Where is the Ranger class?
Part of Rogue. As they always were, even in Origins. Can't really fault them here, there's even an archery skill tree for the rogue.
DA2. Dogs are too mainstream.
Why do the Darkspawn look even WORSE than when they looked like putties from Power Rangers in Dragon Age II? I know that they were mostly Orc copies in Origins but at least they were intimidating!
Because Bioware were insulted that their enemies looked threatening like orcs, and had to make them Saturday Morning Cartoon badies to compensate. Seriously, people will still complain that Darkspawn looked like Orcs in DA:O... That was the best they've ever looked, and they need to go back to that. Make them grim and dark, not a fucking joke.
Why is the combat such a slow, tedious and boring process? I mean I was pissing myself when I was first playing as a Reaver because of how cool it looked but then I realized it was just another part of how awfully the game balances itself. Making enemies have more health DOES NOT MAKE IT MORE CHALLENGING.
'cause action RPG where you should push a button and have something awesome happen, people playing action RPGs don't want to have to worry about strategy, but you've got to make some fights more difficult and a war of attrition is an easy way to do just that, whilst removing all skill from the engagement. Seriously, Bioware have been getting worse and worse at this recently... Pick an action game, or pick an RPG. Both simply doesn't work when it comes to combat. Well, they could work, but only if you go all in on both, and have high skill action and high progression/strategy RPG stuff in there. Bioware just likes to half ass it though...
To further that, who thought completely fucking over the 'pause' time battlefield view was a good idea? Or having your characters completely ignore whatever orders you give them after making a show of trying to do it? [Hold position means hold position and attack the enemy from there, not walk to that point, then walk another 100m forward so my archer is right fucking next to the big bad and ready to get murdered by its melee attacks -.-].
Who thought it was a good idea to have crafting diagrams hidden in chests via RNG, where the only way to ensure you actually get the one you want is an exploit because there's not actually enough chests in the game to contain all the recipes, so on a bad run you end up with all the bad recipes and no good ones? Why not have the best recipes be drops from bosses, or rewards from the war room, rather than a fucking dice roll?
And why have all melee weapons have identical stats and options... Except swords that have to be weaker because reasons?
And why keep the cool designs you originally used like the Inquisitors sword as one off items that you can't even craft if you sell them?
Why have the Church Gold Thing option upgrade for Skyhold do literally nothing, whilst the garden one at least lets you grow more plants?
Why have the garden upgrade not at all change the look of anything, but just put 4 more pots into the garden? What, I trekked the world for these rare resources so you could build a fucking pot? What?
Why have requisition quests given at level 3, that require materials guarded by a dragon you need to be level 15-20 or something to even survive walking near, let alone beat?
Like seriously, why for pretty much everything in that damn game. Some things were cool, a lot of it was utter shit. Bioware really need to just go back to their roots and make more niche, but good games, rather than the crap they're pumping out these days, trying to beg their old fans to still like them because we can still RPG, but trying to suck off the console action game crowd by making it all so empty and shallow that it doesn't matter. Nobody is impressed. Witcher 3 came out and showed just how much of a joke Bioware's RPGs are at this point. Action game. And RPG. And bloody good at it [Even if there are a number of things it could do better too].
Got to say, I'm waiting in Anticipation for Andromeda. How will they fuck this one up, and how will they try to escape the royal fuck up they made with 3?
This is going to be interesting.