DugMachine said:
If you're attracted to that stuff then by all means be attracted to it but understand females don't necessarily want to play a character that's 80% boobs.
I'm glad you acknowledge that a person is entitled to his sexual attractions, but I have one problem with this sentence. While Dragon's Crown was generally marketed to everybody, the same cannot be said of every video game that people have been complaining about lately. For example, Dead or Alive.
Women don't necessarily wanna play jiggly chicks. (Well, some women do, actually. And not always lesbians either. But that's beside the point.) However, Dead or Alive
wasn't made for them. Every advertisement and trailer for Dead or Alive 5 shows off the women and the jiggle physics, so I think Team Ninja did an effective job of making it clear that they are targeting only one demographic: People attracted to unrealistic women. And a lot of men aren't into unrealistic women, but Dead or Alive 5
wasn't made for them either.
And there's nothing wrong with that. It's ill-advised from a profits perspective to limit your audience, but it's not morally wrong. Fantasizing is a natural thing, and there's nothing wrong with using video games as an aid to help with that. You're supposed to explore your sexuality. It's healthy to have a good relationship with pleasure. And I think and hope that some day we will have every kind of game for every kind of sexual preference. I would love to see "
Dude or Alive" come out, a game full of attractive pretty boys meant to entice girls. But more than that, I think we could have games that sexualize every variation in body type that enjoys a significant sexual audience. Short people, tall people, big people, small people, skinny people, and fat people.
If you make a game that's primarily meant to be eye candy to a specific demographic, I don't consider that wrong as long as you market it as such. It only becomes insulting and sexist when you try to market it to everybody as if the demographic being sexualized would enjoy it too. Dead or Alive was marketed just to that specific horny male demographic, so I don't feel they were bullshitting anybody about what the game is. But what about Dragon's Crown? Can we really say that Dragon's Crown was made for just one demographic? Sure there are sexy women, but it is meant to be exaggerated as a homage rather than to sell more tissues, and it's not like sexy women are the only kinds of women in the game. So I don't necessarily think they screwed up by marketing the game to everybody.
To address the issue at hand in this topic, the primary issue with sexism is not that sexy women merely
exist. Sexy =/= sexist. The problem is that they are the majority. It's okay to have sexy women. It's okay to have sexy women purely for eye candy. It's okay to have unrealistic sexy women with unrealistic jiggle physics purely for eye candy. The issue is not that a lot of video games target sexuality, the issue is that it's nowhere near equal. There's not enough unrealistic sexy men, and generally when women are attracted to a sexy game dude, it was unintentional. (See: Dante.) And on the flip side, there aren't enough well-written or strong female characters. What we need is not a total ban on sexy game women. What we need is to do sexuality evenly down the line, and to do strong characters equally down the line. And yes, there would definitely be a sexual market among women for attractive male characters.
The problem will not be solved by removing sexual content. We fought hard to get out of the puritan dark ages, and over my dead body are we going back. Sexuality is your friend. This panic about sexuality causing men to "normalize" their fantasies and impose those standards on real women is 99.9% bullshit. There are a few lonely losers out there who expect women to live up to unrealistic expectations, but the only people they're truly hurting are themselves. For the most part, fantasizing is healthy and natural and should be encouraged, not discouraged. We just need more options for women to do it too.