Well, no, that's isn't an assumption I'm making. I probably should have used an example that didn't mention money. I should have gone with birthday cake. Let's try it;Antari said:Thats assuming I was going to buy the game in the first place.RhombusHatesYou said:Of course the 'sharing' excuse does fall down when you start sharing things you don't have permission/the rights to share.incal11 said:Theft is theft, sharing is sharing. Period.
Put simply, it's fine if I want to share my money with my mates. It's not fine if I want to share your money with my mates.
It's fine if I want to share my birthday cake with my mates. It's not fine if I want to share your cake with my mates... maybe you have mates of your own you want to share your cake with or maybe you're a pig and want the whole cake to yourself, doesn't matter because it's your goddamn cake and that means you get to say who gets to have some of it... unless your family has thrown you a birthday party and invited relatives you hate or that weird kid from down the street who sets cats on fire and insist you give everyone a slice of cake because that's the polite thing to do even though you hate the cunts and didn't want them at your party and just look at the shitty presents they gave you...
...but I digress.
It's all about permission (aka authorisation). Rights holder gets to decide if they want to 'share' or not and who they 'share' with, even if they have an infinitely regenerating cake.
Nope, legally, not buying it means you've avoided buying a really shitty game. That doesn't mean you have a legal right to obtain an unauthorised copy of it no matter what tricks (legal or otherwise) the publisher/developer have tried to pull to convince you that it isn't a shitty game.Lets say its one of the worse games in history. That costed $50. I've saved myself from being a victim of theft.
Yes, the lack of reliable demos is a massive pain in the arse and the industry needs to take a good long look at itself about it and other crappy behaviour but at the end of the day no one is putting a gun to our heads and making us buy these games (well, there might be a person or two somewhere in the world where they do have the gun-to-head situation but we can write that off as statistically irrelevent). If we don't trust the quality of a certain game, then we shouldn't buy it BUT we also shouldn't download unauthorised copies because that obscures the message. Instead of "we want reliable demos and good bloody games" the publishers hear "this is good but I like taking your shit for free. SUCK IT, BITCHES!" That isn't going to change a thing, especially when it plays up to their existing biases.
I didn't mention it. Publishers and developers have a lot to answer for but the remedy to these issues isn't 'sharing' their work without their authorisation.People want to mention pirates overinflated sense of entitlement? ... Well its a two way street.