I think that many European gamers, particularly from Germany and Eastern Europe, have a very hard line on what a "real RPG" is. That tends to make the games pretty conservative and similar to each other. But it doesn't make sense to see Europe as one place with one character although for PC games Germany is a very important market.
I think that you can very roughly split Europe into three defining trans national characters. Germany is very analytical, they are interested in technical excellence and doing things the right way.
The British mentality on the other hand is very practical. When we are inspired by RPGs we tend to come up with very practical implementations of things that don't end up looking much like traditional RPGs at all. At least, when we still had a creative game industry worth commenting on, instead of a factory that just churns out driving games and movie licences. A British designer might play something like the Traveller RPG then come up with Elite.
The French mentality is more towards shaking things up and not being held back by details. From France you are more likely to see more games that have little attention to things like character sheets and look more like Adventure games.