Why does Valve treat console owners like Second Class Citizens?

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CrafterMan

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Aug 3, 2008
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MaxTheReaper said:
JohnSmith said:
But they made the game... And then they promised the update...
Holy fucking shit, a company lied to its customers about something?

I'm in shock.
"But you promised" didn't work in third grade when you gave your favourite crayon to that jackass Brian Kendersontm and he decided not to give it back.
Why would it work now?
Brian Kenderson is an epic name good sir, I can see why you would trade mark it haha.

-Joe
 

sabotstarr

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Sep 4, 2008
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Dr.Sean said:
Because PC > Consoles. You console tards have to realize this.
despite my hate for this statement, it is true. I just wish i had enough time/cash to start playin on PC's
 

JohnSmith

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Jan 19, 2009
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So what I am gathering from this maelstrom of PC elitism is that because valve normally make PC games, they get to leave all of the gamers on xbox 360 out in the cold. Why are they doing this it doesn't make good business sense PR wise and because of the aforementioned huge amounts of money that console players are willing to pay for the update. Also the formulaic buy a PC and get over it comment is pathetic, what valve has done if the continue to not support the 360 edition of TF2 is tantamount to the experience of purchasing a car and then discovering a few months later that the car is a gray import.

Furthermore, why on earth would I stop complaining. I purchased the game in good faith, I was promised updates and ever since then all that has occurred is that console players have been spat on from on high by the elite PC gamers in their unassailable tower of superiority. I am not even asking for equality here any more. Just fix the gate glitching and de-break the hosting options.
 

Lord Honk

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Mar 24, 2009
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In times like these, i like to go back to my n64 and bask in the glory of NO UPDATES WHATSOEVER xD but that's ok, i can live with consoles being treated differently than PCs, that's what makes them special :)
 

pompom8volt

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May 21, 2009
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...because they are? No, but joking aside valve primarily makes games for the PC. They put it on the consoles to widen their audience.
 

Sightless Wisdom

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Jul 24, 2009
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JohnSmith said:
So what I am gathering from this maelstrom of PC elitism is that because valve normally make PC games, they get to leave all of the gamers on xbox 360 out in the cold. Why are they doing this it doesn't make good business sense PR wise and because of the aforementioned huge amounts of money that console players are willing to pay for the update. Also the formulaic buy a PC and get over it comment is pathetic, what valve has done if the continue to not support the 360 edition of TF2 is tantamount to the experience of purchasing a car and then discovering a few months later that the car is a gray import.

Furthermore, why on earth would I stop complaining. I purchased the game in good faith, I was promised updates and ever since then all that has occurred is that console players have been spat on from on high by the elite PC gamers in their unassailable tower of superiority. I am not even asking for equality here any more. Just fix the gate glitching and de-break the hosting options.
Right, last I checked, Time hasn't ended. So they still havn't brken any promises, they will release the updates. Just as soon they finish with the things that matter. Like you know the new games they're making.

"because valve normally make PC games, they get to leave all of the gamers on xbox 360 out in the cold"
-Well no shit they do, they made the games, just be happy they even got to console. Yuor demanding that a company work for you. That doesn't get you anywhere.

MaxTheReaper said:
I'm in shock.
"But you promised" didn't work in third grade when you gave your favourite crayon to that jackass Brian Kendersontm and he decided not to give it back.
Why would it work now?
Trademarking your witty remarks now eh? 'Bout time I guess.
 

Kirky

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Oct 30, 2008
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As has been said, you cannot complain that a single developer is not supposrting console gamers as they should, since it is us, the PC gamers who are treated like second class citizens by almost every game developer currently active. My friend, the simple fact is this: the PC is a superior platform, and that is an end to it.

Valve is a business, and as such can choose to run itself in whichever way it sees fit, meaning that if a Valve decides to prioritise the PC over the 360, there isn't a damn thing to stop them. So count your blessings that you have great developers like Bungie, who develop solely for the 360, and perhaps take pity on those of us who are forced to either give in, and waste money on a console just to play these games, or turn away, and hope that a port somehow makes it to our preferred platform somewhere down the line.



How was that for elitist. ;)
 

Ghost8585

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Jul 21, 2009
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Ah, PC nerds just as dickish as I remember them. Point is OP, Valve thinks their shit don't stink. Wanna prove them wrong? Stop buying their shit. Even if your little protest doesn't work, you can take pride in knowing your not Gabe Fattyboy's little *****.
 

roboosh

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because they are a pc developer, and we're lucky to get any valve games on consoles.
Comfort yourself with the knowledge that PC gaming will probably die, Linux is the future and consoles will rule over the gaming world more than they already do, which is sad because I love PC Gaming.

(I am making these claims at 8 in the morning and am very tired. Please realise I am probably very wrong.)
 

YuheJi

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JohnSmith said:
So what I am gathering from this maelstrom of PC elitism is that because valve normally make PC games, they get to leave all of the gamers on xbox 360 out in the cold.
Yes. Consider the fact that the PS3 has yet to see any of the Fallout 3 DLC, or the fact that the PC still sees tons of poor ports. Just be happy that a developer that focuses on the PC decided to release a few games on consoles.
 

Vuljatar

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Sep 7, 2008
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In reply to the thread title: Because consoles are second class to the PC. And always will be.

I do not mean that in a disrespectful way--I have owned various consoles for a long time, and I love my 360. But there are only two criteria in which consoles can ever beat PCs: Cost and ease of use. In every other field, a PC will always win if you are willing to spend a bit more time and money.

A top of the line (and in most cases even mid-range) PC will always have better performance than even a brand new console, better graphics, better sound, and usually a better control system (the exception being Fighting games and sometimes Flight games), not to mention the fact that PCs are so much more flexible.

You can mod any PC game (or the PC itself) with little effort, things that are extremely difficult to do to a console and sometimes even impossible. PCs can be upgraded, consoles cannot. Most of all, with a PC you can do thousands of other things that no-one could ever do with a console.

This stems from the fact that consoles are designed to be simple. To the average person that is a strength, but to even a semi-serious gamer it is a weakness that you cannot deny.

It would be unfair to say that the console gaming community is less intelligent or less "hardcore" than the PC gaming community, but to me it is pretty clear that consoles are designed for and marketed more to the people who simply don't care for things that are complex or sophisticated in their gaming experiences. Hence why many games are "dumbed down" for consoles--I personally believe this is to blame for many the weaknesses of Oblivion.
 

AbuFace

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You know, this is the same exact thing that spurred on the L4D2 boycott.

Anyway, there are likely a few reasons why TF2 updates are not streamed to xbox like they are to PC users.

1) On the PC platform Valve owns and operates the content delivery service (steam.) Valve can push whatever updates they want, whenever they want, and they don't have to answer to anybody about it. On the Xbox360 platform, Microsoft owns and operates the content delivery service, so Valve can't just throw updates at xbox users, Valve has to go through the proper channels, do the paperwork, probably pay some fees, and who knows what else. For that reason, Valve is more inclined to push fewer updates to xbox than they do to PC.

2) The PC and Xbox360 work differently. Shocking, I know. On the PC, an update can be written to the hard disk, effectively writing over the old code and replacing it with the new data. On the Xbox360, you can't overwrite the original code on the disc, so all updates have to be loaded into the system RAM in addition to the other resources the game needs. If you have too many updates, you will run out of system RAM and the game won't function.

3) I couldn't think of a third reason.

Fun Fact #1: The reason Valve released titles on the xbox is because the xbox uses directx as its media API - the same API used on the PC, so it's actually very easy to make games for both systems. This is why there are so many titles shared between the 360 and PC.
Fun Fact #2: Another company did the PS3 port of the orange box, so Valve does not support that platform directly.
Fun Fact #3: Now you know what most console -> PC ports are like. We understand your pain, but aren't necessarily sympathetic.

Edit: When I say PC, I'm talking about a Windows-based computer.
 

scorch 13

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Mar 24, 2009
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AbuFace said:
You know, this is the same exact thing that spurred on the L4D2 boycott.

Anyway, there are likely a few reasons why TF2 updates are not streamed to xbox like they are to PC users.

1) On the PC platform Valve owns and operates the content delivery service (steam.) Valve can push whatever updates they want, whenever they want, and they don't have to answer to anybody about it. On the Xbox360 platform, Microsoft owns and operates the content delivery service, so Valve can't just throw updates at xbox users, Valve has to go through the proper channels, do the paperwork, probably pay some fees, and who knows what else. For that reason, Valve is more inclined to push fewer updates to xbox than they do to PC.

2) The PC and Xbox360 work differently. Shocking, I know. On the PC, an update can be written to the hard disk, effectively writing over the old code and replacing it with the new data. On the Xbox360, you can't overwrite the original code on the disc, so all updates have to be loaded into the system RAM in addition to the other resources the game needs. If you have too many updates, you will run out of system RAM and the game won't function.

3) I couldn't think of a third reason.

Fun Fact #1: The reason Valve released titles on the xbox is because the xbox uses directx as its media API - the same API used on the PC, so it's actually very easy to make games for both systems. This is why there are so many titles shared between the 360 and PC.
Fun Fact #2: Another company did the PS3 port of the orange box, so Valve does not support that platform directly.
Fun Fact #3: Now you know what most console -> PC ports are like. We understand your pain, but aren't necessarily sympathetic.
wow that was well thought out props for having a brain and answering a question i always wanted to ask.
 

ohgodalex

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May 21, 2009
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Dr.Sean said:
Because PC > Consoles. You console tards have to realize this.
Flame shield up, mate.

Personally, it doesn't bother me. Valve wants their games to be enjoyed primarily on the PC, and it's awfully nice of them to put forth extra effort so console gamers can get in on any of the fun.
 

Link Kadeshi

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Oct 17, 2008
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When you come out of the dark ages and join the rest of civilized society, we'll let you play with your toy trucks. Until then, eat your peas, and stop pulling your sister's hair!