I am the same way. I played Morrowind first and thought it was decent but figured they had some bugs to work out in the level progression system and the dialogue. I eventually got Oblivion because everyone was making a big deal about it. Turns out they screwed up the level progression system even more and merely glossed over the dialogue. Which isn't saying much for the dialogue considering that in Morrowind they used a "keyword" system similar to "help" topics for windows. I felt like after talking to an NPC he was suppose to say "Did this help you with your problem?" (Think your example of "directions") Oblivion just turned the same thing into complete sentences - for the most part. The story is cliche and trope-y to the extreme. Almost every line of dialogue to every conversation is cliche and everyone is OK with it. (The same reason people LOVE to hate on Dragon Age BTW - but DA is slightly less cliche)
The ONLY thing Oblivion has to offer is a world where you can do "anything" in a bland world that I personally don't find all that interesting. Really, even the different races don't matter because every race really acts the same as the others, just some are in bad moods and some are in good moods. The lore tells me different, but my experience in the game is what I know. I actually found myself more fascinated by the beggars in a world like this than the people that mattered. But considering it is a game, thus a static environment, it really means no one in this game is really interesting. MAYBE that guy behind the church in Skingrad and that is a big maybe because he is annoying. But at least he had intrigue to him. You know a game is bad when an irritating NPC quest line is the highlight of your play sessions.
I think the game is dull in story and broken in mechanics. A sequel that actually made the worst things about its predecessor even worse or on par. Except the graphics, those improved. The aesthetics got slightly more bland though. This game is a big fat "Meh" and the fact that they pumped this out AFTER Morrowind was successful, only makes me doubt Skyrim. There was a huge hype about Oblivion too before its release. I need to see Skyrim played before I will even think about buying it. Oblivion was a step down from Morrowind, and I am not a fan of Morrowind. I think it had work that needed to be done on it. Personally, I think that Bethesda has storytelling and pacing issues. I think I was level 6-7 in Fallout and had every weapon available in the game by simply doing the average questlines. That is the same reason people get bored playing Minecraft. I mean Fallout 3 still had a story and a sense of progression but to be fair, the story really had few parts that were honestly engaging. It is very hard to give a damn about the world in a Bethesda game because we have seen it all a million times before.
I hope this changes with Skyrim, honestly I do. I would love nothing more than to join in on some TES conversations but I can't force it if I genuinely want to like it. So here is to hoping that Bethesda doesn't try to force it with Skyrim and instead does some decent writing.
The ONLY thing Oblivion has to offer is a world where you can do "anything" in a bland world that I personally don't find all that interesting. Really, even the different races don't matter because every race really acts the same as the others, just some are in bad moods and some are in good moods. The lore tells me different, but my experience in the game is what I know. I actually found myself more fascinated by the beggars in a world like this than the people that mattered. But considering it is a game, thus a static environment, it really means no one in this game is really interesting. MAYBE that guy behind the church in Skingrad and that is a big maybe because he is annoying. But at least he had intrigue to him. You know a game is bad when an irritating NPC quest line is the highlight of your play sessions.
I think the game is dull in story and broken in mechanics. A sequel that actually made the worst things about its predecessor even worse or on par. Except the graphics, those improved. The aesthetics got slightly more bland though. This game is a big fat "Meh" and the fact that they pumped this out AFTER Morrowind was successful, only makes me doubt Skyrim. There was a huge hype about Oblivion too before its release. I need to see Skyrim played before I will even think about buying it. Oblivion was a step down from Morrowind, and I am not a fan of Morrowind. I think it had work that needed to be done on it. Personally, I think that Bethesda has storytelling and pacing issues. I think I was level 6-7 in Fallout and had every weapon available in the game by simply doing the average questlines. That is the same reason people get bored playing Minecraft. I mean Fallout 3 still had a story and a sense of progression but to be fair, the story really had few parts that were honestly engaging. It is very hard to give a damn about the world in a Bethesda game because we have seen it all a million times before.
I hope this changes with Skyrim, honestly I do. I would love nothing more than to join in on some TES conversations but I can't force it if I genuinely want to like it. So here is to hoping that Bethesda doesn't try to force it with Skyrim and instead does some decent writing.