Who remembers Myst?

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Graham

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Dec 5, 2008
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Grimm91 said:
I just remember a game with no point.
The game did, in fact, have a point, but even that had to be discovered through your travels. Uncovering the world and the story was probably the most fun aspect of the game. Ultimately, you did have to be patient and thorough, but it was worth it if you took the time.

I remember playing this game with my Dad when I was really young. We would search every screen of every age and we took remarkably detailed notes. I wonder where that notebook is, 'cause it could probably be published as a walkthrough.
 

runtheplacered

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Oct 31, 2007
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Who remembers 7th Guest? That was an amazing game along the lines of Myst.

Phantasmagoria was pretty sweet too, although that was more like King's Quest meets the horror genre, but still great fun.
 

Nerdfury

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Feb 2, 2008
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I did play it, but never got too far. But I did play the living shit out of Return to Zork. Loved that game. Except the parts crossing the marshes - fuck, that was always random, and there was no way to get through it simply!
 

Deschamps

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Oct 11, 2008
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I tried it a long time ago, but I was too young to figure it out. I should try again.

I did read the books though. I thought they were really good.
 

The Shade

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Mar 20, 2008
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I vaguely remember the books. I'm not sure I ever got around to reading the third one. Hmm...
 

ace_of_something

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Sep 19, 2008
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I still sometimes think to myself
"Bring me... blue pages!" and "bringmetheredpages!"

The game drove me insane cuz i thought i should be able to jump over a small barrier somewhere.
 

tcolberg

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Oct 31, 2007
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I spent a lot of time back when I was 9 or 10 playing the first Myst. I was able to get through most of it (Channelwood, Stoneship, and Mechanical Ages)with occasional hints from people who were older than me. The puzzle that caused me to put the game down was the musical puzzle to get into the Selentic Age. I have too much of a tin ear. I was only able to beat it many years later by counting the notes rather than actually getting it by ear.

The one thing that troubled me back then about the game was wondering how the characters were able to survive with the desolation that pervaded some of the ages prior to getting sucked into their respective book-prisons. There was something about the mechanical age that was just wrong. I suppose the technology was too limited to present a more expansive landscape that would make each Age "livable".
 

The Shade

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Mar 20, 2008
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tcolberg said:
The puzzle that caused me to put the game down was the musical puzzle to get into the Selentic Age. I have too much of a tin ear. I was only able to beat it many years later by counting the notes rather than actually getting it by ear.
I guess that's why we invented online walkthroughs. I'd be lying if I said I didn't have to refer to the walkthrough a couple times during my Myst-erious adventures. (Mostly Myst 5)
 

Susan Arendt

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Jan 9, 2007
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Always loved the Myst games (don't play Myst DS, by the way...it's just tragic). I had Myst for the 3DO and spent hours with it. Granted, a lot of that was because I was staring at the screen with no bloody idea how to proceed, but solving a puzzle always made me feel like an absolute genius.
 

Gamer137

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Jun 7, 2008
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I got stuck on the second level, or world, or whatever. Maybe I could get past it now, but I am not hunting down a copy of it.
 

Trivun

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Dec 13, 2008
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I quite enjoyed it, started with Riven so I didn't understand the story (although without reading the books I probably never will...). I managed to play the first 4 games, but never quite got round to getting number five. Ended up selling them at a car boot sale because there was no point playing them anymore, since Riven didn't work on my new laptop. I wouldn't mind getting them again though, if I could find copies of all 5 that work on Windows Vista...
 

Ridergurl10

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Dec 25, 2008
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Which Myst game is the best, after the original? I played part of the original until I lost it and didn't get to finish. If I wanted to pick it up again, which one should I get?
 

tcolberg

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Oct 31, 2007
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The Shade said:
I guess that's why we invented online walkthroughs. I'd be lying if I said I didn't have to refer to the walkthrough a couple times during my Myst-erious adventures. (Mostly Myst 5)
Dude, in 1995, we were still on AOL 1.0; I'm pretty sure GameFAQs was long off. I suppose I could have found a bbs or an AOL chat room back then that had people talking about it, but it was too much of a frontier for me to figure out at that age.
 

ADarkHorse

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Feb 1, 2009
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Myst was awesome, beat it together with my dad when I must have been around 8, I really didn't like Riven much (puzzles were just too obscure) but Myst III was really good fun and got the difficulty level perfect in my openion, try that Ridergurl.
 

Jai galaar

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Nov 26, 2007
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I'll admit to being tone deaf as well. And I do miss the games...I wonder if I can still buy a copy for XP.

I think I've played through all except...3 and 4. I got stuck on 3, horribly.