Babitz said:
If it weren't for piracy, gaming wouldn't be so widespread nowadays and would have a lot of less legit customers. I get an allergic reaction to the morally superior people who say people who pirate should be shot. I guess they never had a divx movie or an mp3 on their hard drives.
A lot of people who play pirate games are those who buy them afterwards if they like them. The best protection is MAKING A GOOD GAME, something what Ubisoft and EA will never understand. Those who play only pirated games and ignore the legit versions would never buy the original ones in the first place, no matter what game it is. Basically, piracy made much more good for the whole gaming industry than bad.
I've played WoW on private servers. I liked it, so I bought the original. It turned out to be a piece of crap not much long after, but eh, thanks to pirating, I bought an original game.
My friend downloaded a bunch of Blind Guardian mp3. He liked them a lot. So afterwards he bought a lot of original albums, shirts, went to concerts, etc. And many others like him as well.
My point is: piracy is underrated. It's wrong, yeah, but you're hypocrites, so I don't care. In Croatia, our games cost the same amount of money like in the USA, but we earn 3-4 times less on average. Some games are even more expensive in Croatia. So yeah, screw you.
edit
Oh yeah, I've never heard of renting a game, so I guess that can't be done in here.
This.
Greetings, Sir, from fellow Macedonia! And no, I ain't paying
a third or a half of my salary for a lousy gameplay of 10-20 hours (3 days tops).
In another thread I suggested that big companies like Ubisof and EA should really
revise their market model. They should be more aware of the fact that they're pumping luxury-priced games (for us, buying at least ONE original title is a dream, and a distant one too) into developing and third world countries (where only the rich can afford them), and then they get all frustrated because of pirating and people finding a way to the games they sell. To me, that's just stupid.
I mean, would you go out in a poor suburb somewhere and offer people to buy a luxurious, diamond-strewn Rolex, and seriously expect people would buy? Hell no, they'd probably beat you up and rob you, eventually. The rest will do nothing and be nice, but they'd gladly accept a watch someone stole from the Rolex seller.
What we want (us who can't afford an original title) is some budget, stripped versions of games. Give me a reasonably priced game (maybe 10 EUR at most), without any manuals, without any fancy packaging - just the disc and a licensed, legal user account, and we'll be happy. And people would stop pirating. But you can't seriously expect me to go and throw 50 euros for a game
I even may not like when I earn sth like 150 Euros a month - AND when I can get the SAME game from a friend , or download it from the Internet. And no, in MANY countries, U.S. law just doesn't apply, so don't try citing U.S. laws since I'm not a U.S. citizen, and the vast majority of the World isn't too.
So, I call for Ubi and EA to rethink their marketing models.
Is it better to sell 50 original titles of Assassin's Creed 2 in Macedonia for 50 EUR, or is it better to sell 15.000 original budget copies of Assassin's Creed 2 in Macedonia, each priced 10 EUR?
You do the math. And when less people pirate, there will be no need for any lousy DRMs. Stupid prohibitions like not sharing something you lawfully bought and enjoy with your friends is what started the whole DRM vs Piracy thing. Just rewrite the laws in a more reasonable manner, do some damn research and adapt to different markets appropriately, and voila - you've abolished Piracy.
Easy.
EDIT:
The nearest shop selling original game titles is in the capital, some 100+ kilometers from where I live. Trip to there = 2 hours, + trip to there and back ~ 18 EUR. So I have to travel to another city, and spend half my salary on a blockbuster game. Thanks, but no thanks.