Why is Final Fantasy 7 loved so much?

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NickCaligo42

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I re-played FF7 fairly recently on my PSP and... honestly, I un-ironically, un-nostalgically love it. I was expecting to end up saying, "well jeez, that hasn't aged well" and shutting it off in disappointment, but it's actually better than I remember it being.

I find there's a lot I appreciate about it that didn't make it through my head when I was a kid. It's not really in the big picture stuff, but more the little details from moment to moment in the setting and more in the themes that're motivating the game's events. It helps, I find, to go back, play the game, and really take it in.

Try it! See what you think! When you're just going from memory it's really easy to stop yourself and say, "eh, it's probably not as good as I remember," but maybe if you take another look you'll find new things to appreciate.
 

Echo136

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The same reason people think Half Life or Deus Ex or Baldurs Gate or any other game from 10-15 years ago. Its a game of our childhood and has nostalgia attached to it.
 

jacobythehedgehog

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Final Fantasy XIII and Final Fantasy X were my favourites. But Final Fantasy VII was the first one I played and I loved it
 

Jerubbaal

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Jul 22, 2011
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[/i]Dragon Warrior III[/i] could kick FF7's butt any day of the week.

Sougo said:
FF7 and Metal Gear Solid were the two games that probably revolutionized 3D gaming.
Lolwut? Those games did nothing significant for graphics that wasn't already done on the PC (or even on the freaking N64 for Pete's sake).
 

Jerubbaal

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OutrageousEmu said:
LobsterFeng said:
I don't know. All I know is that you CANNOT argue with people who think it's the greatest game ever, because they will fight that point to the grave.
You could say the exact same thing about Portal fans, Half Life 2 fans, Deus Ex fans and Ocarina of Time fans.
Yes, but at least the plots to those games actually make coherent sense. Unlike FF7.
 

Odbarc

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Jun 30, 2010
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Legion IV said:
Lol i disagree, honestly 4,6 and 9 are the worst, still amazing but the weakest.
What?! These are like... the best of the series.
4 has the worse replay value because there's nothing you can do about the severe linearity of the game... which people hate in the new versions of the game (The most recent one with lightning).
FF6 has been modded in so many ways that you can replay and relive the experiences of freshness the game.
FF9 moved a bit slowly for my tastes but was WAY better than 8.

After like what an hour? even less? in 7 am developing my magic and my stats am actually leveling up. Am developing my characters slowly from the very beginning, there was a lot of interesting new spells to. 6 may have brought a lot of new stuff but game play was not the main priority and thats sad. 6 for the first few hours is pretty much a movie a text based movie.
FF6: There are benefits to getting past those areas at the lowest level possible, so there's incentive and challenge to do so.
And if your using fight all the time, you're likely using the weakest and most ineffective attack (except in rare cases where you have an elemental-weapon) except characters like Locke whose only offensive skill (before magic) is Fight.

When I replayed FF7 most recently, I discovered that it was so mana ineffective to cast anything other than cure or regen. You could get more damage from spamming Fight and using cure every 3-4 rounds than it would be to do slightly more damage with an elemental spell. The game can easily be brought down to spamming Fight and winning most battles because you can horde mana for cure spells and be near invincible and run through the entire game without worry.
I got SO bored. The random minigames I just wanted them to END because there was no prize incentives to do good or make them last longer. The game has so many side-paths for treasures that you end up going everywhere anyway because it's dumb to just bypass free power-ups.

2,3,5,7,8,10,12,13 all took great strides in game play and how to develop your character so if there were parts that were slow you didn't care you were developing game play wise instead of storyline wise.
8 had way too much of that crap. Casting Draw 11 times per spell to get max stats, never casting spells because it weakened your stats, long-ass GF scenes,

6; It was storyline first and storyline second, game play 3rd. thats why its the weakest.
Something wrong with a good story?
I'll admit that 6 had a pretty flawed battle system (Way too many defense piercing abilities.)
(Pummel, Fang, Drill to name a few). There exists modded versions of the game that correct this. It's a poor to substitute the game in this fashion to 'bring it up to par' but it's amazing to relive all the epic battles the game has to offer without any of the cheese tactics available.

People bag on 7 but at least it was interesting most of the time.
Long forced mini-games with no (or menial) rewards.
Spamming Fight is the most effective damage-per-mana if you save it fore cure/regen.
Chocobo racing/breeding a massive trial of patience for a summon that takes a minute or so to sit through the animation.
(Thank fully needless) Grind heavy requirements to power-up your character effectively.

7 would take A LONG time to remake, i dont think they need too, comon who dosent have a copy i have 3. But if they were to keep every little minigame and just everything, itd take forever, and if you take ONE thing out the fanbase will hate it, i know i would. You dont make changes to a game after its launch, unless a glitch.
Who said remake it? I would protest it's remake simply out of knowing how terribly it would be for non-nostalgic players who get their hands on it. A purely graphical alternation to it's existing template would BOMB.



Final Fantasy Tactics could use a remake.
 

Zantos

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DeadSp8s said:
I didn't like 7. I'm one of those people who prefers 10.
10 was effin A! I used to get shunned at college because mates would be discussing what the best part of 7 was and they'd ask me and I'd be all "Never really got into it, I liked 9 and 10" and they'd get annoyed and not speak to me all day. I mean 9 was a really good game and I love the whole steampunk thing it's kinda rocking. But my God 10 had Blitzball!!! I swear I spent more time playing Blitzball than everything else put together.
 
Nov 28, 2007
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Nostalgia, mostly. For a lot of people, it was the first Final Fantasy they played, and the one they judge all others by.

That said, my first Final Fantasy game was X, but my favorite is IX. Yes, the characters were not all great characters, but it has a lot of nostalgia, and I really did enjoy the story. A political story done right, unlike XII. And having a main character angst free after Cloud and Squall was refreshing.

Also, Vivi.
 

HazelrahFiver

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Oct 12, 2009
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I actually love FFVII more than others in the series because of the gameplay. The story is great and all, but most of them have decent stories, and the characters are easy to love, it's true.

However, I actually enjoy the materia system in that it allows you to create just about any class you want. You can mix and match and have very unique characters from others that play the game.

That said, it does usually end up being pretty similar between players, wanting to have all the best stuff... but the concept, and early on in the game especially, allow for a lot of customization. It harkens back to FFI but is clearly expanded as the allowance for more possibilities exists with better technology. It's a shame that no FF game since has really given this another go. What they really need is for the next FF game to have the same kind of spell/ability customization along with weapon and class choices for every character. This would be quite a huge undertaking, but it seems like a necessity so that jrpgs can cease to seem so pathetically outdated.

Oh, and Jenova ftw.
 

Scythas

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May 19, 2009
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There's just as much of a following for hating FF7 as there is for loving it, so you'll have to make up your own mind.

For me, it's just a beautiful game. It was the first FF I played, and its ingrained deeply into me because I played it as a kid. Playing it as an eight year old, the characters were deep, the story was riveting and the world was just beautiful. Getting into the Highwind for the first time and tearing across the planet that you had to painstakingly walk across before was just an incredible feeling. Aeris' death legitimately made my 8 year old self angry.

And the soundtrack. Even the most hardened FF7 haters begrudgingly admit the games soundtrack is amazing. I can hear any one of those songs and be instantly transported into the past.

It's a very special game to me.
 

Matt Dellar

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Jun 26, 2011
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I dunno. I liked Final Fantasy 8 quite a bit more. I liked Squall and Rinoa more than Cloud and Tifa, and I didn't even finish FF7.

Yes, Tifa is hot, but it seems that's the most she has going for her as a character. I liked Rinoa because, unlike other 3D FF heroines, her boobs weren't enormous and she wasn't sexualized. I found it much easier to look at her as a genuinely good character as opposed to Tifa with her DDs, miniskirt, and belly shirt.

Also, I played FF8 thinking that [POSSIBLE SPOILER] everything after disc 1 was just a realization of Squall's desires as he was dying from the icicle through his heart. That made the story make more sense to me, and ultimately, made it better.

Twelve years for a remake, though? If we want this game before the next world war or depression or whatever, Square would have to start making this thing ten years ago.
 

thelastmccabe

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Jun 23, 2011
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NickCaligo42 said:
I re-played FF7 fairly recently on my PSP and... honestly, I un-ironically, un-nostalgically love it. I was expecting to end up saying, "well jeez, that hasn't aged well" and shutting it off in disappointment, but it's actually better than I remember it being.

I find there's a lot I appreciate about it that didn't make it through my head when I was a kid. It's not really in the big picture stuff, but more the little details from moment to moment in the setting and more in the themes that're motivating the game's events. It helps, I find, to go back, play the game, and really take it in.

Try it! See what you think! When you're just going from memory it's really easy to stop yourself and say, "eh, it's probably not as good as I remember," but maybe if you take another look you'll find new things to appreciate.
This!! I'm in the midst of doing this right now myself. The last one I played was 13, which I hated, and I was expecting 7 to be a big disappointment because 13 sort of clouded my perspective on the whole series. I've instead been surprised by how fantastic it is, and I really don't think it's just nostalgia. One thing I've noticed that I didn't appreciate as much before is that the 2.5d environments are really beautifully drawn and very detailed, and there are tons of different places to see.

I think people like it because it has a good story, great villain, and a lot of interesting themes like the above poster said. There are lots of areas to explores, lots of NPCs to talk to, and lots of hubs. It's much less grindy then 13. 13 was basically all combat, and I think in my last hour of game time of FF7 I've had 1 fight. I'm not far enough in to really comment on what else I like, except from memory, which I don't really want to do. I can't say how it compares to 6, 8, or 9 b/c I haven't played them, but I probably will after I'm finished with 7.
 

ms_sunlight

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I think it's pretty crap compared to FFs 5 & 6. I certainly gave much more of a crap when brave, funny, likeable Galuf sacrificed himself saving his friends than when wafty, useless Aeris pulled an Ophelia. Plus, Cloud is a dickhead.

Its enduring popularity is largely due to timing. As people have said, it was one of the biggest games on the PS1 and it introduced a lot of people in Europe and the Americas to Japanese RPGs. I couldn't go back and play it again though, whereas I do go back and play either 5 or 6 about once a year. They're just that good - 5 for gameplay, 6 for story - whereas 7 stands out in neither respect.
 

Hides His Eyes

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One thing I love about FF7 is the environments. The background, which are essentially paintings with moving parts, are - in terms of simple aesthetics rather than in technical terms - better than any environment I've seen in a game since. Morrowind and Half-Life 2 come close. But most of the games coming out nowadays, while being very IMPRESSIVE graphics-wise, are nowhere near as beautiful or visually interesting as the slums of Midgar or the mountains around Nibelheim. All the state-of-the-art graphics technology in the world can't make up for a lack of artistic vision.

Also, FF7 has my favourite music from any game ever.
Scythas said:
There's just as much of a following for hating FF7 as there is for loving it, so you'll have to make up your own mind.

For me, it's just a beautiful game. It was the first FF I played, and its ingrained deeply into me because I played it as a kid. Playing it as an eight year old, the characters were deep, the story was riveting and the world was just beautiful. Getting into the Highwind for the first time and tearing across the planet that you had to painstakingly walk across before was just an incredible feeling. Aeris' death legitimately made my 8 year old self angry.

And the soundtrack. Even the most hardened FF7 haters begrudgingly admit the games soundtrack is amazing. I can hear any one of those songs and be instantly transported into the past.

It's a very special game to me.
This, to the letter. Except I was 11, not 8.