to placate the angry mob, go to hunt down the dudes responsible for the plague, Aribeth switches sides over the hanging, hunt her ass down and decide what to do with her etc' worked fine for me. Also, I liked the gameplay, it worked, clearing out dungeons to get item was fun, combat was enjoyable and simple so I didn't notice the lack of variation, I was having too much fun playing the game, following the story and exploring. That's why I still prefer NWN to NWN2 and DA:O as combat in the latter 2 is (to quote 'him') a bit of a clusterfuck IMO.

EDIT: Tip, if you do replay, don't choose a monk. I went rogue (as usual) and once you get the feyduster shortsword and rapier combat gets a lot easier. Also, get one level of shadowdancer so you can sneak whenever you want.
 

Captain Schpack

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Super Mario Bros. 3- Since when are you allowed one life per fucking level

Mercenaries 2- Buggy as hell and when you begin to count on the game being buggy it's not.
 
Nov 25, 2009
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scumofsociety said:
Toothache of Sauron said:
I must say too that NWN1 story could have been great, I got in at the start and liked it a lot up until the moment I went through Helm's Keep, I think in fact it was during the first quarter of second chapter that I got bored of it. I think the problem with NWN1 was its length, so many times having to go to a dungeon to kill all that moved and get what was in the end, without finding a plot point in what felt like forever made it into a monotonous "find quest giver, go to dungeon, kill all that moves, grab items in last room, return to quest giver" cycle again and again and again that I got out of living a story and act within it and in to algortyhmic machine mode. Sooooo boring. I played to the end with the hope at some point I could reach a point that took me back in or just could see the end.

I never saw a mission where I had to sneak up on anybody or do something different than kill for item. NWN2 at least had the fort management part, and the battle with the army of shadows to look forward to, which was a needed change of pace. And in between the rare mission that you could solve with diplomacy (though it followed a dungeon crawl killing all undead) with the lizardmen and the coastal town. That helps a lot, even if still 95% of missions were go and kill, and offsets the chosen crap and given background cons.

Maybe I'll replay it once of these days, see if now I get into it better.
Well, different stories hold different people I suppose, 'Stop the Plague, Fenthyck gets hung to placate the angry mob, go to hunt down the dudes responsible for the plague, Aribeth switches sides over the hanging, hunt her ass down and decide what to do with her etc' worked fine for me. Also, I liked the gameplay, it worked, clearing out dungeons to get item was fun, combat was enjoyable and simple so I didn't notice the lack of variation, I was having too much fun playing the game, following the story and exploring. That's why I still prefer NWN to NWN2 and DA:O as combat in the latter 2 is (to quote 'him') a bit of a clusterfuck IMO.

EDIT: Tip, if you do replay, don't choose a monk. I went rogue (as usual) and once you get the feyduster shortsword and rapier combat gets a lot easier. Also, get one level of shadowdancer so you can sneak whenever you want.
I could never get into NWN at all, the gameplay angered me when I first started, but I continued playing as I thought maybe if I looked past the annoying controls and battles it would have an awesome story, I found that I didn't really enjoy it so I never really tried 2. Maybe one day I'll go back to it, it's been a year or 2 after all.
 

L3m0n_L1m3

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The spawn system in Modern Warfare 2. Honestly, how many times can the game spawn an enemy right next to me/make me spawn right in front of an enemy?
 
Nov 25, 2009
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L3m0n_L1m3 said:
The spawn system in Modern Warfare 2. Honestly, how many times can the game spawn an enemy right next to me/make me spawn right in front of an enemy?

UNLIMITED AMOUNTS OF TIMES. I mean they probably do it to piss gamers off, I mean probably, if I was a game designer I would create things specifically to piss gamers off, but I would scale the difficulty and the piss off amount.
 

BENZOOKA

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Oct 26, 2009
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NHL games and FIFA's, but that is what they are supposed to do anyways.
 

SuperGordon

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L3m0n_L1m3 said:
The spawn system in Modern Warfare 2. Honestly, how many times can the game spawn an enemy right next to me/make me spawn right in front of an enemy?
I've only played the game online once at a friend's and at one point, spawned directly under a supply drop. I was alive for like, less than half a second then BAM! Took me a moment to realise what the hell had just happened... but I guess it was more hilarious than frustrating.

The most frustrating game I ever played was Valkyria Chronicles. I was having so much fun til I got a bit further in and realised that no matter how good my strategy was, I could be screwed over simply by bad luck when my characters didn't shoot straight... and then they could just die PERMANENTLY. Aaaagh.

Wondering if it was just cause I suck, I look up FAQs for the game and they all say things like "save before taking this shot because it's very difficult!" ... Difficult? NO. The idea of saving and then reloading over and over and over is really not fun at all, and my frustration with the game caused it to be the first and still only game that I've ever returned.
 

Zykon TheLich

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Forever of the Stars said:
I could never get into NWN at all, the gameplay angered me when I first started, but I continued playing as I thought maybe if I looked past the annoying controls and battles it would have an awesome story, I found that I didn't really enjoy it so I never really tried 2. Maybe one day I'll go back to it, it's been a year or 2 after all.
Personally I wouldn't bother with 2, they somehow managed to make the gameplay worse IMO. I gave my copy to my sister in the end, it's one of the only games I've never botherd finishing.
 

Altio

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Sevre90210 said:
I wanna be the guy is a ***** to play and damn near impossible to beat.
I Wanna Be The Guy is THE hardest game of all time, no other game will surpass it. I still come back to it every single day. For those who have never played IWBTG, google it and download it. I'll see you in a few months... or years.
 
Nov 25, 2009
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scumofsociety said:
Forever of the Stars said:
I could never get into NWN at all, the gameplay angered me when I first started, but I continued playing as I thought maybe if I looked past the annoying controls and battles it would have an awesome story, I found that I didn't really enjoy it so I never really tried 2. Maybe one day I'll go back to it, it's been a year or 2 after all.
Personally I wouldn't bother with 2, they somehow managed to make the gameplay worse IMO. I gave my copy to my sister in the end, it's one of the only games I've never botherd finishing.
Really? I had actually heard the opposite from a few friends of mine. Hmmmm.... I will have to think about this.