faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?
And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.
But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.
Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it.
Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings.

Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention
Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't.

They get as bad as some PC games at times.

Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.
Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.
Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you.