Before I start I'm just gonna throw up a little disclaimer: everything I say is pure speculation, I know nothing about being on a development team, hell I don't even know what AAA stands for.
This has been bugging me for a while and I'm certain I'm not the first one to think or even say this, there will have been countless others, whenever the subject of the price of video games comes up in conversation. (or really just the general subject of money in relation to gaming) the next thing to be brought up is the positively MASSIVE costs in development, as if that's an absolute necessity in a game, of course we all know it isn't.
Call me paranoid or conspiracy-minded or whatever else might come to mind, but sometimes I have my doubts as to whether AAA development is really as expensive as publishers tell us it is, because if it was, they shouldn't even be THINKING about releasing new consoles and thus having the costs climb even more.
and that's another thing, why exactly are the costs climbing in a rate so disproportionate to the advancement of technology, surely as the technology to create games evolves so too does the amount of ways to use it right? The current consoles have been available for the better part of a decade, surely they must have found ways to make development cheaper, and if not, why not?
It seems to me that instead of pumping stupid amounts of money into a project, a more sensible thing to do would be to find ways to develop the same game for less, I simply cannot believe that in the 8 years companies have had to develop for current-gen consoles they haven't found a way to make it more cost-effective.
so yeah, what do you guys think about this?
captcha: easy as pie
well I wouldn't go that far
This has been bugging me for a while and I'm certain I'm not the first one to think or even say this, there will have been countless others, whenever the subject of the price of video games comes up in conversation. (or really just the general subject of money in relation to gaming) the next thing to be brought up is the positively MASSIVE costs in development, as if that's an absolute necessity in a game, of course we all know it isn't.
Call me paranoid or conspiracy-minded or whatever else might come to mind, but sometimes I have my doubts as to whether AAA development is really as expensive as publishers tell us it is, because if it was, they shouldn't even be THINKING about releasing new consoles and thus having the costs climb even more.
and that's another thing, why exactly are the costs climbing in a rate so disproportionate to the advancement of technology, surely as the technology to create games evolves so too does the amount of ways to use it right? The current consoles have been available for the better part of a decade, surely they must have found ways to make development cheaper, and if not, why not?
It seems to me that instead of pumping stupid amounts of money into a project, a more sensible thing to do would be to find ways to develop the same game for less, I simply cannot believe that in the 8 years companies have had to develop for current-gen consoles they haven't found a way to make it more cost-effective.
so yeah, what do you guys think about this?
captcha: easy as pie
well I wouldn't go that far