Why are modern consoles bad?

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Joccaren

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Phoenixmgs said:
With a console, you do literally put in the disc and press X on the big picture of the game and you're playing. At least on PS4 that is the case. There is virtually no waiting on PS4 unlike PS3. I only tested some Xbones at work and I remember they were worse than PS3s with games taking forever to become playable without even being informed of what's happening (installing or downloading or both). With a computer, it's just not a box solely for gaming as you have other things to do with it. Those other things aren't hard but it's definitely more than a console.

I know you don't need to play games on Ultra settings to compete with consoles. I have an AMD A8 in my desktop without a graphics card and it's not good enough to be a gaming PC as it is right now. I'm pretty sure my desktop could run games better than an i5 laptop with onboard graphics so a laptop is not the answer to gaming. Also, a normal person can easily run everything they need on a laptop in the $300 price range. Thus, $350 (laptop) + $350 (PS4) is $700, which is rather close in price to that decent $600 laptop you mentioned. I'm betting the average person would prefer having both vs just the laptop.

People want to just put in the game and play it. I play on a console just because I don't want the hassle of PC gaming. I want my free time to be as enjoyable as possible. I don't want to be googling through forums trying to find a fix for an issue I'm having with a game, I know that's not the norm for PC games anymore but it still happens at a much higher rate than consoles. Look at Arkham City and now Skyrim remaster with the games just not working at all on PC. That only happens extremely rarely on consoles. I think only like 10% would head to PC if PS or Xbox were to no longer exist.
Well, you see, that might be correct - but you never used to have to press X on the big picture of the game, and that confuses some people. I mean, with the PC, you just insert the disk and the game launches itself, no need to press X. You also say virtually no waiting, but again, greatly depends on the game, what it is in the game you want to do, and whether you've left it in hibernate to install itself already.
And yeah, a computer CAN do other things, much like modern consoles can search the internet, play your music library, watch TV. They're not just a box solely for gaming either - that's the problem being talked about in this thread. Sure, you don't have to use that stuff, but you don't have to on the PC either. The machine is what you choose it to be.

Well, I hate to break it to you, but my laptop from 3 years ago is doing pretty well with gaming these days. At least when I don't have 300 Chrome tabs [Not an exaggeration] open. It DOES have an inbuilt graphics card though, which, again, I've seen some reasonable ones around the $600 price range. You don't have to get a lunk of junk, or a $1000 machine. There are in between options.

And lets not bet as to what the average person would prefer, or as to what they'd have available. I'd bet the average person would rather save $100 than have to buy, store, and transport 2 devices.

I also find it funny you should mention Skyrim, considering the shitshow that was on the PS3 at launch. Consoles are far from exempt from bad games, or games that aren't polished or don't run well, or take forever to install, or... The list goes on. Consoles are no longer the guaranteed plug and play thing they used to be, and PCs aren't the guaranteed hard work they used to be. They're quite similar now, as there's a lot of crossover in what the audiences for both want. Consoles need to focus on their plug and play side of things, and start reigning back the installs and patches and such, rather than focusing on power and on-par competitiveness with computers. Whichever path they take they'll lose some of their following, but if they differentiate themselves sufficiently they're likely to survive it in the long haul, like arcade machines still survive today, or handhelds. If they keep trying to compete with the PC in terms of power and flexibility, all they'll do is erode their own advantages until they are just a shit PC. You can say the PS4 has done that, others would beg to differ. I'll again repeat; I'm not saying consoles are without a point right now, but on the path they're going down... They're losing the reasons many liked them. That's not going to end well in the long term.
 

Phoenixmgs_v1legacy

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Ezekiel said:
The characters in most third-person shooters turn when you hold the right mouse button/L1. Max is able to aim without rotating. Technically, Nathan Drake can too, but he won't shoot worth a damn. Now, I'm not lambasting Uncharted's hold and then shoot system, since the game is more than a shooter (an action-adventure) and it's not meant to be as stylish as Max Payne. But Max Payne 3 does what it does well and we need more games of its kind. Holding RMB/L1 sometimes feels like a pointless strain, and it can mess up your aim.
I don't see what you're even getting at. You aim with the free look camera in any shooter. And if you do decide to shoot behind your character, it literally takes 2-3 frames for you character to turn around, it's basically instantaneous.

Here's an example in Ghost Recon Future Soldier at 7:22:

I obviously don't feel like downloading MP3 just to see if Max shoots a frame or so faster than any other TPS. Plus, Max rarely if ever has to shoot behind himself anyways. I agree that hip-firing/blind-firing/whatever you call it shouldn't reduce your aim so much as the aiming process is the same regardless; center free look camera and shoot. FPSs and TPSs always do it nowadays, and I can understand doing that on sniper rifles. However, the ADS/over-the-shoulder fire of FPSs and TPSs are there for a sensitivity switch when using a controller as you can't aim effectively with the high sensitivity nature of the free look camera when trying to make fine adjustments. Consoles games sell much more so it's here to stay.

Joccaren said:
Well, you see, that might be correct - but you never used to have to press X on the big picture of the game, and that confuses some people. I mean, with the PC, you just insert the disk and the game launches itself, no need to press X. You also say virtually no waiting, but again, greatly depends on the game, what it is in the game you want to do, and whether you've left it in hibernate to install itself already.
And yeah, a computer CAN do other things, much like modern consoles can search the internet, play your music library, watch TV. They're not just a box solely for gaming either - that's the problem being talked about in this thread. Sure, you don't have to use that stuff, but you don't have to on the PC either. The machine is what you choose it to be.

Well, I hate to break it to you, but my laptop from 3 years ago is doing pretty well with gaming these days. At least when I don't have 300 Chrome tabs [Not an exaggeration] open. It DOES have an inbuilt graphics card though, which, again, I've seen some reasonable ones around the $600 price range. You don't have to get a lunk of junk, or a $1000 machine. There are in between options.

And lets not bet as to what the average person would prefer, or as to what they'd have available. I'd bet the average person would rather save $100 than have to buy, store, and transport 2 devices.

I also find it funny you should mention Skyrim, considering the shitshow that was on the PS3 at launch. Consoles are far from exempt from bad games, or games that aren't polished or don't run well, or take forever to install, or... The list goes on. Consoles are no longer the guaranteed plug and play thing they used to be, and PCs aren't the guaranteed hard work they used to be. They're quite similar now, as there's a lot of crossover in what the audiences for both want. Consoles need to focus on their plug and play side of things, and start reigning back the installs and patches and such, rather than focusing on power and on-par competitiveness with computers. Whichever path they take they'll lose some of their following, but if they differentiate themselves sufficiently they're likely to survive it in the long haul, like arcade machines still survive today, or handhelds. If they keep trying to compete with the PC in terms of power and flexibility, all they'll do is erode their own advantages until they are just a shit PC. You can say the PS4 has done that, others would beg to differ. I'll again repeat; I'm not saying consoles are without a point right now, but on the path they're going down... They're losing the reasons many liked them. That's not going to end well in the long term.
If pressing X on the picture of the game to launch it confuses people, then those people definitely won't deal with PC gaming. Are you seriously arguing about inserting a disc with PC gaming? It's basically all digital downloads and you have to go WAY out of your way to get game disc. A lot of times recently if you do buy a game disc, it has to download like all the data anyways. Even if the game disc did have all the data, you'd have to WAIT for it all to install probably across multiple discs as Blu-ray drives on PCs/laptops are very uncommon. On PS4, insert the disc and you're playing in 2 minutes tops.

What's the problem with adding a music player, a video player, web browser, etc. on a console? It's completely OPTIONAL and you never have to do any of that if you don't want. Phones have become powerful enough to handle playing movies, music, web browsing, etc. What's the harm of adding some extra OPTIONAL software to a console that's plenty powerful enough to handle those applications? Are phones dying out because they're basically pocket PCs? NOPE. The PS4 is clearly geared for gaming 1st and foremost unlike say the Xbone. The average consumer is used to basically the optional features of a console as most have probably used Netflix at one point and it doesn't really matter whether you're using Netflix from a PC, FireStick, Roku box, console, etc. If someone can use a smartphone, they'll have no issues with a console.

Age doesn't really have that much do with it as computer hardware hasn't really advanced that much in years. Older processors usually have faster speeds especially with regards to laptops. You will need that dedicated GPU on a laptop and like you said, they aren't that cheap with $600 being about the lowest price according to you, which is probably close as I don't care to really look it up. I'm guessing buying one will be a bit more money though as laptops with GPUs are less and less common nowadays. Laptops are more about being smaller with lower speeds than anything right now. If people are gaming on the go, they aren't trying to play PC/console games. I don't see why a console not being able to transport well makes any kind of difference. Like I said, the average consumer can buy a laptop and console for about the same price.

Skyrim still played on PS3. On PC, you have games that won't even launch, AAA games too. The PS4 fixed just about everything wrong with the PS3. If people truly did hate the path consoles took last gen, they wouldn't have bought these new ones at an even faster rate. Last-gen was a transition phase, bumps were to be expected.
 

BrawlMan

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As much as I like my PS4, I will not deny it, installations can be a ***** even if you have excellent internet, which I do. That's why avoid most Western AAA games. All those constant updates, Day 1 patches eat the hard drive space. Luckily for me I don't like COD, Battlefield, nor do I bother with any Sandbox games. Plus, EA, Activison, Ubisoft, or anyone else can go fuck themselves with that shit.

Not even Nintendo is immune from this. Sometimes the Wii U will take a while to update if you got a game for the first time that has had plenty of updates by the time you got it. For example, I got DK: Tropical Freeze in the summer of the year it came our. After couple of months there were some patches that had been made for the game. The moment I put the disc in, I had to wait about 20 minutes before finally being able to play it. Keep in mind, this was with good internet. God help any unlucky victim, if he or she just bought Hyrule Warriors on Wii U. It will take at least an hour of updates after the install, before you get the chance to play it.

Otherwise I will still stick to consoles for convenience sake, as only a few PC games interest me at all; and I don't care much for those indie titles, or whatever Steam is selling. I can always go back to my older consoles if I am bored, or if there is nothing new on the modern consoles at the moment.
 

Joccaren

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Mar 29, 2011
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Phoenixmgs said:
If pressing X on the picture of the game to launch it confuses people, then those people definitely won't deal with PC gaming. Are you seriously arguing about inserting a disc with PC gaming? It's basically all digital downloads and you have to go WAY out of your way to get game disc. A lot of times recently if you do buy a game disc, it has to download like all the data anyways. Even if the game disc did have all the data, you'd have to WAIT for it all to install probably across multiple discs as Blu-ray drives on PCs/laptops are very uncommon. On PS4, insert the disc and you're playing in 2 minutes tops.
I think you're getting mixed up in your arguments here. I'm not saying these people will be 100% fine in PC gaming, you're just saying those that are confused about PC gaming would find it easier on a console. I'm telling you, that's not really the case. BOTH have their complexities these days, and that's the point. Windows isn't a barrier any more than the console OS is.

As for having to go way out of my way to get a game disk, that's kind of funny since the last 10 games I brought were on-disk, installed from disk, and were playable in about 10 minutes. And no, these weren't flash browser games either. And I'll again re-iterate, whether you're playing in 2 minutes on the PS4 really depends on the game, and what you want to do in that game. It isn't nearly as plug and play as you make out.

What's the problem with adding a music player, a video player, web browser, etc. on a console? It's completely OPTIONAL and you never have to do any of that if you don't want. Phones have become powerful enough to handle playing movies, music, web browsing, etc. What's the harm of adding some extra OPTIONAL software to a console that's plenty powerful enough to handle those applications? Are phones dying out because they're basically pocket PCs? NOPE. The PS4 is clearly geared for gaming 1st and foremost unlike say the Xbone. The average consumer is used to basically the optional features of a console as most have probably used Netflix at one point and it doesn't really matter whether you're using Netflix from a PC, FireStick, Roku box, console, etc. If someone can use a smartphone, they'll have no issues with a console.
Again, you're missing the point again. Its completely OPTIONAL on the PC as well. You're complaining that these things make the PC more complex and harder to use. They're on consoles too. You're trying to compare a double standard here. You are arguing against your own arguments here, not mine.

Age doesn't really have that much do with it as computer hardware hasn't really advanced that much in years. Older processors usually have faster speeds especially with regards to laptops. You will need that dedicated GPU on a laptop and like you said, they aren't that cheap with $600 being about the lowest price according to you, which is probably close as I don't care to really look it up. I'm guessing buying one will be a bit more money though as laptops with GPUs are less and less common nowadays. Laptops are more about being smaller with lower speeds than anything right now. If people are gaming on the go, they aren't trying to play PC/console games. I don't see why a console not being able to transport well makes any kind of difference. Like I said, the average consumer can buy a laptop and console for about the same price.
Laptops with GPUs are still pretty common, at least in my experience. Are there a lot of Laptops without dedicated GPUs? Yeah, and that was always the case. However laptops for business use need GPUs for a lot of users, as business ain't just MS Word.
Also saying its about the same price, by your logic that's about the same price as your $800 gaming laptop too, and honestly most people would rather one really good piece of hardware, as opposed to two mediocre ones.
Its also not about gaming on the go, its about flexibility. On the go you utilise your MS Words, Internet Explorers, and other bits and pieces. At your office, you utilise your work programs; CAD, Video editing, Coding suites. At home, you can use all of them, or your games. And the ability to choose what they do and where is often preferable to a lack of flexibility for many.

Skyrim still played on PS3. On PC, you have games that won't even launch, AAA games too. The PS4 fixed just about everything wrong with the PS3. If people truly did hate the path consoles took last gen, they wouldn't have bought these new ones at an even faster rate. Last-gen was a transition phase, bumps were to be expected.
I haven't had a game that wouldn't launch on PC in about 10 years at this point. Apparently Bethesda royally fucked up their Skyrim port. First game in a long time for that to happen, and again, lets not pretend similar things haven't happened to consoles from time to time.
As for the PS4 fixing everything wrong with the PS3... That's pretty up for debate. Some people agree. A lot of others don't. Your opinion is not fact, and your experiences aren't everything.

I'm also not sure how you're saying the PS4 has outsold the PS3. PS4 is at 43.5 million, PS3 at 83.8 million. That's... Not equally selling. As for consoles growing in popularity... The PS2 would beg to differ. 155 million over its lifetime, to half that for the PS3. Hell, the original playstation sold 100 million in 6 years. PS2 era was the peak, you can say the last gen was a transition, but until 2020 we're not really going to be able to say that for certain.
Also to bring into consideration, is the growing size of the gaming market. More people play games now, than ever before. With these more people playing games, fewer of them are going to consoles than in the PS2 era. This doesn't sound like consoles are going strong as the absolute dominant force in the industry. In fact, if we want some fun facts, Software sales for console games have been dropping over the years quite steadily, PC sales have been growing.

I think this speaks volumes to the "Consoles are a dedicated gaming device" sort of thing. When console sales are supposedly up, but game sales are down... What are people buying them for? What is it that people want out of them? Obviously not the games.
PCs, for not being focused on games, are seeing increasing game sales. Obviously, people want games on PC.

Basically, this isn't an issue you can just simplify down to "Consoles are dedicated gaming machines, people love that and prefer consoles to PC". There are so many other aspects to this discussion, that you can't make that claim. The idea that consoles are so much simpler than PCs though? Really isn't that much of a thing anymore. They're getting quite comparable, as consoles become harder to use, and PCs easier. Consoles are eroding their advantages, and need to double down on them, rather than fighting to compete on the bleeding edge of tech. That is something they can't do, something that was learned last gen.
 

Phoenixmgs_v1legacy

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Ezekiel said:
Phoenixmgs said:
However, the ADS/over-the-shoulder fire of FPSs and TPSs are there for a sensitivity switch when using a controller as you can't aim effectively with the high sensitivity nature of the free look camera when trying to make fine adjustments. Consoles games sell much more so it's here to stay.
I'm surprised to see you say that, after you said aiming with a control stick is good and efficient. So controllers ARE holding games back.
Aiming with a controller is good and efficient, which doesn't mean it's the best as you don't have to be the best to be good and efficient. I much prefer the controller over the KB/M because I hate using a keyboard for gaming. A keyboard was designed for typing and it shows. You failed to prove how MP3 doesn't anything better than a standard TPS via controls as it controls the same as any other TPS.
 

Phoenixmgs_v1legacy

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Joccaren said:
I think you're getting mixed up in your arguments here. I'm not saying these people will be 100% fine in PC gaming, you're just saying those that are confused about PC gaming would find it easier on a console. I'm telling you, that's not really the case. BOTH have their complexities these days, and that's the point. Windows isn't a barrier any more than the console OS is.

As for having to go way out of my way to get a game disk, that's kind of funny since the last 10 games I brought were on-disk, installed from disk, and were playable in about 10 minutes. And no, these weren't flash browser games either. And I'll again re-iterate, whether you're playing in 2 minutes on the PS4 really depends on the game, and what you want to do in that game. It isn't nearly as plug and play as you make out.

Again, you're missing the point again. Its completely OPTIONAL on the PC as well. You're complaining that these things make the PC more complex and harder to use. They're on consoles too. You're trying to compare a double standard here. You are arguing against your own arguments here, not mine.

Laptops with GPUs are still pretty common, at least in my experience. Are there a lot of Laptops without dedicated GPUs? Yeah, and that was always the case. However laptops for business use need GPUs for a lot of users, as business ain't just MS Word.
Also saying its about the same price, by your logic that's about the same price as your $800 gaming laptop too, and honestly most people would rather one really good piece of hardware, as opposed to two mediocre ones.
Its also not about gaming on the go, its about flexibility. On the go you utilise your MS Words, Internet Explorers, and other bits and pieces. At your office, you utilise your work programs; CAD, Video editing, Coding suites. At home, you can use all of them, or your games. And the ability to choose what they do and where is often preferable to a lack of flexibility for many.

I haven't had a game that wouldn't launch on PC in about 10 years at this point. Apparently Bethesda royally fucked up their Skyrim port. First game in a long time for that to happen, and again, lets not pretend similar things haven't happened to consoles from time to time.
As for the PS4 fixing everything wrong with the PS3... That's pretty up for debate. Some people agree. A lot of others don't. Your opinion is not fact, and your experiences aren't everything.

I'm also not sure how you're saying the PS4 has outsold the PS3. PS4 is at 43.5 million, PS3 at 83.8 million. That's... Not equally selling. As for consoles growing in popularity... The PS2 would beg to differ. 155 million over its lifetime, to half that for the PS3. Hell, the original playstation sold 100 million in 6 years. PS2 era was the peak, you can say the last gen was a transition, but until 2020 we're not really going to be able to say that for certain.
Also to bring into consideration, is the growing size of the gaming market. More people play games now, than ever before. With these more people playing games, fewer of them are going to consoles than in the PS2 era. This doesn't sound like consoles are going strong as the absolute dominant force in the industry. In fact, if we want some fun facts, Software sales for console games have been dropping over the years quite steadily, PC sales have been growing.

I think this speaks volumes to the "Consoles are a dedicated gaming device" sort of thing. When console sales are supposedly up, but game sales are down... What are people buying them for? What is it that people want out of them? Obviously not the games.
PCs, for not being focused on games, are seeing increasing game sales. Obviously, people want games on PC.

Basically, this isn't an issue you can just simplify down to "Consoles are dedicated gaming machines, people love that and prefer consoles to PC". There are so many other aspects to this discussion, that you can't make that claim. The idea that consoles are so much simpler than PCs though? Really isn't that much of a thing anymore. They're getting quite comparable, as consoles become harder to use, and PCs easier. Consoles are eroding their advantages, and need to double down on them, rather than fighting to compete on the bleeding edge of tech. That is something they can't do, something that was learned last gen.
Consoles are not complex, people's phones are more complex than consoles. With consoles, you don't have to worry about anything that you do with a normal computer. The console is a box that plays games, people like that. Why are things like FireSticks, ChromeCast, Roku, etc. so popular then when a PC can do all of that?

PC games are getting up past 100GBs now. How many people are going to sit through switching out 10+ DVDs of installation? Watch Dogs, an open world game, was fully playable within 2 minutes of putting in the disc.

People aren't going to buy a PC solely for gaming. Just watching video on PC requires downloading the right codecs. Windows 10 can finally play MKVs apparently and there's still issues. A PC doing PC stuff isn't really optional.

Laptops with GPUs are very uncommon and getting more and more uncommon. My job is literally going through 50+ laptops a day. Maybe 2 of them might have dedicated GPUs. Yes, some business laptops are pretty beastly but they aren't marketed to the public and you can't get a Latitude, EliteBook, ThinkPad, etc. at a Best Buy. 99% of the population doesn't need a computer with more than say a low-end Pentium. People rather spend more money on phones than a laptop. People prefer buying dedicated hardware vs jack-of-all-trades. There's so many products out there that don't need to exist yet sell like hotcakes because people care about convenience.

PS4 fixing everything wrong with the PS3... That's pretty up for debate
Only in your head does it seem like a debate as these are pure facts:
PS3 had to wait 15+ minutes for an install: PS4 nope.
PS3 couldn't download updates in background: PS4 can.
PS3 couldn't download game updates when off: PS4 can.
PS3 couldn't download firmware in the background: PS4 can.

I didn't say the PS4 has outsold the PS3, that would be like impossible. I said this generation of consoles have sold at a FASTER RATE than last-gen. PS4 could even surpass PS2's total sales at the rate PS4s have sold. If people were frustrated with last-gen consoles, why would current-gen consoles sell even better?

If people prefer the PC over the console then why do games on both platforms sell more on the console? The money is still in console gaming for devs and publishers.
 

Phoenixmgs_v1legacy

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Ezekiel said:
It doesn't control the same. I already explained it. Having to constantly toggle the zoomed OTS camera and aim with slower foot movement and a reduced FOV, making cover more of a necessity, would make MP3 a lesser stylish action game and a more restrictive TPS. But you obviously don't think it matters, so why should I keep defending the thing that separates MP3 from the other shooters and trying to convince you.

The keyboard is versatile. The way game developers have utilized the mouse and keyboard over the decades is impressive, considering they weren't even designed for gaming, as you say. Controllers are in a much more pathetic state right now, considering their purpose and how much they changed between 1972 to 1997 and then stayed the same from 1997 to possibly 2026 (which could be the lifespan of the PS5, which will no doubt have another DualShock). Having you constantly switch back and forth between the inefficient stick and the four buttons and only having two other buttons for your index finger is outdated design, more ideal for fixed cameras and the simpler games of the PS1 era and earlier. Your hands are very underutilized. It makes menus tedious and complicates games.
But you don't aim with the OTS camera, that's what I've been trying to say the whole time. You aim with the FREE LOOK CAMERA in every shooter you play whether it's TPS or FPS. You center the free look camera on the enemy, then shoot. You don't press L1 for OTS (or ADS) and then aim, that's doing it backwards. You only make fine adjustments with the OTS camera in which you are already firing. MP3 controls exactly the same. Also, MP3 with a very whack-a-mole level design is not a very stylish shooter, the game is way too much of a cover shooter. Whereas Vanquish is like 100x more stylish and you're actually deducted points for every second spent in cover.

Almost all actions on the face buttons don't require camera movement so taking your thumb off the right stick doesn't really hinder you much at all. For example, reloading doesn't require the player to make any camera adjustments and you can adjust the camera during the animation if you need to shoot right after reloading so literally nothing is lost. Same thing with jumping. Most games don't even properly utilize all the controller buttons and in fact waste buttons. For the vast majority of games, controllers are just fine. I don't even think people would like a couple face buttons moved to where your ring and pinky fingers can press them because everyone is so used of with muscle memory the normal controller layout. Controllers can be improved but really only with a very modicum of efficiency.
 

Joccaren

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Phoenixmgs said:
Consoles are not complex, people's phones are more complex than consoles. With consoles, you don't have to worry about anything that you do with a normal computer. The console is a box that plays games, people like that. Why are things like FireSticks, ChromeCast, Roku, etc. so popular then when a PC can do all of that?
People's phones are more complex than their computers these days. Doesn't stop them having problems with them.
Seriously, yes, people have problems with the complexity of modern consoles. People have problems with the complexity of modern phones. People have problems with the complexity of modern computers. It all comes down to the amount of experience a person has had with each, to be quite honest. I could give my mother a computer and ask her to install and run Civilization VI and she'd do it no problem. I could ask her to insert the latest PS4 game and run it, and she'd struggle, because WTF is this and how does it work. Likewise, people understand their phones from fucking around with them all day, every day, for the last few years. That doesn't translate into easy understanding for a console. For you, who is experienced with consoles - yeah, they're easy and simple. The same goes for someone who is experienced with anything though. For someone new, its ALL confusing, as its all menus they've never navigated before, functions they've never used before, and things they've never done before. Consoles are not exempt from this.

PC games are getting up past 100GBs now. How many people are going to sit through switching out 10+ DVDs of installation? Watch Dogs, an open world game, was fully playable within 2 minutes of putting in the disc.
Games in general are appraoching 100Gb now. Watch Dogs also sounds like quite a special case, given other games have not done that for many users. I also somewhat doubt the "Fully Playable" part, considering the install issues the game had upon reaching the Stadium - reported by some users on Disc play as well as download. So, no, not quite as plug and play as you'd make it out to be sadly. It still has its issues. It may have worked for you, but that doesn't mean the system is foolproof and works for everyone - much like I haven't had an issue with games on my PC in 10 years, but I'll admit there are some bad ports and such that'll happen and impact some users.

People aren't going to buy a PC solely for gaming. Just watching video on PC requires downloading the right codecs. Windows 10 can finally play MKVs apparently and there's still issues. A PC doing PC stuff isn't really optional.
Never had to download a video codec, closest I've come is Chrome telling me "Yo, click here to auto-install Java/Flash bro", I click, its done, I watch. Kinda like how to Watch Netflix you'd have to activate your subscription and likely originally download the app on console. This also ignores the multitude of automatic PC setup software out there these days that handles all that for you, and a lot of pre-built machines come with a lot of this already installed - which is what most users would look at buying anyway.

Laptops with GPUs are very uncommon and getting more and more uncommon. My job is literally going through 50+ laptops a day. Maybe 2 of them might have dedicated GPUs. Yes, some business laptops are pretty beastly but they aren't marketed to the public and you can't get a Latitude, EliteBook, ThinkPad, etc. at a Best Buy. 99% of the population doesn't need a computer with more than say a low-end Pentium. People rather spend more money on phones than a laptop. People prefer buying dedicated hardware vs jack-of-all-trades. There's so many products out there that don't need to exist yet sell like hotcakes because people care about convenience.
You've said you're tech support IIRC, and sure, you'll go through 50+ laptops a day and few of them have dedicated GPUs. You're also going through a selective sampling size of people having problems with their laptops, and of people who most likely aren't using them for business purposes - else they'd get their own IT guy to handle it. I walk through the local shopping centre tech stores every time I get the chance, just to see what they're selling and laugh at how much better I can do. Even non-PC dedicated stores sell GPU dedicated laptops, and relatively cheaply too. 99% of the population also doesn't need more than a Nokia brick phone. Users buy better because they want better, and they want a jack-of-all-trades. Its why Smartphones are a thing. If you wanted a specialised device, you'd get a brick. But People don't want that. They want convenience, Jack of All Trades, devices that'll do everything for them, and stay with them as they move. I find it quite amusing you think people buying smartphones is an example of them buying a dedicated device.

Only in your head does it seem like a debate as these are pure facts:
PS3 had to wait 15+ minutes for an install: PS4 nope.
PS3 couldn't download updates in background: PS4 can.
PS3 couldn't download game updates when off: PS4 can.
PS3 couldn't download firmware in the background: PS4 can.
Here's the thing... In your experience. Other people's experiences differ, and they've had numerous problems with the PS4, that were on the PS3 too. Its great when it works, but funnily enough even a console isn't guaranteed to work these days - as I've been saying. You can ignore other people's problems and take the "But it worked for me" stance if you want, but the PS4 isn't a just plug'n'play device, and people do still have issues with it.

I didn't say the PS4 has outsold the PS3, that would be like impossible. I said this generation of consoles have sold at a FASTER RATE than last-gen. PS4 could even surpass PS2's total sales at the rate PS4s have sold. If people were frustrated with last-gen consoles, why would current-gen consoles sell even better?
As said, the size of the gaming market in general has grown massively since the launch of the PS3/X360. All those new players are going to buy a new platform to play games on. Some of this is going to be consoles. Honestly, I'd be very worried if this wasn't the fastest selling console generation, given how much the gaming industry has grown. If each generation doesn't sell faster than every previous generation, that is a failure. Selling faster is simply par for the course.

In addition, the consoles are priced far more competitively compared to the PS3/X360. I remember the PS3 retailing for $1000 here. Do you know how many people that turned off buying a console? A lot. Pretty much everyone who wanted a Playstation. The Xbox 360 also had its infamous Red Ring of Death fiasco making it unappealing to buy.

Put simply, in terms of price and basic functionality, this generation is more stable and affordable than the last, and the gaming market has grown substantially in the nearly 10 years between launches.

If people prefer the PC over the console then why do games on both platforms sell more on the console? The money is still in console gaming for devs and publishers.
If people prefer console, why are console game sales dropping and PC game sales are increasing?

This also assumes all games on all platforms sell more on console, which isn't the case, but we'll ignore that.

I'd also counter "The money is still in console gaming". Using your example of Witcher 3, sure, 70/30 sales split, profits split was much closer to 50/50. Because they didn't have to pay MS and Sony Royalties, because they could sell of their own platform rather than through a third party, and overall because costs are far lower on the PC than they are the console for selling games. If its so much better on consoles, why are games still made for PC?


As I've said, you're generalising far too much for the arguments you're trying to make, and ignoring evidence to the contrary. Its a far more complex issue than you'd like to make it out to be, but consoles do need to focus on their strengths, rather than their weaknesses. They need to pick a niche and stick to it, rather than trying to be an everything box where all their advantages start eroding away, and their disadvantages become more apparent.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
4,691
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0
Joccaren said:
People's phones are more complex than their computers these days. Doesn't stop them having problems with them.
Seriously, yes, people have problems with the complexity of modern consoles. People have problems with the complexity of modern phones. People have problems with the complexity of modern computers. It all comes down to the amount of experience a person has had with each, to be quite honest. I could give my mother a computer and ask her to install and run Civilization VI and she'd do it no problem. I could ask her to insert the latest PS4 game and run it, and she'd struggle, because WTF is this and how does it work. Likewise, people understand their phones from fucking around with them all day, every day, for the last few years. That doesn't translate into easy understanding for a console. For you, who is experienced with consoles - yeah, they're easy and simple. The same goes for someone who is experienced with anything though. For someone new, its ALL confusing, as its all menus they've never navigated before, functions they've never used before, and things they've never done before. Consoles are not exempt from this.

Games in general are appraoching 100Gb now. Watch Dogs also sounds like quite a special case, given other games have not done that for many users. I also somewhat doubt the "Fully Playable" part, considering the install issues the game had upon reaching the Stadium - reported by some users on Disc play as well as download. So, no, not quite as plug and play as you'd make it out to be sadly. It still has its issues. It may have worked for you, but that doesn't mean the system is foolproof and works for everyone - much like I haven't had an issue with games on my PC in 10 years, but I'll admit there are some bad ports and such that'll happen and impact some users.

Never had to download a video codec, closest I've come is Chrome telling me "Yo, click here to auto-install Java/Flash bro", I click, its done, I watch. Kinda like how to Watch Netflix you'd have to activate your subscription and likely originally download the app on console. This also ignores the multitude of automatic PC setup software out there these days that handles all that for you, and a lot of pre-built machines come with a lot of this already installed - which is what most users would look at buying anyway.

You've said you're tech support IIRC, and sure, you'll go through 50+ laptops a day and few of them have dedicated GPUs. You're also going through a selective sampling size of people having problems with their laptops, and of people who most likely aren't using them for business purposes - else they'd get their own IT guy to handle it. I walk through the local shopping centre tech stores every time I get the chance, just to see what they're selling and laugh at how much better I can do. Even non-PC dedicated stores sell GPU dedicated laptops, and relatively cheaply too. 99% of the population also doesn't need more than a Nokia brick phone. Users buy better because they want better, and they want a jack-of-all-trades. Its why Smartphones are a thing. If you wanted a specialised device, you'd get a brick. But People don't want that. They want convenience, Jack of All Trades, devices that'll do everything for them, and stay with them as they move. I find it quite amusing you think people buying smartphones is an example of them buying a dedicated device.

Only in your head does it seem like a debate as these are pure facts:
PS3 had to wait 15+ minutes for an install: PS4 nope.
PS3 couldn't download updates in background: PS4 can.
PS3 couldn't download game updates when off: PS4 can.
PS3 couldn't download firmware in the background: PS4 can.
Here's the thing... In your experience. Other people's experiences differ, and they've had numerous problems with the PS4, that were on the PS3 too. Its great when it works, but funnily enough even a console isn't guaranteed to work these days - as I've been saying. You can ignore other people's problems and take the "But it worked for me" stance if you want, but the PS4 isn't a just plug'n'play device, and people do still have issues with it.

As said, the size of the gaming market in general has grown massively since the launch of the PS3/X360. All those new players are going to buy a new platform to play games on. Some of this is going to be consoles. Honestly, I'd be very worried if this wasn't the fastest selling console generation, given how much the gaming industry has grown. If each generation doesn't sell faster than every previous generation, that is a failure. Selling faster is simply par for the course.

In addition, the consoles are priced far more competitively compared to the PS3/X360. I remember the PS3 retailing for $1000 here. Do you know how many people that turned off buying a console? A lot. Pretty much everyone who wanted a Playstation. The Xbox 360 also had its infamous Red Ring of Death fiasco making it unappealing to buy.

Put simply, in terms of price and basic functionality, this generation is more stable and affordable than the last, and the gaming market has grown substantially in the nearly 10 years between launches.

If people prefer console, why are console game sales dropping and PC game sales are increasing?

This also assumes all games on all platforms sell more on console, which isn't the case, but we'll ignore that.

I'd also counter "The money is still in console gaming". Using your example of Witcher 3, sure, 70/30 sales split, profits split was much closer to 50/50. Because they didn't have to pay MS and Sony Royalties, because they could sell of their own platform rather than through a third party, and overall because costs are far lower on the PC than they are the console for selling games. If its so much better on consoles, why are games still made for PC?


As I've said, you're generalising far too much for the arguments you're trying to make, and ignoring evidence to the contrary. Its a far more complex issue than you'd like to make it out to be, but consoles do need to focus on their strengths, rather than their weaknesses. They need to pick a niche and stick to it, rather than trying to be an everything box where all their advantages start eroding away, and their disadvantages become more apparent.
Phones are not more complex than computers. And people can fuck around with their phones because they can't really break them like you break a computer by fucking around with it.

You never had to download a video codec? Come on, did you just start using PCs at Windows 10? Windows Media Player didn't know how to play shit without a slew of codecs. Windows 10 is the 1st Windows OS that can play MKVs out of the box, and MKVs are a rather popular and quite old container. IIRC, Windows XP couldn't even play DVDs out of the box.

I never said I was tech support. And, I do go through just about every laptop model. My company gets stuff that's recycled, a company upgrades all their machines and give us the old stuff, people return basically a brand new computer to Best Buy for some reason, etc. I've probably completely taken apart every laptop model that's Windows 7 or newer. Quite often we actually get a whole pallet full of business class laptops. We see just about every laptop out there, and very few actually have dedicated GPUs. Yes, the business class ones have the greatest percentage of GPUs. The cheapest gaming laptop I see on Best Buy's site is $800.

SmartPhones took off because it was the Internet on the go. They were made incredibly easy to use even with an OS that was new to everyone. Everyone already knew how to use a browser, Facebook, Netflix, YouTube, etc. It's smartphones and tablets that have people no longer needing laptops in general. Thus, they'd rather buy a console vs a gaming laptop. And, I was talking about things that do one thing like FireSticks that people buy even though their PC can already do that.

All those PS4 facts are true. You don't have to wait for the entire install to finish to start playing. Maybe waiting 2 minutes tops like I said isn't 100% accurate, but it is a fact that you don't have to wait for the entire install to finish. I love to see you prove that somebody's PS4 can't download updates in the background or while in standby mode, that wouldn't make sense if my PS4 could do that while someone else's couldn't.

I definitely would expect this generation of consoles to be more of a wait and see approach if the general console gamer really did hate last-gen consoles.

There's lots more titles available on PC vs consoles. I'm mainly talking about AAA gaming. I brought up Witcher 3 because that is a series with little console presence before obviously Witcher 3 and it sold way more on consoles. Even if the profits were the same, we are still talking about a PC series that made as much profit on consoles as PC.

I know MS marketed the Xbone as like the ultimate entertainment box and it failed because of that. MS was basically like the Xbone can do all this stuff that your TV can already do and that obviously turned people away. Whereas the PS4 couldn't even play MP3s at launch and people bought it because it played games and focused on playing games. The PS4 is about the best you can do considering how modern gaming is with all the updates and whatnot. The main reason why I haven't bought a Wii U (as I need to play Bayonetta 2) is because Nintendo forces me to buy a tablet that I don't want.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Kibeth41 said:
Splitscreen is gone, sure. But consoles are still pretty much plug in and play. And consoles don't have system requirements, nor is there anything but speculation to assume they ever will.

You buy a disk, and it'll do all of the installation for you, and it's near enough a guarantee that the game will work. Not everyone wants to or knows how to deal with install locations, game clients, troubleshooting etc on a PC.

Consoles are and will always be a purchase of convenient. They're far easy to buy than PCs, far easier to setup, far cheaper, and definitely far simpler to play games on.

And considering that half of the PC ports that people buy are constantly met with about half of the fucking population saying "This port is buggy on my PC", you're probably best buying a console if you want simple gaming.

And like every other time I've made this point. I'm putting money on the guess that a "PC master race" fanatic is going to try and scream at me to tell me i'm wrong. Because this is the internet, and some people are insecure enough that they can't handle the fact that they're not superior because they own a PC, or that there's still purpose to consoles.
I completely agree. I'm a PC tech and I know how to do everything it entails and more to PC game. But with consoles, I'm able to game more during my free time than I would if I were PC gaming. And getting a higher resolution or framerate doesn't impact my enjoyment of a game. And mods don't add much to me either because there are no mods that would make a Bethesda game playable for me. If the "vanilla" game isn't good enough, mods most likely won't make it good enough either.

Lastly, I never really got into splitscreen like ever. It was always annoying focusing on your little corner of the screen IMO. Something like Smash Bros. is great but there's very few multiplayer games that work without doing splitscreen.
 

Joccaren

Elite Member
Mar 29, 2011
2,601
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Phoenixmgs said:
Phones are not more complex than computers. And people can fuck around with their phones because they can't really break them like you break a computer by fucking around with it.
Tell that the the rather huge number of people I know who have broken their phones from fucking around with them, software sense, not hardware. While laptop tech support exists, so do phone tech support people - and it isn't just for hardware issues.

As for not being as complex as a computer... Do you even know what these things do these days? They have different hardware and graphics levels, they have firmware updates, software updates, dependency updates. They have an ungodly number of settings, especially if you head to Android phones,

You never had to download a video codec? Come on, did you just start using PCs at Windows 10? Windows Media Player didn't know how to play shit without a slew of codecs. Windows 10 is the 1st Windows OS that can play MKVs out of the box, and MKVs are a rather popular and quite old container. IIRC, Windows XP couldn't even play DVDs out of the box.
You're assuming I use Windows Media Player. Most videos I watch on the internet, which doesn't rely on Windows Media Player at all. DVDs I can just insert and watch these days too.
I don't know why we're heading back to Windows XP for talking about how modern computers compare to modern consoles.

If we're being honest, most videos watched on a computer are almost certainly going to come from Youtube, or Netflix - both of which are plainly accessible from your internet browser, and don't require you setting up Windows Media Player to do anything with.

I never said I was tech support. And, I do go through just about every laptop model. My company gets stuff that's recycled, a company upgrades all their machines and give us the old stuff, people return basically a brand new computer to Best Buy for some reason, etc. I've probably completely taken apart every laptop model that's Windows 7 or newer. Quite often we actually get a whole pallet full of business class laptops. We see just about every laptop out there, and very few actually have dedicated GPUs. Yes, the business class ones have the greatest percentage of GPUs. The cheapest gaming laptop I see on Best Buy's site is $800.

SmartPhones took off because it was the Internet on the go. They were made incredibly easy to use even with an OS that was new to everyone. Everyone already knew how to use a browser, Facebook, Netflix, YouTube, etc. It's smartphones and tablets that have people no longer needing laptops in general. Thus, they'd rather buy a console vs a gaming laptop. And, I was talking about things that do one thing like FireSticks that people buy even though their PC can already do that.
You already had internet on the go though. I was browsing the internet and watching videos on my Brick phone long before Smartphones. Smartphones took off because they did more than that. They are your phone, they are the internet, they are your calendar, they are an entertainment device, they are a notepad, they are a camera, they are a photo editing suite. Anything you need to do on the go, they can do. The problems, of course, show up as soon as it becomes anything requiring large amounts of work. Staring at the small screen for half an hour while typing up your resume, for example, is something most people would rather avoid. Doing your work on your phone is often painful, unless its purely messaging people info. They are, however, an all-rounder device.

Around the time smartphones first appeared, there was a lot more confusion in how to use them to, what they could do, and how to do it. There were instructions, demonstrations on stage intended to instruct users as part of the marketing, and even that resulted in many people still not knowing how to use their phone. Millennials caught on fast, because they knew how to use computers, and that translated into how to use these new phones. Those who didn't have much experience with computers? Still struggled, until someone they knew taught them. The reason they're so easy these days, is people have been using them for so long. A person who never brought a smartphone has trouble when they get a new one. I would know, several family members recently got new iPhones, a year or so back, moving up from bricks, and sat there for a week going "How do I use this?". After being taught by me and others who were more experienced, they got the hang of the basics, but even today they don't actually get how to do a lot of basic stuff, and occasionally do break something on their phone. These are people who work in the tech industry too. God help them had they been given an Android.

And, funnily enough, everyone I know that owns a smartphone, also owns a laptop because their Smartphone is just painful to use for some things. This includes both those who are in the tech industry, and those who aren't, because more and more jobs are requiring laptops, running your house is requiring a computer, paying your bills requires a computer, going to school requires a computer, studying at university requires a computer - and you get very limited time on these machines at work, school, or university. Not enough to get everything you need to get done done.

I'd also look at Firesticks and say look at how they replace people wanting to get a console for this functionality too. The whole thing with them is they are a USB stick [Ok, technically HDMI stick, but the same shape, size, and ease of use] that literally is plug and play. No figuring out which wires go where, easiest thing in the world to store, and software updates really aren't a thing there. They happen, but unless you go looking for them you almost wouldn't know they exist. They're also only around $40, which is cheap enough that a lot of people won't mind trying them out to see if they have a benefit or not, vs buying a far more expensive option to do the same.
Despite that, I don't know a single person who owns one. Down here almost everyone instead uses their laptop or console for that sort of thing, often both. I mean, the service is offered here, so obviously some people use it, but they're very hidden in niche shelves in stores, if they're there at all, and anyone you talk to it unlikely to own one. The advertising for them has even all but evaporated since their launch. Different things happen in different regions it would seem, who would have thought?

All those PS4 facts are true. You don't have to wait for the entire install to finish to start playing. Maybe waiting 2 minutes tops like I said isn't 100% accurate, but it is a fact that you don't have to wait for the entire install to finish. I love to see you prove that somebody's PS4 can't download updates in the background or while in standby mode, that wouldn't make sense if my PS4 could do that while someone else's couldn't.
Again, in your experience.
2 minutes tops is an exaggeration, but so is having the whole game at your fingertips. More often you get a small demo part of a level, or something akin to it. Even your example was marred by people running into such issues.

You'll also note that, in context, the statement was about the general "All the PS3s problems are fixed and this is a convenient plug and play gaming machine". That's your experience. Circumstantially many things change. Different games behave differently, the same games behave differently on different PS4s. People might want to play a game, and get stuck in the middle of an update because it began updating just before they turned on their console. People have limited bandwidth, and thus may disable automated updating so they can control when it comes in, so they don't get charged a fortune for it. People can struggle with the interface, or find parts of it annoying.

I definitely would expect this generation of consoles to be more of a wait and see approach if the general console gamer really did hate last-gen consoles.
You'd be surprised. People are often willing to forgive a mistake or two, especially if they're not complete and total failures. Brand loyalty is a powerful thing, and in all honesty if people hated the previous gen of consoles, they'd actually be far faster to jump off them to a new option - which will almost always be the next gen up because of brand loyalty. A person who buys an iPhone 7 now, and next year comes back hating it, but sees that something they disliked is fixed in the iPhone 7S next year, isn't going to jump ship to Android, even if overall the better option for all their wants lies there, and its only one problem rather than all that the 7S fixes. They're going to jump to the 7S as they have loyalty to Apple, from the barriers to exit of using their products and services, and they hate the 7 - while the 7S is better, even though still maybe worse than the 6. Naturally, this is all example iPhone generations - I'm not actually making any statements about who actually likes what generation - but consumers will move to jump off a console generation they don't like ASAP, and will, in general, jump to the platform they have the most brand loyalty for. This means you'd actually likely see an uptake in initial sales. If this generation is also bad, then we'll start to see decreased initial sales, to some extent, in the future. Even this doesn't necessarily hold though.

Take Firaxis and Civilization. They're last several games have launched in a severely fucked up state for a lot of people at launch. Unfinished, undeveloped systems, mediocre gameplay, you play it for a few games then leave because it just doesn't work. You'd think people would hold back on pre-ordering Civ VI right?
Top selling game on Steam a couple of hours after it came out.

Its nice to think that people act rationally, but often we don't. Often we act in irrational ways due to biases in our mind that perpetuate logical fallacies, or due to emotional attachments to something, or hope. Additionally, a ton of new players were brought into Civ through Civ V's expansions, and they all brought the new Civ, without having been as burned on the other games. SOME people take a more wait and see approach. The majority, as we've noted with pre-order culture these days, probably never will.

There's lots more titles available on PC vs consoles. I'm mainly talking about AAA gaming. I brought up Witcher 3 because that is a series with little console presence before obviously Witcher 3 and it sold way more on consoles. Even if the profits were the same, we are still talking about a PC series that made as much profit on consoles as PC.
And, again, we can look at Dark Soul's for a counterpoint. It happens both ways. Honestly, it often depends more on how the game is marketed, and who towards, as to which will sell more.

Regardless of their being more titles on the PC, the statement we're testing is that people prefer playing on the consoles, to playing on the PC. Were this true it shouldn't really matter how many PC titles there are, console sales shouldn't be shrinking. Additionally, even on PC, a huge portion of sales are from AAA games. Of course, this depends on how you define AAA games. My bet is that you're counting AAA as console-focused games, coming out of Studios like Ubisoft, and ignoring the massive production values behind games made by companies like Blizzard for Diablo, Starcraft and Warcraft, which count as AAA games and sell tons.

I will note that some of the rapid growth of PC revenue, not sales, comes from MoBA games, and other such competitive team based titles. That brings up Overwatch though, which, with a multiplatform release, by all accounts seems to have dwarfed all console combined sales with the PC. Roughly $210-$230 million more in revenue from the PC [269 overall, 5 places less than $59 million on console]. It also had unusually high physical sales for PC, at 18% of total retail sales. And you really can't say Overwatch isn't a core AAA title.

It really does depend more on the game, how its marketed, and where the focus is, as to where it sells more. Overall though, PC is faster growing in terms of gaming. They are the better overall gaming machine in the eyes of many if this is the case, where PC game sales increase, and consoles decrease.

I know MS marketed the Xbone as like the ultimate entertainment box and it failed because of that. MS was basically like the Xbone can do all this stuff that your TV can already do and that obviously turned people away. Whereas the PS4 couldn't even play MP3s at launch and people bought it because it played games and focused on playing games. The PS4 is about the best you can do considering how modern gaming is with all the updates and whatnot. The main reason why I haven't bought a Wii U (as I need to play Bayonetta 2) is because Nintendo forces me to buy a tablet that I don't want.
To say the Xbone failed is a bit disingenuous. It has not done as successfully as the PS4, certainly, but there are also more factors to that than simply the UI design and usability. I have no doubt those, however, do play into it somewhat, and that does re-iterate my point; consoles need to focus on their strengths. The coming of the Pro is heralding an even further departure from those strengths, to instead try and compete more with PCs. Yeah, this is also a wider industry problem of the AAA industry, but the consoles are entirely dependent on that industry. If that industry erodes console advantages, that's a problem for the consoles, and they need to find a way to adapt to that properly, without letting the trends of increasing complexity continue to erode the whole plug'n'play thing consoles have going on. Especially seeing as PC keeps getting easier and easier to use as time goes on too.

I'm not saying consoles are completely without a point now, I'm not saying everybody hates them, or that they don't have some level of advantage over the PC still. That advantage, these days, is small though, especially with increasing adoption of computers through all walks of life, increasing complexity of all devices we own, and the increasing ease of use of PC in general, while consoles have been slowly doing the opposite. I'm simply saying that continuing down this path of higher and higher complexity isn't the right one for consoles, and that they need to instead focus on their ease of access. The main thing it seems we disagree on is whether the PS4 is infallible and perfect, or whether it too has its issues, which make it less user friendly than it ideally should be.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
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Joccaren said:
Phones are far simpler from a usability standpoint, whether Android or iOS. There's so many things you are literally not allowed to do on either phone OS that you can do on Windows and break it. I have to root my phone to be able to toggle data on and off for example. Phones here in the US don't really update from when you buy them so you have to get a new phone to get the newest version of Android. The only things that update are really the apps. Android/iOS is much more user friendly than you Windows/Linux/MacOS. If you do manage to break Android, you can just reset it, sign into your Google Account and your phone is basically back up and running as if nothing happened. Sorry about your family members getting iPhones, Apple products are so bad lol. I know they are good devices and all but so many little things piss me off about them. I just put a 2015 MacBook on eBay today and it's rather annoying how tapping the touchpad is not a "click" like every other "PC" laptop. Seriously, it's a freaking project to replace something as simple as a keyboard on MacBook (the sorta older thicker ones, I can understand it being a ***** on anything super thin). New MacBooks don't even have a "standard" USB port.

I can really only see laptops being important to students. Some workers need laptops but the vast majority don't have jobs that required their own laptops. You can pay like every bill with your phone. I know almost nobody that uses a laptop for much of anything anymore.

PS4 enables you to game more in your free time than any other option right now. All those things you listed as potential issues (system shut off during install, not having auto-updates on, etc.) are issues for every other gaming platform as well. I remember I was quite shocked that I was able to play Watch Dogs right away because I just assumed, put in the disc and wait 15 minutes, then play. I think I did walk away at the start to get a drink, take a piss, whatever, and came back to see I could play the game. Same thing goes for every PS4 game I've played. There is quite a night and day difference between the PS3 and PS4. I loathed downloading updates because it meant I couldn't play or even watch anything as I used the PS3 to watch just about everything. Not being able to background download updates was the worst.

Publishers and developers cater to the consoles because there's more money there. You're not going to make the worst version of your game for the highest selling platform right? And, PC players always bitching at console "peasants" for shit controls and whatnot. I'm not making a blanket statement saying every AAA game sells more on consoles, but the vast majority of them do, thus consoles are catered to. There's some games that are just PC games like Warcraft/Starcraft, which don't even get console ports most times. Of course a AAA PC game is going to sell more on PC, especially a genre that also dominates on PC.

The upgraded PS4s/Xbones aren't going to do much IMO, it's more of just a marketing ploy trying to keep interest in people buying the consoles and perhaps a few "double" buys as some people just have to have the latest of everything. The only mistake would be making games only the upgrades can play and having Sega 32X situation.

Consoles still have huge advantages with just being convenient for a home entertainment setup and playing on a couch. Most people don't realize hooking up a PC to a HDTV is super easy nor do they want their PC next to a TV either. You don't have to give a shit about specs with console gaming, that's huge. The price point of consoles is really good, it's not easy to build (let alone buy) a gaming PC at the price of a console. A console's complexity is lower of just about everything out there, they're easier than phones, tablets, laptops, etc. The biggest issue of the PS4 and this generation in general is lack of games. I don't even think there's been a current gen game I've thought was really good. I don't even think I'd give an 8/10 or higher to any game yet.
 

Nedoras

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The thing is, I don't think the general populace sees it that way at all. The whole idea of a console is plug and play, but I never thought that meant putting a disc in and being able to run it right away. I always thought it was just the idea that you can plug it into your TV and that's it, it's that simple. Sure hooking up a PC to an HDTV doesn't take much effort at all, but I don't think the average person sees it that way. "You're telling me I can use my TV as a big PC monitor? That seems like a pain, just forget about it". I've heard stuff like this before plenty of times. The average person who owns a console just wants to come home, sit on the couch, and play games without any "worries" or "hassle". Download times, updates, and all that jazz aren't viewed as being a hassle but more of a minor inconvenience. After all, all they had to do when they got it was plug it in to the TV and that's it. Updates and all that are automatic and you're notified when they need to happen. Modern PC's are basically the same at this point with how automated it all is, but they're still a tad more complex and the stigma is still there that computers are just a "hassle". Computers can really intimidate people, especially when it comes to gaming PCs. I think it may also come down to the fact that people grew up with consoles. Parents are more likely to buy their kid a console than a gaming PC, and from there they may just gain loyalty to console gaming as a whole and never even consider other options. However my point is that even if consoles keep going the way that they're going, I don't think it's really going to hurt them because they still have their major strength. They still have the appearance of being absolutely beyond simple, just plug it into your TV and you're all set. No other worries. The mass marketing towards the public may also have a lot to do with it. After all, you don't exactly see ads for PC gaming.
 

Joccaren

Elite Member
Mar 29, 2011
2,601
3
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Phoenixmgs said:
Phones are far simpler from a usability standpoint, whether Android or iOS. There's so many things you are literally not allowed to do on either phone OS that you can do on Windows and break it. I have to root my phone to be able to toggle data on and off for example. Phones here in the US don't really update from when you buy them so you have to get a new phone to get the newest version of Android. The only things that update are really the apps. Android/iOS is much more user friendly than you Windows/Linux/MacOS. If you do manage to break Android, you can just reset it, sign into your Google Account and your phone is basically back up and running as if nothing happened. Sorry about your family members getting iPhones, Apple products are so bad lol. I know they are good devices and all but so many little things piss me off about them. I just put a 2015 MacBook on eBay today and it's rather annoying how tapping the touchpad is not a "click" like every other "PC" laptop. Seriously, it's a freaking project to replace something as simple as a keyboard on MacBook (the sorta older thicker ones, I can understand it being a ***** on anything super thin). New MacBooks don't even have a "standard" USB port.
You see, this is the really amusing thing. Much as Macs annoy the hell out of you and me because they're a pain to use - they're the easier to use option. They ARE the straight forward easy option. And they're still a pain to use unless you have extensive experience with them.
We'll have to disagree on phones being easier than PCs to use. They're honestly not IMO, both Android and iPhone have a lot of things that just aren't explained, that many people want to know how to do. Both also have constant firmware and OS updates too, which are a pain. And yeah, I've got extensive experience with both.

I can really only see laptops being important to students. Some workers need laptops but the vast majority don't have jobs that required their own laptops. You can pay like every bill with your phone. I know almost nobody that uses a laptop for much of anything anymore.
You can pay every bill with your phone, but phones are a pain in the ass to use for things like that. Anyone who isn't a student that I know that uses a phone needs glasses to do so because its too small to read, because even the largest phones are small. It makes doing all this sort of stuff a pain for most people, and they'd rather just have a PC of some description to do it on too. Touchpads are also a pain for typing emails and such, especially professionally where mistakes from autocorrect or mispressed buttons can have serious implications, or make you seem highly unprofessional.

You can also look at Laptops being with near every student these days, and that tells you something about the future. Even in houses where you can't afford a console, or the TV is always in use for family shows, you're kids will need a laptop for schoolwork. That laptop can play games. Guess what those kids are likely to use when they grow up to play games on?

PS4 enables you to game more in your free time than any other option right now. All those things you listed as potential issues (system shut off during install, not having auto-updates on, etc.) are issues for every other gaming platform as well. I remember I was quite shocked that I was able to play Watch Dogs right away because I just assumed, put in the disc and wait 15 minutes, then play. I think I did walk away at the start to get a drink, take a piss, whatever, and came back to see I could play the game. Same thing goes for every PS4 game I've played. There is quite a night and day difference between the PS3 and PS4. I loathed downloading updates because it meant I couldn't play or even watch anything as I used the PS3 to watch just about everything. Not being able to background download updates was the worst.
Yes, they are issues with every gaming platform. That's the point. The PS4 is not exempt from issues. It is, like all other platforms, a complex thing that is no longer a simple plug and play devices. You find it better than other devices, that's cool. Doesn't change the fact it isn't plug and play, like things used to be, and that the differences really aren't that big between it and other platforms.

And again, your experience with Watch Dogs is different from many others, whom the game just froze and spent forever installing at a certain point for unknown reasons, occurring both on disk and from download. It isn't a reliable experience, even with its positives. It is like the other platforms, and as the other platforms also make themselves easier to use, they become more and more similar.

Publishers and developers cater to the consoles because there's more money there. You're not going to make the worst version of your game for the highest selling platform right? And, PC players always bitching at console "peasants" for shit controls and whatnot. I'm not making a blanket statement saying every AAA game sells more on consoles, but the vast majority of them do, thus consoles are catered to. There's some games that are just PC games like Warcraft/Starcraft, which don't even get console ports most times. Of course a AAA PC game is going to sell more on PC, especially a genre that also dominates on PC.
Publishers and developers cater to the consoles because it is cheaper for them, and it is easier to find developers with extensive console experience than for other platforms, as the history of consoles has made them highly plug'n'play, and made them the most profitable platform, and therefore got a lot of people trained in developing on them. Looking at the PS4, a lot of Japanese devs are also highly oriented towards Japanese console platforms, and have little experience with PCs at all in general.
I'd also be surprised if Shooters is a genre that dominates on PC, given how much they sell on consoles. Yet Overwatch has seen resounding success on PC, and less on console. I'd also like citation for the vast majority of AAA titles selling more on console. It honestly does depend on the game, and the PC industry has overtaken the console industry in terms of revenue - even when you remove all the small flash and Facebook styled games. A number of large name titles do, there are also those that don't, and the vast majority where we don't know which platform sells what.

The upgraded PS4s/Xbones aren't going to do much IMO, it's more of just a marketing ploy trying to keep interest in people buying the consoles and perhaps a few "double" buys as some people just have to have the latest of everything. The only mistake would be making games only the upgrades can play and having Sega 32X situation.
The problem is that they're not going to make exclusive titles to the new ones. That introduces problems on the developer side as well, where you have to develop for two platforms, and two sets of hardware. Users also have to consider which hardware they have, and whether a game will run well on it or not - and I know that's stopped me from buying 3DS games because I know I need the new 3DS to get adequate performance on them, even though the old one will play them, and I don't want to do that.
It complicates things, because games will now stop being as polished on consoles, and no longer be a simple "I can play it" consideration - as similar to the computer you'll likely run into more issues if you don't have the latest update.
At the development side, this is making things more complex, and that influences the consumer side to. Merely introducing these is a bad move, in all honesty.

Consoles still have huge advantages with just being convenient for a home entertainment setup and playing on a couch. Most people don't realize hooking up a PC to a HDTV is super easy nor do they want their PC next to a TV either. You don't have to give a shit about specs with console gaming, that's huge. The price point of consoles is really good, it's not easy to build (let alone buy) a gaming PC at the price of a console. A console's complexity is lower of just about everything out there, they're easier than phones, tablets, laptops, etc. The biggest issue of the PS4 and this generation in general is lack of games. I don't even think there's been a current gen game I've thought was really good. I don't even think I'd give an 8/10 or higher to any game yet.
Home entertainment though is covered by so many other devices its not funny. My family hasn't owned a console since the PS2, though I did buy a WiiU, yet we manage just fine - even without hooking a PC up, or a Firestick, or anything of the like. Consoles are also damn expensive. $300-$400 min is a pretty hefty price to pay, let alone the subscription for multiplayer privileges, higher game prices, and if you want to actually use it when someone else in the family wants to watch TV, another TV to shove elsewhere in the house.
They're also not significantly, if at all from my experience with people, easier to use than a phone, or a tablet, or a computer - and they require more set up than half of them.
And as said above, you're going to have to start worrying about specs thanks to the new consoles coming out with improved specs, which will impact how games actually play on both platforms.

They are a little simpler than current PCs, but the direction they're going is eroding that advantage. Meanwhile, PCs are getting easier and easier to use, and eroding that advantage from the other end. Honestly, the biggest thing with PCs these days is their reputation. They have a reputation for being hard to use, but again, we have a generation growing up with them, and seeing that they're not that difficult at all. Its not going to be an instant change, but the original niche consoles occupied was destroyed last generation, and now they're trying to find a new one. They're focusing on the wrong side of that right now, going for the power, performance and capabilities aspects that we've again and again seen through console history to lead to failure. But they do it because they try to compete with the PC, rather than take their niche, and double down on it with some truly good games, that may not be comparable to what the PC can achieve, but that are easy and simple to pick up and play, and deeper, fuller experiences than what you'd find on mobile or handhelds. There are some great games that can be made with current gen consoles. Trying to push into every market and compete there takes away from their strengths, and exposes their weaknesses. They need to take that market they've developed, and focus on strengthening it. Let the PC look better, and deal with the low-user count, highly expensive fads like VR and such. Most of your users don't actually care, or can't fork out the money to do that sort of stuff anyway. Focus on what the console has to offer instead, and provide for your core customers, rather than trying to provide for everyone. Back in the PS2 era - sure, I could understand trying to keep up. Even at the end of last gen, the scope of games that could be made were ending up highly limited after 7 years of development. After 3 years though, and the AAA industry not really providing anything new? Yeah, not a need to make things more complicated. Make them simpler instead.
 

RJ 17

The Sound of Silence
Nov 27, 2011
8,687
0
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Simplest answer is often the correct one:

Modern consoles are trying too hard to be PCs...and they'll never achieve this. This isn't a "PC Master Race" thing, it's the simple fact that consoles are trying to be something that they're not. Instead of embracing the advantages that they have over PC (for example the ease-of-use that used to come from being able to buy a game and get right in and play it the moment you pop it into your console), they're distancing themselves from them (damn near every game you buy now has to install onto your console).
 

Arnoxthe1

Elite Member
Dec 25, 2010
3,391
2
43
Cold Shiny said:
Split screen is alive and well on Nintendo consoles, which is why Nintendo is 1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 times better than is competitors.

Remember why Microsoft is in the gaming industry at all? Split screen Halo. Its gone, never to return, eliminating the only reason to own a Microsoft console.

It's just too bad their lineup is largely the same old kid-focused IPs reiterated for the...well I lost count about ten years ago.

Maybe the Switch will change things though, as it looks like there is quite a bit of 3rd party support now.