Why do gamers want to see Nintendo go multi-platform?

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faefrost

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Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
 

Dragonbums

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faefrost said:
Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
Greater rate of hardware failure? I have never heard from even my own friends about their Wii's having a console breaking bug. My Wii was obtained from a second hand sale. Who knows how long that system was owned? And as far as I'm concerned it works like a charm as if it was straight from the box. So what RRoD glitch on the Wii are you talking about?
 

wintercoat

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faefrost said:
Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
A study from '09 disagrees with your assertion. [http://www.squaretrade.com/htm/pdf/SquareTrade_Xbox360_PS3_Wii_Reliability_0809.pdf]
 

suntt123

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wintercoat said:
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
What do you mean "hardware failure"??
I have never even heard of a wii bricking, while PS360's could go down just by leaving them on for too long.
Did you mean Wii U had a "greater rate of hardware failure"?
That I might be able to believe.
My first Wii U bricked but I got a replacement one pretty much the next day.
Though some of my friends have probably gone through 2-3 PS3s/XB360s
Haven't they already fixed that issue though?
 

wintercoat

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suntt123 said:
wintercoat said:
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
What do you mean "hardware failure"??
I have never even heard of a wii bricking, while PS360's could go down just by leaving them on for too long.
Did you mean Wii U had a "greater rate of hardware failure"?
That I might be able to believe.
My first Wii U bricked but I got a replacement one pretty much the next day.
Though some of my friends have probably gone through 2-3 PS3s/XB360s
Haven't they already fixed that issue though?
Uhh...you...might wanna retry that. You got the wrong guy.
 

Brewtus

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I didn't realize Nintendo was relevant anymore. They have the lowest production values in the business, their hardware has been poorly designed since the N64 (a good system, but the controller for both that and the GameCube were TERRIBAD), they make the same game over and over and over again, and are insistent on forcing people to use bad control schemes. I don't understand what they're doing with the Wii U, the Wii was not an effective use of motion technology for game control due to the lag and the ambiguity of the motions required to produce an action. Adding and giant and impractical controller with marginally better graphics is not going to fix a fundamentally flawed experience.

I appreciate that they're willing to take chances, and the industry wouldn't be where it is today without them, but I couldn't care less about Nintendo nowadays. They're a children's toy company as far as I'm concerned, on par with Lego.
 

suntt123

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wintercoat said:
Uhh...you...might wanna retry that. You got the wrong guy.
Derp deleted the wrong [quotes] My bad XD

Brewtus said:
I didn't realize Nintendo was relevant anymore. They have the lowest production values in the business,
It's "The Big 3" for a reason :p
Production value being lower is to be expected by virtue of not being in HD. Anyway what does that have to do with anything?

their hardware has been poorly designed since the N64 (a good system, but the controller for both that and the GameCube were TERRIBAD),
Matter of opinion. I owned the PS2 and not the GC but some people actually preferred the GC controller. Can't say anything about the N64.

they make the same game over and over and over again, and are insistent on forcing people to use bad control schemes. I don't understand what they're doing with the Wii U, the Wii was not an effective use of motion technology for game control due to the lag and the ambiguity of the motions required to produce an action. Adding and giant and impractical controller with marginally better graphics is not going to fix a fundamentally flawed experience.
All the big 3 make the same games over and over again. Maybe you complain about Nintendo's because they've been doing it longer. Some of us, however, Haven't played all their games and thus, AREN'T tired of them. I had PS1 & 2, got sick of it and moved to Wii & Wii U. You don't hear me saying Sony's tired and old and needs to quit.

I've never experienced lag with the Wii motes, but then by the time I got Wii the Wii motion plus was already a thing so idk.

I appreciate that they're willing to take chances, and the industry wouldn't be where it is today without them, but I couldn't care less about Nintendo nowadays. They're a children's toy company as far as I'm concerned, on par with Lego.
SOMEONE PLEASE THINK ABOUT THE CHILDREN!! XD
 

faefrost

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wintercoat said:
faefrost said:
Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
A study from '09 disagrees with your assertion. [http://www.squaretrade.com/htm/pdf/SquareTrade_Xbox360_PS3_Wii_Reliability_0809.pdf]
They are known for power issues. One day they just don't turn on. My point isn't that OMG Wii's die all of the time! It's that honestly there is very little QC and design difference between a Nintendo box and a SONY. They both have failures. They are both well within the expected norms for consumer electronic devices. They also both have design flaws and limitations. (We will leave MS out of this, as yeah XBox 360 quality has been crap). Someone above said that the Wii doesn't suffer from some of the design flaws or bugs and crashes that the others have. If you go and look deeper you will find that this is not the case. Nintendo's GAMES do not suffer these issues on their hardware. Many many third party games however do. (heck try and play one of the few FPS's released on the Wii. Isn't the frame rate and optimization grand?)

The point is the care to detail and quality is in the Nintendo Game Developers. Not really the hardware guys. Yes they make good quality hardware for what it is. But it really doesn't bring all that much to the table. Nintendo's success is based on their games. Not on their hardware. And games can be completely hardware independent, regardless of what the fanboys may say.
 

wintercoat

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faefrost said:
wintercoat said:
faefrost said:
Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
A study from '09 disagrees with your assertion. [http://www.squaretrade.com/htm/pdf/SquareTrade_Xbox360_PS3_Wii_Reliability_0809.pdf]
They are known for power issues. One day they just don't turn on. My point isn't that OMG Wii's die all of the time! It's that honestly there is very little QC and design difference between a Nintendo box and a SONY. They both have failures. They are both well within the expected norms for consumer electronic devices. They also both have design flaws and limitations. (We will leave MS out of this, as yeah XBox 360 quality has been crap). Someone above said that the Wii doesn't suffer from some of the design flaws or bugs and crashes that the others have. If you go and look deeper you will find that this is not the case. Nintendo's GAMES do not suffer these issues on their hardware. Many many third party games however do. (heck try and play one of the few FPS's released on the Wii. Isn't the frame rate and optimization grand?)

The point is the care to detail and quality is in the Nintendo Game Developers. Not really the hardware guys. Yes they make good quality hardware for what it is. But it really doesn't bring all that much to the table. Nintendo's success is based on their games. Not on their hardware. And games can be completely hardware independent, regardless of what the fanboys may say.
You said the Wii had a greater hardware failure rate than the PS3. The study I posted proves this to be false. The type of failure has no bearing. Of the three consoles last gen, the Wii was far and away the most reliable system on the market.
 

faefrost

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Jun 2, 2010
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wintercoat said:
faefrost said:
wintercoat said:
faefrost said:
Negatempest said:
faefrost said:
Why? Because while Nintendo makes some of the best, most compelling, most long lasting and downright most fun games in the industry, they always are attached to Nintendo's hardware. Which invariably suffers some sort of bizarre trade offs in favor of whatever Nintendo's big gimmick is this console season. And here's the thing... None of the really really good games. The ones that people go back to again and again and again really make any true use of the Gimmicks. Most Nintendo fans use the traditional gamepad controller for the true core classic games. Zelda, Mario, Metroid, etc. Donkey Kong, MarioKart etc etc. Can anyone think of any Nintendo games that you can't wait for the next version of, that are "killer apps" for the platform, that make exclusive use of the Wii Motes? OK now name one besides we sports so your mother can bowl. How about the WiiU? See anything killer over there that needs the fake iPad thingy?

And guess what? The moment you realize that the Nintendo games that you really love ALL are played with the gamepad, you realize that Nintendo's actual hardware is not bringing anything to this picture. It's the game design that we love Nintendo for. Not the system specs. And certainly not the use once ignore gimmick crap. Wii motes? Party games when drunk and mom is over only. WiiTablet? It's great for when somebody else wants the TV, sometimes. #d functions on the 3DS I think most people superglued that button in the off position the first day they got it just to be safe.

But imagine taking those same Nintendo games and tuning and tweaking them onto their competitors hardware? Mario on PS3 or 4 or XBox? You gain more operating memory and a faster processor and a greater color depth, and a more comfortable and robust controller option. You lose nothing. DS or 3DS games? Not a lot going on there that couldn't be done on an iOS platform. And they would dominate there.

Nintendo could stop making hardware tomorrow and they would immediately step into the role of AAA Publisher on footing with EA and Ubisoft etc.
Ohh. This guy came in swinging. And I'm ready for it. :p

Monster Hunter 3 Ultimate and Zombie U are fantastic games that really bring out the option of the second screen. And what is that? A menu screen. "Just a menu screen?" Pfft, well duh of course just a menu screen, but a customizable one in Monster Hunter and a screen cleaner for Zombie U. Meaning less clutter on the main screen and maybe just keep the information you want on the main screen. So you know, you can see every thing, instead of somethings. :p Just cause these games are not CoD or CoD, does not mean these games are not great in their own way that really does deserve attention

Now I pose the question to you as I did another guy. Under what evidence with past games has Sony or Microsoft improved the gameplay to retro games. Shiny graphics will easily hide poor game mechanics for awhile. Have games been less buggy on those consoles. pfft, of course they haven't. :p They get as bad as some PC games at times. :p Though they are great games like Fallout 3. Remember, you are assuming that Microsoft or Sony won't pressure Nintendo to make mario games quicker or force exclusive DLC, you know....the ones we like.

Now portables. Better on IO's... Really? The ones with virtual buttons on them? The ones that you can't really feel any feedback. You want Nintendo games on that? That is the best I can come up with IO's are just terrible controllers. To me they just feel uncomfortable as a gaming device in my hand.

Really, your strong hatred to Nintendo is the controller? That's it? You don't wanna complain about their hardware failures? Buggy games that require day one patches? Games that eat up memory? How unreliable there hardware has been the past few years.... Oh wait those are the problems on the past generation gaming consoles like Xbox 360 and PS3. But was ignored cause the games were good... But you just can't let go of that Wii controller? Silly you. :p
How big was the day one patch for the WiiU? How many consoles were bricked trying to install it? Nintendo has the exact same issues as everyone else. The Wii actually has a greater rate of hardware failure than the PS3, but nowhere near the Xbox 360's.
A study from '09 disagrees with your assertion. [http://www.squaretrade.com/htm/pdf/SquareTrade_Xbox360_PS3_Wii_Reliability_0809.pdf]
They are known for power issues. One day they just don't turn on. My point isn't that OMG Wii's die all of the time! It's that honestly there is very little QC and design difference between a Nintendo box and a SONY. They both have failures. They are both well within the expected norms for consumer electronic devices. They also both have design flaws and limitations. (We will leave MS out of this, as yeah XBox 360 quality has been crap). Someone above said that the Wii doesn't suffer from some of the design flaws or bugs and crashes that the others have. If you go and look deeper you will find that this is not the case. Nintendo's GAMES do not suffer these issues on their hardware. Many many third party games however do. (heck try and play one of the few FPS's released on the Wii. Isn't the frame rate and optimization grand?)

The point is the care to detail and quality is in the Nintendo Game Developers. Not really the hardware guys. Yes they make good quality hardware for what it is. But it really doesn't bring all that much to the table. Nintendo's success is based on their games. Not on their hardware. And games can be completely hardware independent, regardless of what the fanboys may say.
You said the Wii had a greater hardware failure rate than the PS3. The study I posted proves this to be false. The type of failure has no bearing. Of the three consoles last gen, the Wii was far and away the most reliable system on the market.
You posted one study by a third party warranty services from 2009. I'm not sure it proves or disproves anything and honestly it is not a fact I seek to disprove or even argue. I have not gone to research it further. There is no reason to. Both the Wii and the PS3 have lifetime failure rates below 5% (The exact rate of the PS3 will vary based on specific model with the olders failing at a slightly higher rate around 6%). For electronic hardware this is almost negligible. (To be fair the PS3 does probably have a slightly higher rate if you factor in the possibility of hard drive failure. I'm just not sure this counts as a positive on the side of the flash ram only Wii.)

Regardless the question posed was why some gamers wish Nintendo would turn away from their walled garden and instead go full on multiplatform software development. My answers have been fair and reasonable to this. My position is that Nintendo's hardware really brings little to nothing worthwhile to the equation. Underpowered. Limited capabilities. Virtually no storage. Long Undeveloped and deeply behind the curve online services. and what innovation is there is in the form of short attention gimmicks. Where the value in the company lies is in their games. Nintendo long championed that they were the only video game company that turned a profit on every piece of hardware sold. Is that still the case? Are they turning a profit on the WiiU? The 3dS?

You like Nintendo. great! I don't think anyone around here would argue that they are anything but a superb company. But there are perfectly valid reasons for finding their hardware to be less than the preferred ideal.
 

2HF

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Negatempest said:
So your argument is for Nintendo to go multiplatform so that you can play it with your ps3. The reason for that has nothing to do with graphics, but the dream that Sony will not in any way influence the direction the game would go. My argument in the OP is that such a thing is a pipe dream. Nintendo would no longer create a product under Nintendo quality, but one that would make Sony happy. I just don't see any improvement because every great Mascot character Sony did have is long forgotten or abandoned. You know, Crash, Spyro, Jak and Dexter, these were freakin great IP's that do not see the light that they used too.
I was advanced upon on the purchasing a console I don't want or need front and I fought that advance off masterfully, so I was advanced upon on the I'm a graphics whore front and I destroyed those troops as well. Now watch as I skillfully and elegantly parry this attack like a master swordsman.

What the fuck?

Sony and Microsoft would cream their shorts if Nintendo said they wanted to put Mario or Zelda or Metroid on their consoles. Sony and Microsoft couldn't possibly fuck with production of Nintendo titles because they'd be too busy swimming in all the money. Big developers don't bow to Sony and Microsoft to get a game on the Xbox and PS3. Developers develop a game and publishers publish it. Microsoft and Sony have nothing to do with it. The only devs who may have to beg are indies and indie Nintendo aint.

Nintendo can make their games and port them over with zero input from Microsoft or Sony if they ever chose to do so.

Nintendo hardware owners lose nothing and MS/Sony owners gain everything. So I'm back to the whole "are you guys just so petty that you won't let anyone else play with an exact replica of your ball even though it doesn't change the fact that you still have your ball" idea.
 

Sarge034

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j-e-f-f-e-r-s said:
Being a closed system is not the same thing as having DRM. Digital Rights Management is where publishers actively try and control your 'license' to play the game, by mandating if, when and how you can play it. None of that applies to consoles, given that you can buy used games, play offline and give them to friends anytime you like.
ahahahAHAHAHAHAH!!!

Can I play Nintendo games IF I buy a PS(X) or Xbox? Nope!

Can I play Nintendo games WHEN I want to on my PS(X) or Xbox? Nope!

Can I play Nintendo games HOW I want to on my PS(X) or Xbox? Nope!

Can I BUY USED NINTENDO GAMES for my PS(X) or Xbox? Nope!

Can I play Nintendo games OFFLINE on my PS(X) or my Xbox? Nope!

Can I play Nintendo games MY FRIENDS LEND ME on my PS(X) or Xbox? Nope!

Nice try though...

Dragonbums said:
The people who are lusting over Nintendo going third party for their own benefit are the ones that are egotistical. Especially around this generation. Nintendo is about the only one of the big three that focus more on games than anything else. They are the only ones that don't revel in the nightmare that is online passes, over priced DLC, ridiculous patches for games that weren't properly fixed because the KNOW they can just fix it later with patches, and whining about used games.
Yet despite everyones' perpetual whining about those issues, they want to see the one hardware and videogame company that doesn't do these things fall into third party status because they want to play Mario without "degrading" themselves by owning a "kiddie console"
No no no. Now hold right there. I never said ANYTHING about "degrading" myself by owning a "kiddie console". So you better stop that nonsense right now.

People buy Nintendo hardware for Nintendo products, and those people do so in the droves of tens of millions. And Nintendo knows they are guaranteed that for every 10 consoles sold 8 of them will have a Mario game to go with it. Not as a bundle, but as a separate purchase. Their games on average rival or surpass COD and Elder Scrolls levels of sales.
No, people are FORCED to buy a Nintendo console to play Nintendo games. I just rolled up my sleeves... This shit just got real... Let's take a look at the economics of the situation. Nintendo knows that if people want to play their games they have to buy their console. This means that Nintendo is collecting all profits on console sales related to Nintendo products as well as all profits on Nintendo IPs. However, the question becomes if Nintendo went cross platform would people still buy their system? I don't know, but if the system is as good as you continue to praise it as being it shouldn't be an issue. So the next issue is could the revenue earned from cross platform sales cover, or exceed, the lost revenue from the lack of console sales? I would argue yes because I would buy a fair handful of Nintendo games for the Xbox, but I can't justify buying another console for that same handful of games. This is a very common trend among the 20+ friends I have asked over the course of the day.

So I (and my admittedly small sample of friends) end up being a net loss for Nintendo. I (we) would not buy their console anyway so I(we) am(are) a non factor in that equation, but I(we) WOULD buy games if they were made available. This is known as a "potential sales loss" and factors into a net loss (0+{-x}={-x}). The only reason Nintendo would not want my(our) business is that they don't believe their console could compete in the market without having a monopoly on the Nintendo games market.

Now there are other factors and costs at work, but this is the short version. -.-
 

Negatempest

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2HF said:
Negatempest said:
So your argument is for Nintendo to go multiplatform so that you can play it with your ps3. The reason for that has nothing to do with graphics, but the dream that Sony will not in any way influence the direction the game would go. My argument in the OP is that such a thing is a pipe dream. Nintendo would no longer create a product under Nintendo quality, but one that would make Sony happy. I just don't see any improvement because every great Mascot character Sony did have is long forgotten or abandoned. You know, Crash, Spyro, Jak and Dexter, these were freakin great IP's that do not see the light that they used too.
I was advanced upon on the purchasing a console I don't want or need front and I fought that advance off masterfully, so I was advanced upon on the I'm a graphics whore front and I destroyed those troops as well. Now watch as I skillfully and elegantly parry this attack like a master swordsman.

What the fuck?

Sony and Microsoft would cream their shorts if Nintendo said they wanted to put Mario or Zelda or Metroid on their consoles. Sony and Microsoft couldn't possibly fuck with production of Nintendo titles because they'd be too busy swimming in all the money. Big developers don't bow to Sony and Microsoft to get a game on the Xbox and PS3. Developers develop a game and publishers publish it. Microsoft and Sony have nothing to do with it. The only devs who may have to beg are indies and indie Nintendo aint.

Nintendo can make their games and port them over with zero input from Microsoft or Sony if they ever chose to do so.

Nintendo hardware owners lose nothing and MS/Sony owners gain everything. So I'm back to the whole "are you guys just so petty that you won't let anyone else play with an exact replica of your ball even though it doesn't change the fact that you still have your ball" idea.
Wait, wait wait.. haha no, nope and negatory. I was as hell not trying to sell you the Wii or Wii-U. I personally took gamble on a system for the first time and "I" am enjoying the games. Do you have too? Heck no. My main force was saying, "Enjoy your stuff and I'll enjoy my stuff." When you go multiplatform you always risk something going wrong. Even though there are great 3rd party games on PS3 and 360 like Skyrim, Dishonored, CoD, Tomb Raider, etc. the chances of bugs increases because you are creating software for more than one console. Are they game breaking? No, but they get annoying, funny, or silly depending on the game or the developer. We accept such a thing, but Nintendo doesn't. Most of their own personal IP's don't have a history of buggy games because they focus on their own console.

My main argument is this: There is no hard evidence of "kiddy" games lasting long on the present and past generation on the other consoles with the same quality they used to have. Crash is gone. Ratchet and Clank (though the games were great) is not that far from being forgotten soon, Spyro is nowhere near as good as he used to be, Jak is gone, Banjo didn't go where the consumers wanted it to go. These were all great IP's lost in the sea of shooters of the past gen.
 

2HF

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Negatempest said:
2HF said:
Negatempest said:
So your argument is for Nintendo to go multiplatform so that you can play it with your ps3. The reason for that has nothing to do with graphics, but the dream that Sony will not in any way influence the direction the game would go. My argument in the OP is that such a thing is a pipe dream. Nintendo would no longer create a product under Nintendo quality, but one that would make Sony happy. I just don't see any improvement because every great Mascot character Sony did have is long forgotten or abandoned. You know, Crash, Spyro, Jak and Dexter, these were freakin great IP's that do not see the light that they used too.
I was advanced upon on the purchasing a console I don't want or need front and I fought that advance off masterfully, so I was advanced upon on the I'm a graphics whore front and I destroyed those troops as well. Now watch as I skillfully and elegantly parry this attack like a master swordsman.

What the fuck?

Sony and Microsoft would cream their shorts if Nintendo said they wanted to put Mario or Zelda or Metroid on their consoles. Sony and Microsoft couldn't possibly fuck with production of Nintendo titles because they'd be too busy swimming in all the money. Big developers don't bow to Sony and Microsoft to get a game on the Xbox and PS3. Developers develop a game and publishers publish it. Microsoft and Sony have nothing to do with it. The only devs who may have to beg are indies and indie Nintendo aint.

Nintendo can make their games and port them over with zero input from Microsoft or Sony if they ever chose to do so.

Nintendo hardware owners lose nothing and MS/Sony owners gain everything. So I'm back to the whole "are you guys just so petty that you won't let anyone else play with an exact replica of your ball even though it doesn't change the fact that you still have your ball" idea.
Wait, wait wait.. haha no, nope and negatory. I was as hell not trying to sell you the Wii or Wii-U. I personally took gamble on a system for the first time and "I" am enjoying the games. Do you have too? Heck no. My main force was saying, "Enjoy your stuff and I'll enjoy my stuff." When you go multiplatform you always risk something going wrong. Even though there are great 3rd party games on PS3 and 360 like Skyrim, Dishonored, CoD, Tomb Raider, etc. the chances of bugs increases because you are creating software for more than one console. Are they game breaking? No, but they get annoying, funny, or silly depending on the game or the developer. We accept such a thing, but Nintendo doesn't. Most of their own personal IP's don't have a history of buggy games because they focus on their own console.

My main argument is this: There is no hard evidence of "kiddy" games lasting long on the present and past generation on the other consoles with the same quality they used to have. Crash is gone. Ratchet and Clank (though the games were great) is not that far from being forgotten soon, Spyro is nowhere near as good as he used to be, Jak is gone, Banjo didn't go where the consumers wanted it to go. These were all great IP's lost in the sea of shooters of the past gen.
I didn't say you mentioned buying a wii or wii U, just that it did come up in this thread and I shot that down quite skillfully.

And the fate of Sony's mascots is irrelevant for the same reasons that are quoted in this very post. Sony would have zero impact on making Nintendo games.

Bugs? Are you serious? This is the corner you've chosen to back into to make your stand?

The number of games with bugs of note on the Xbox and PS3 is minimal. Sure they exist but a horse falling through the earth from time to time is no reason to not publish on every platform.

You've gotten to the point where you're just sticking to your argument because it was your argument and you'll be damned if anyone is going to change your mind. Logic be damned!

You've lost here. There is no GOOD reason why Nintendo games should not be released on multiple consoles. It would boost Nintendo's profits, it would make some very good games available to a much larger audience, and once again detracts in no way from your enjoyment of Nintendo games on Nintendo hardware.

Are you so blinded by your rabid fanboyism that you can't see your own rabid fanboyism for what it is? Blind loyalty to a brand and a refusal to let others into your exclusive little club unless they make the same decision you made despite the fact the decision was not the right one for them.

Take your gamecube and your wii and your wii U and play in your corner and let me play Zelda on my PS3. I promise not to come over and yank your plugs if you promise not to yank mine. Deal?
 

suntt123

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2HF said:
You've lost here. There is no GOOD reason why Nintendo games should not be released on multiple consoles. It would boost Nintendo's profits, it would make some very good games available to a much larger audience, and once again detracts in no way from your enjoyment of Nintendo games on Nintendo hardware.

Are you so blinded by your rabid fanboyism that you can't see your own rabid fanboyism for what it is? Blind loyalty to a brand and a refusal to let others into your exclusive little club unless they make the same decision you made despite the fact the decision was not the right one for them.

Take your gamecube and your wii and your wii U and play in your corner and let me play Zelda on my PS3. I promise not to come over and yank your plugs if you promise not to yank mine. Deal?
If this is guaranteed to boost profits why don't Sony or MS just put their games on ALL consoles, is there a good reason for ANY game not to be released on all consoles?

Maybe you don't think Nintendo exclusives justify the cost of their consoles, some people don't think Sony or MS's exclusives justify a purchase of their's.

Why is it ALWAYS Nintendo that everyone says NEEDS to go? Don't you think we'd like to play Uncharted on Wii U? Maybe Rachet and Clak or even Halo? All of the above maybe? There's no real justification that it HAS to be Nintendo. And it's absurd the amount of (and this is probably too strong a word but...) "hate" they seem to get for NOT dying.

Now don't get me wrong I do wish all games could be available on one console, but let's face it; at this point in time Nintendo is the LEAST likely of the 3 to go third party. Even if their hardware failed they've made it clear that they'll be taking their IPs with them.

Until and unless all 3 just converge onto one single console there will always be exclusives and there will always be people who'd rather not buy them. Obviously Nintendo gets to have its own games, like Sony and MS get theirs. Pick the ones whose exclusives you like the most and if you can't afford the other(s) or don't care enough to get them you can't just say you want them to go 3rd party. That's more than a little unjust. Anyone can say that about any exclusive title.

It's equally immature to wish ill fate to ANYONE'S (in this case nintendo's) business endeavors as it is to not want to share it.
 

Loonyyy

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Because I don't want to buy a Wii just to play those games? Because I dislike the Wii, and it's mostly shovelware catalogue, and their motion controls, but love Mario and Legend of Zelda? Because I'd like to play those games without being hamstrung in my choice of game console? Heck, since I'm a PC player, this has happened a bunch of times. I couldn't continue Gears of War because they didn't port 2 or 3. I can't play Uncharted or Infamous, or Resistance,, because they're PS3 exclusives.

I don't want to see a graphically superior Mario or LoZ. I want to play these games, even if their graphics aren't great.

The biggest fallacy is yours, OP, for thinking that the main reason is related to graphics (Which belies the point about their consoles. Specifically, that they're underpowered for running other games). And the inane assumption about publishers. Nintendo IS the publisher. If they sold their properties on other systems, Activision, EA, etc, would not be touching it. Because NINTENDO WOULD.

However, since they insist on sticking their games only on their sub-par consoles, in an attempt to incentivise custom, they'll lose the business of some of us. I guess they feel the sales of the console makes up for it.
 

Trueflame

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I want it because Nintendo doesn't make bad games... They just aren't system sellers for me, especially when paired with what I see as their ridiculous controller antics. I can't even call them gimmicks, because I pretty much hate all Nintendo controllers, starting with the N64 (I never held the NES or SNES ones). The N64 one was awkwardly designed and required moving your left hand too much, plus it suffered from a lack of dual analog sticks, the Gamecube controller was strangely shaped, asymmetric, and though it seemingly had two analog sticks it never functioned on par with the PS2 or even Xbox ones. The Wii controller I hated simply because I have no interest in motion controls, not in the form of the Wiimote, not in the form of the Kinect, and now there's the current one... And again, I don't care for it.

So I want to play Nintendo games, but not nearly enough to spend money on a whole new console or put up with their hardware. Yeah I'm biased, but that's my opinion. So if Nintendo drops out of the hardware race and just focused on multiplatform games, I would win in a big way.
 

Foolery

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Man, there's a lot of complaining in this thread that changes nothing. Software sells hardware. Period. Without those IPs, Nintendo wouldn't be the company they are. It'd cripple them. Multi-platform? It's never going to happen. Dream on. You want Nintendo? Then buy a Nintendo console.
 

Negatempest

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Loonyyy said:
Because I don't want to buy a Wii just to play those games? Because I dislike the Wii, and it's mostly shovelware catalogue, and their motion controls, but love Mario and Legend of Zelda? Because I'd like to play those games without being hamstrung in my choice of game console? Heck, since I'm a PC player, this has happened a bunch of times. I couldn't continue Gears of War because they didn't port 2 or 3. I can't play Uncharted or Infamous, or Resistance,, because they're PS3 exclusives.

I don't want to see a graphically superior Mario or LoZ. I want to play these games, even if their graphics aren't great.

The biggest fallacy is yours, OP, for thinking that the main reason is related to graphics (Which belies the point about their consoles. Specifically, that they're underpowered for running other games). And the inane assumption about publishers. Nintendo IS the publisher. If they sold their properties on other systems, Activision, EA, etc, would not be touching it. Because NINTENDO WOULD.

However, since they insist on sticking their games only on their sub-par consoles, in an attempt to incentivise custom, they'll lose the business of some of us. I guess they feel the sales of the console makes up for it.
So from what I read correctly. Your assumptions are more right than my assumptions. Even though my assumptions are that Microsoft (You wanna remember the anti-customer services?) and Sony (Has Online passes in their games) would somehow allow Nintendo free reign in their consoles? Like Nintendo wouldn't have to make even more money off of their games? Since you have somehow forgotten that Nintendo would have to give Microsoft and Sony profit from their games. Exclusive to a console of their own means the games are to their own standard and not to others. This also means all profit made goes directly too them if it's one of their own IP. There is no "sudden" benefit if the profits from the games they make in house has to be given to a different console maker.