How is it still stealing if no loss is suffered on the part of the developer in the process? It would be like saying that taking a picture of the statue of liberty rather than taking the tour is stealing because it cost money to make the statue of liberty, right? So taking a picture, and thus getting to see the statue of liberty for free, rather than paying for a tour is obviously wrong. See the problem in logic there?Cody211282 said:Well as i stated before it is stealing, you taking something you didn't pay for I know your not physically taking something from the company but the idea is the same, you think you deserve something you can't pay for and take it upon yourself to commit a theft and take the game you want. I don't have much money now, so I don't buy games ether, what I do is look for a job and wait until I have the money to buy what I want.lasherman said:A good argument? Well, simply put, it isn't stealing. If I go out and steal a car, then I am taking a car away from someone else. If, however, I pirate a game/movie/song, the company that made it isn't losing anything, I'm just not giving them my money.Cody211282 said:I have been thinking about this for a while now and can't seem to come up with a good reason why someone would pirate a game. My line of thinking is since you didn't pay for it your stealing, and well stealing is wrong and a criminal action thus don't pirate game. But there has to be a reason so many people pirate games, maybe I just don't get it or haven't heard the right reason, "Because I can" "I don't have the money to spend on games/don't want to spend money on games" are the ones I hear most and they are not even that good of reasons to do it.
So I was wondering if anyone else had an incite or have heard a good argument for it?
Sure, if you have the money to pay for the game, go ahead and pay for it and support the company that made it. But in a situation like mine, where your choices are either spend your food money on video games, don't buy any new games, or download a copy of it for free, then (I hate using this term) it's a victimless crime.
Once I have the time to get a full time job, and can afford more than the very basic necessities, I will go back to paying for my games in an effort to ensure those companies will keep making games, but until then I will pirate without regret because of the knowledge that I'm not hurting anyone or anything in doing so.
To clarify: you can't steal something that's infinitely copyable at no cost, when you didn't intend to pay for said copy in the first place. No loss is suffered by the developer under those circumstances.