Brian Hendershot said:
loodmoney said:
Brian Hendershot said:
In all seriousness though, I think this is being blown out of proportion. Brink, which in my opinion, is a fun but problematic shooter that mixes up the first person genre that has enough problems of its own. It doesn't need sexists added to the list of its flaws, good grief.
Nobody
added anything to its flaws, except the designers themselves. If they didn't want to be criticised for sexism, they shouldn't have made a sexist decision.
Okay first off, I want to thank you for just quoting part of what I said. That was really nice and totally didn't make me look bad.
I mean seriously? You are getting mad at one game? Jesus Christ. Alright, let me try it. I am Asian. Were are my properly portrayed Asian characters in video games? Were are the main Asian characters that don't just fight with their fist and talk in a stereotypical voice? Were are they? Now I am angry! Asians are not being properly portrayed in my video games!!! This is an outrage! Video games are racist! I refuse to play good games that don't have the choice for Asian characters and I will baseless hate all of them. Forever. Because they are racist.
Seriously, pick your battles feminists. There are better places to advance the female cause then video games.
EDIT: Sorry, I messed up on editing the post. But you get were the conversation was going. Anyhow, I see were you are coming from, I really do. You are just going about it all the wrong way.
Sorry if I wasn't fair in quoting you the way I did, but the post was getting long enough as it was.
Thing is, it is not just this one game that feminists are angry about. The anger is at sexism in general, which means anger at sexism in games, which means anger at sexism in FPSs, which means anger at
Brink. This game is just one of many that feminists take issue with; it also happens to be a particularly bad one in that it is so obvious what is wrong with it (of course not everybody agrees on this, but if I wanted to convince someone that sexism is a problem in games and had to chose just one anecdote, "102 quadrillion customisation options for men, no women" is pretty high up there).
As for whether it is worthwhile fighting sexism in videogames, I'll elaborate on what I said earlier, through the medium of slogans.
"Sexism does not happen in a vacuum". Lack of representation and misrepresentation of women in games makes actual proper bad stuff--disempowerment, treating women as second class citizens, &c.--more likely. If someone does not find a lack of women in a video game to be conspicuous, they are less likely to find it conspicuous in the workplace. If someone consumes a lot of media in which women exist primarily through sexist tropes, that person will be more likely to view women in real life according to those same tropes. So there is a connection between sexism in video games and sexism elsewhere. This makes video games a worthwhile place as any to advance the cause, as you put it.
Thus: "Fight it where you find it." I play video games. I also study philosophy with a view to getting into academia. Now video games and academic philosophy [http://beingawomaninphilosophy.wordpress.com/] happen to be two areas which often maintain the white men's club mentality. So if I want to do something about sexism, it's going to be most effective if I do something about it in these areas. That
is me picking my battles.